Ozilda the Wicked

Ozilda the Wicked

Introduction

Ozilda the Wicked is a character in RAID: Shadow Legends.

On our RAID: Shadow Legends tier list Ozilda the Wicked is A tier, 174th of the 1029 characters ranked, from where 3 current tier lists put Ozilda the Wicked.

Is Ozilda the Wicked good?

An Echoes of Oz Legendary with a huge amount of control for waves and PvP. Her kit includes AoE Sheep and AoE Block Active Skills, plus Ensnare (which shuts off bonus Turn Meter fills), passive True Fear and Master Seal, which disables gear set, mastery, blessing, relic and gemstone effects.

Two AoE skills make her a natural Stun set user, and her passive works well with Fear placers like Ma'Shalled, Fortus or Lamasu. She's excellent in Arena and wave content like Grim Forest, Cursed City and Faction Wars, but does very little against bosses.

Pairs well with: Ma'Shalled; Fortus; Lamasu.

Strengths

  • Master Seal shuts down set and mastery effects
  • AoE Sheep and Block Active Skills
  • Ensnare stops bonus Turn Meter fills
  • Passive True Fear
  • Excellent in Arena

Weaknesses

  • Weak in Clan Boss and Hydra
  • May struggle to land debuffs through Mercurial or Stoneskin
  • Expected to be hard to pull

Skills

4
  • Enfeebling Curse

    Ability 1

    Attacks all enemies. Has a 40% chance of placing a Block Active Skills debuff for 1 turn. Has a 100% chance instead against targets who are under a Fear or True Fear debuff. Lvl. 2: Damage +15% Lvl. 3: Buff/Debuff chance +10% Lvl. 4: Buff/Debuff chance +10%

  • You Can't Escape Me!

    Ability 2 · Cooldown 5 turns

    Removes all buffs from all enemies. Steals 30% of each enemy’s Turn Meter if they’re under a Fear or True Fear debuff. Has a 75% chance of placing a 60% Decrease DEF debuff and a 100% Ensnare debuff on all enemies for 2 turns. Lvl. 2: Buff/Debuff chance +10% Lvl. 3: Buff/Debuff chance +15% Lvl. 4: Cooldown -1 Lvl. 5: Cooldown -1

  • Lambs to Slaughter

    Ability 3 · Cooldown 4 turns

    Attacks all enemies. Places a Master Seal debuff on the initial target for 2 turns. Also has a 30% chance of placing a Sheep debuff on all other enemies for 1 turn. Places a Block Passive Skills debuff for 2 turns instead, if the 30% chance does not activate Sheep debuff. Lvl. 2: Damage +20% Lvl. 3: Cooldown -1 Lvl. 4: Cooldown -1

  • Beyond Deranged

    Ability 4

    This champion is immune to Sheep, Fear, True Fear, Ensnare, Block Active Skills, Seal, Master Seal, and Block Passive Skills debuffs. Whenever an enemy receives a buff, has a 50% chance of placing a True Fear debuff on that enemy for 1 turn. Will ignore any Block Debuffs buffs. This effect can only activate once per skill, and once per target. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion and their allies deal 20% more damage against enemies under Fear or True Fear debuffs. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.

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