Viola (Holiday 2023) & Vivillon

Kalos

Viola (Holiday 2023) & Vivillon

★★★★★

/Bug/Field

Ctier

Introduction

Viola (Holiday 2023) & Vivillon is a 5-star Bug sync pair in Pokémon Masters EX. Viola (Holiday 2023) & Vivillon's role is Field. Faction: Kalos.

On the Pokémon Masters EX tier list Viola (Holiday 2023) & Vivillon is C tier, 301st of the 608 sync pairs ranked.

Other Bug sync pairs in Pokémon Masters EX: Aaron & Dustox, Aaron & Vespiquen, Alder (Arc Suit) & Volcarona, Alder & Volcarona, Barry (Special Costume) & Heracross, Benga & Volcarona and 27 more.

Viola (Holiday 2023) & Vivillon's banners

All banners
  • 15 December 2025 to 31 December 2025Seasonal Tiered Scout (2025-12)
  • 15 December 2025 to 31 December 2025Super Spotlight Seasonal Scout (2025-12)
  • 13 December 2024 to 31 December 2024Seasonal Tiered Scout (2024-12)
  • 13 December 2024 to 31 December 2024Super Spotlight Seasonal Scout (2024-12)
  • 12 December 2023 to 30 December 2023Viola Seasonal Scout
  • 12 December 2023 to 30 December 2023Viola Seasonal Tiered Scout

Stats

  • HP158th869
  • Attack403rd316
  • Defense415th215
  • Sp. Atk97th515
  • Sp. Def420th215
  • Speed189th440

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 99Lv. 30: 177Lv. 45: 252Lv. 100: 549Lv. 120: 613Lv. 140: 677Lv. 200: 869
  • AttackLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 196Lv. 120: 220Lv. 140: 244Lv. 200: 316
  • DefenseLv. 1: 15Lv. 30: 37Lv. 45: 58Lv. 100: 135Lv. 120: 151Lv. 140: 167Lv. 200: 215
  • Sp. AtkLv. 1: 17Lv. 30: 69Lv. 45: 117Lv. 100: 315Lv. 120: 355Lv. 140: 395Lv. 200: 515
  • Sp. DefLv. 1: 15Lv. 30: 37Lv. 45: 58Lv. 100: 135Lv. 120: 151Lv. 140: 167Lv. 200: 215
  • SpeedLv. 1: 13Lv. 30: 56Lv. 45: 95Lv. 100: 260Lv. 120: 296Lv. 140: 332Lv. 200: 440

Sync pair

TrainerViola (Holiday 2023)
PokémonVivillon (Icy Snow Pattern) (Icy Snow Pattern)
TypeBug
WeaknessRock
RoleField, EX role Support (since 12 Dec 2023)
Base rarity5★
How to getSeasonal scout
Released12 Dec 2023
6★ EXAvailable since 12 Dec 2023
ThemesBug, Kalos, Gym Leader, Seasonal Outfit

Moves

5
  • Struggle Bug
    Bug·Special·Power 30-36·Accuracy 100·2 gauge·Opponent (all)

    Lowers the target's Sp. Atk. by 1 stat rank.

  • Bug Wish
    Status·2 gauge·2 MP·Entire Field

    Turns the field of play's zone into a Bug Zone. (A Bug Zone powers up Bug-type attacks.)

  • Frozen Butterfly Stun Spore
    Grass·Status·1 MP·Opponent (all)

    Activation Condition: When the field of play's zone turns into a Bug Zone. Deactivation Condition: When the field of play's zone is no longer a Bug Zone. Never misses. Leaves the target paralyzed. Leaves the target confused. Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness by 1 stat rank.

  • Getting in Focus!Trainer move
    Status·2 MP·Ally (one)

    Raises an ally's Sp. Atk and critical-hit rate by 2 stat ranks.

  • Mystical Icy Snow Dance Bug BeamSync move
    Bug·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Hit Status Cond Opp: Stat ↓2 9

    Lowers one of the target's following stats by 2 stat ranks at random when the user's attack move is successful against targets that are affected by a status condition: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

  • Bug Zone: Team Attack Move DR 2

    Reduces attack move damage taken by allies when the zone is a Bug Zone.

  • Paralyzed Opp Fail ↑ 5

    Raises the chance that an opponent's move will fail due to paralysis.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+52 energyHP+102 energySpe+52 energyStruggle…Power +33 energyStruggle…Power +33 energyStruggle…Power +33 energyStruggle…Move Gau…7 energyOpp Para…lv 210 energySoften Uplv 110 energySpA+52 energyDef+52 energySpD+52 energyStruggle…Power +33 energyStruggle…Power +33 energyHP+102 energyInsect A…lv 29 energyInsect P…lv 15 energyInsect H…lv 18 energyHead Sta…lv 110 energyBug WishMP Refre…7 energySpA+52 energyHP+102 energySpe+52 energyDef+52 energySpD+52 energySpA+52 energyFail For…lv 17 energyHealthy …7 energyParalysi…lv 57 energyShocking…lv 910 energyStatic S…lv 510 energySpe+52 energyHaste5 energySpA+52 energyHP+102 energyStop Hit…lv 57 energyS-Move o…5 energyGetting …MP Refre…7 energyPower Pl…10 energyGrand En…lv 210 energyMystical…Power +255 energyMystical…Power +255 energy

48 tiles, 208 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Struggle Bug: Power +3Struggle Bug: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Struggle Bug: Power +3Struggle Bug: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Struggle Bug: Power +3Struggle Bug: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Struggle Bug: Power +3Struggle Bug: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Struggle Bug: Power +3Struggle Bug: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Insect Power 1Powers up the user's moves when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • HasteSpeed cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • S-Move on Opp: ParalyzeLeaves the target paralyzed when the user's sync move targeting that opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Mystical Icy Snow Dance Bug Beam: Power +25Mystical Icy Snow Dance Bug Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Mystical Icy Snow Dance Bug Beam: Power +25Mystical Icy Snow Dance Bug Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Struggle Bug: Move Gauge Refresh 2Move: Struggle Bug Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Bug Wish: MP Refresh 2Move: Bug Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Fail Forward 1Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Healthy HealingApplies the Gradual Healing effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Paralysis Synergy 5Powers up the user's moves when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Stop Hitting Yourself 5Raises the chance that an opponent will attack themselves due to being confused. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Getting in Focus!: MP Refresh 2Move: Getting in Focus! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Insect Healing 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Insect Acceleration 2Quickly charges the move gauge when the zone is a Bug Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Opp Paralyzed: Team Moves ↑ 2Powers up the moves of all allied sync pairs when attacking a target that is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Head Start 1Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Shocking Slowdown 9Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Static Shock 5Powers up the user's sync move when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Power PlayThe more the target's stats are lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Grand Entry 2Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Viola (Holiday 2023) & Vivillon

Art

Viola (Holiday 2023) & Vivillon key art

More Bug sync pairs

All sync pairs