Bugsy & Scyther

Johto

Bugsy & Scyther

★★★★

/Bug/Tech

Dtier

Introduction

Bugsy & Scyther is a 4-star Bug sync pair in Pokémon Masters EX. Bugsy & Scyther's role is Tech. Faction: Johto.

On the Pokémon Masters EX tier list Bugsy & Scyther is D tier, 528th of the 608 sync pairs ranked.

Other Bug sync pairs in Pokémon Masters EX: Aaron & Dustox, Aaron & Vespiquen, Alder (Arc Suit) & Volcarona, Alder & Volcarona, Barry (Special Costume) & Heracross, Benga & Volcarona and 27 more.

Stats

  • HP658th625
  • Attack715th153
  • Defense188th292
  • Sp. Atk745th122
  • Sp. Def190th292
  • Speed342nd372

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 92Lv. 30: 163Lv. 45: 208Lv. 100: 417Lv. 120: 461Lv. 140: 505Lv. 200: 625
  • AttackLv. 1: 6Lv. 30: 26Lv. 45: 38Lv. 100: 93Lv. 120: 105Lv. 140: 117Lv. 200: 153
  • DefenseLv. 1: 12Lv. 30: 50Lv. 45: 74Lv. 100: 184Lv. 120: 208Lv. 140: 232Lv. 200: 292
  • Sp. AtkLv. 1: 8Lv. 30: 26Lv. 45: 38Lv. 100: 82Lv. 120: 90Lv. 140: 98Lv. 200: 122
  • Sp. DefLv. 1: 12Lv. 30: 50Lv. 45: 74Lv. 100: 184Lv. 120: 208Lv. 140: 232Lv. 200: 292
  • SpeedLv. 1: 11Lv. 30: 59Lv. 45: 89Lv. 100: 232Lv. 120: 260Lv. 140: 288Lv. 200: 372

Sync pair

TrainerBugsy
PokémonScyther
TypeBug
WeaknessRock
RoleTech
Base rarity4★
How to getStory
6★ EXAvailable since 22 Jul 2021
ThemesBug, Johto, Gym Leader, Knowledgeable

Moves

5
  • Leer
    Normal·Status·Accuracy 100·1 gauge·Opponent (all)

    Lowers the target's Defense by 1 stat rank.

  • X Attack All
    Status·2 MP·Ally (all)

    Raises the Attack of all allied sync pairs by 2 stat ranks.

  • Fury Cutter
    Bug·Physical·Power 8-9·Accuracy 95·1 gauge·Opponent (one)

    Except in certain circumstances, grants all of the following effects: This move's power increases when successfully used in succession. If the user takes an action other than this move, its power returns to normal.

  • No Stone Unturned!Trainer move
    Status·2 MP·Ally: Field

    Applies the Move Gauge Acceleration effect to the allied field of play. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.

  • Always Researching Bug ImpactSync move
    Bug·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

2
  • Posthaste 3

    Has a chance (40%) of raising the user's Speed by two stat ranks when it is hit by an attack move.

  • On the Run 2

    Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle.

Sync grid

48
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeSpD+52 energyDef+52 energySpe+52 energyHP+204 energyFury Cut…Power +23 energySpD+52 energyFury Cut…Power +23 energyFury Cut…Power +23 energyFury Cut…Eagle Ey…8 energyFury Cut…Power +23 energyFury Cut…Move Gau…6 energyDef+52 energyHP+102 energySpD+52 energyAtk+52 energySpe+207 energySafety T…6 energyX Attack…Move Gau…6 energyX Attack…MP Refre…7 energyFast-Tra…lv 29 energyHP+102 energyAtk+52 energySpe+52 energyDef+52 energyHP+102 energyLithe7 energySpD+104 energyLeerMove Gau…6 energyFirst Aidlv 410 energyToughen …lv 19 energyAgile En…lv 110 energyAtk+52 energySpe+52 energyFury Cut…Power +23 energyDef+104 energyQuick Cu…8 energyFury Cut…Power +23 energyNo Stone…Move Gau…6 energyS-Move: …lv 110 energyNo Stone…MP Refre…7 energyAlways R…Power +255 energyAlways R…Power +255 energy

48 tiles, 192 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Fury Cutter: Power +2Fury Cutter: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • HP +20 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Always Researching Bug Impact: Power +25Always Researching Bug Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Always Researching Bug Impact: Power +25Always Researching Bug Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Fury Cutter: Move Gauge Refresh 3Move: Fury Cutter Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
  • Safety TetherApplies the Enduring effect to the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • X Attack All: Move Gauge Refresh 3Move: X Attack All Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • Leer: Move Gauge Refresh 3Move: Leer Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • No Stone Unturned!: Move Gauge Refresh 3Move: No Stone Unturned! Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • Speed +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • X Attack All: MP Refresh 3Move: X Attack All Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • LithePrevents the user from getting paralyzed. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • No Stone Unturned!: MP Refresh 3Move: No Stone Unturned! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Fury Cutter: Eagle Eye 3Move: Fury Cutter Has a chance (40%) of raising the user's critical-hit rate by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Fast-Track 2Has a chance (30%) of raising the user's Speed by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • Toughen Up 1Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Agile Entry 1Raises the user's evasiveness by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • S-Move: Team HP Recovery (M) 1Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Bugsy & Scyther

Art

Bugsy & Scyther key art

More Bug sync pairs

All sync pairs