
Arina
SSR/FrontS tier
Introduction
Arina is an SSR character in Resonance Solstice. Arina's role is Front. Faction: Night Chains.
On our Resonance Solstice tier list Arina is S tier, 3rd of the 73 characters ranked, from where 8 current tier lists put Arina.
Is Arina good?
A frontline healer and DPS hybrid whose cards summon Mirror Images that auto-attack with her, applying Confuse and Sleep, and her Berserk buffs suit basic-attack teams. Her Peach card and passives provide healing. Awakening 2 is her best value dupe, giving her even odds of calling Blackberry and cutting her leader skill cooldown.
She needs a shuffler like
Nayuta to keep her CC up, and her output relies on random summons.
Pairs well with:
Nayuta.
Strengths
- Strong frontline healing
- Confuse and Sleep crowd control
- Berserk buffs for basic-attack teams
Weaknesses
- Needs a shuffler for CC uptime
- Random summons
Profile
Arina carries the title "Night Chains - Bartender". Her birthday is November 13, and she stands 164 cm tall. Arina is voiced by 宋媛媛 in Chinese and Mai Nakahara in Japanese.
Background
Arina seems to be an ever-present member of the Night Chains, but on closer inspection, it's clear her actions are in sync with the Conductor's.
When the Conductor returns to The Eternal, she would often be waiting on the train with a smile.
Arina's ascension ability allows her to summon three phantoms.
Customers are often startled by multiple Arinas when they first enter the lounge - however, the drinks she prepares are delicious, making it easy for people to let their guard down and open up to her.
Whether this is a prelude to getting close to her or falling into a trap...
only time will tell.
Archive 1
Arina's charm can be attested to by one tidbit.
Once, while breaking down from the stress of picking a subject, a reporter of "Railway Morning Post" happened upon one of the bars that Arina worked at, and she served the poor reporter a soothing beverage and lent a listening ear with a smile.
Shortly after, an article titled "Finding Solace Along the Journey" was published in the entertainment section of the newspaper, which described Arina as an incredibly gentle, thoughtful, and kind bartender, with eyes like rubies and the vibe of a fairy emerging from the fog...
et cetera.
A paragraph of it was familiar to the regulars of the rest area.
It read: "A phantom of Ms. Bartender approached my table with a drink in hand.
I fixed my eyes on that glass of drink, fearing that the liquid would spill or that the phantom would unexpectedly lose strength and shatter it, but my worries were unneeded.
After placing the drink on the table before me, she vanished into thin air, leaving me wide-eyed as I looked toward the bartender herself behind the counter.
An exceptionally adorable, charming smile flashed on her face when our eyes met."
Perhaps just to witness a phantom serving drinks with their own eyes, for a period of time, there were way more tourists coming in hopes of seeing that bartender in real life, but alas, the gorgeous "Ms.
Bartender" had long quit working there by then.
Archive 2
Arina didn't deliberately conceal or avoid her identity as a member of Night Chains from the Conductor.
According to her, circumstances led her to join the organization after her mother's passing, and then she began traveling to various cities, living life on the go without a permanent residence.
Night Chains allowed their members to have personal freedom outside of work, so this could somewhat explain the phenomenon of her "showing up everywhere."
When combat is necessary, Arina can cooperate with her phantoms and unleash astonishing combat power.
The phantoms' state seems to be influenced by her mood.
In a tranquil bar, they are merely regular servers, whereas on the battlefield, when Arina goes all out for the sake of earning the Conductor's praise, the phantoms' power will multiply as well.
As for what her goal outside of work and combat is, Arina's conduct has already made the answer clear as day.
She will do anything to make the Conductor's gaze linger longer on her, all in the hope of being loved by the destined person.
Archive 3
Close interactions with Arina tend to make her seem mildly intimidating to others, but to the majority of those who do not know her on a personal level, she is a piteous woman in their view.
Her faintly scarred body, lovely makeup, and meticulously coordinated outfit never fail to attract concern and offers of assistance from all sorts of people, but she always politely declines their kindness with the excuse that she's waiting for her lover to show up.
With her level of popularity, Arina was totally capable of getting a decently paid receptionist job in the bars and restaurants she used to work at or even working full-time for Night Chains to make higher bounties.
Yet, despite receiving numerous recognitions and invitations from everywhere, she didn't do so and instead continued living life on the move.
Once again, her excuse was that she was waiting for her lover to show up.
Fortunately, even a never-ending wait would conclude someday.
The instant that person walked into the rest area, almost in a flash, Arina sensed something change within her and believed that was when she fell in love.
Thereafter, to pursue this destined one, she used her own abilities to appear wherever the Conductor would be like a shadow and patiently made the Conductor drinks, hoping for her feelings to be accepted.
If the Conductor didn't notice anything, she would intensify her ardor the next time until she deemed that her feelings had been made known.
Archive 4
For Arina, the more she loves and pines for someone, the more intense the burning becomes in her heart.
Even if her lover is physically within reach, she will have to incessantly verify if their love or existence is actually real.
It is a dealbreaker if her lover acts affectionately with anyone other than her, and she will demand them to spend multifold the time they spent with others to accompany her.
Regardless of what she does, she wants her lover's opinion.
Even when it comes to food or drink preferences, she has to repeatedly make sure it suits their palate.
Such excessively possessive concern is more likely than not unbearable for most people and might even frustrate them to the point of flaring up at her.
Yet, Arina treats verbal and physical abuse as a reward, so violence is a completely futile option for resolving a conflict with her.
The only solution she has to offer is, "If you don't love me and need me anymore, just kill me."
Needless to say, all her lover can do is refuse such a request.
This will make Arina feel guilty for making an unreasonable demand, and rather than resent them for not killing her, she will yearn for more of their love.
"The above is the detailed analysis of Arina's relationship perspective!
I suggest you think twice if you're considering to date her, Conductor!"
Skills
8Peach
Active · 2Copies: 2 · Cost: 2 Releases the mirror image "Peach" and delivers a glass of "Jet Carrot Soda" to the ally target, inflicting [Berserk]. Heals the target ally for 39% of Max HP. Berserk: Increases the target's [Basic Attack] speed to the maximum and doubles their [Basic Attack] damage for 6 seconds.
Blackberry
Active · 2Copies: 2 · Cost: 2 Releases the mirror image "Blackberry" and delivers a glass of "Extra Strong Garlic Ginger Juice" to the target, making them [Confuse]. Throws 3 daggers at the enemy unit to deal DMG over 3 hits and and heals the ally with the lowest HP by 50% of the DMG dealt. DMG: 1400% per hit (Reverb) Confuse: The target has a 50% chance to cancel their attack and take damage once with each attack, lasting 6 seconds.
Apple
Active · 4 · Cooldown 30 secondsCopies: 1 · Cost: 4 Releases the mirror image "Apple" and delivers a glass of "Chili Iced Tea" to the target, making them [Sleep]. All mirror images strike the target, dealing DMG over 10 hits and [Rend] them. Requirement: Cooldown: 30 seconds. Whenever a cardwith [Confuse], [Berserk] or [Sleep] is played, reduces the cooldown by 5 seconds. DMG: 2100% (Reverb) per hit x10 Sleep: Makes the target sleep for 5 seconds, rendering them unable to engage in combat. During Sleep, the target takes 10% more Final DMG.Rend: Causes the target to take an additional hit each time they are hit for 5 seconds, excluding damage effects.
Cherry Bomb
Resonance"Cherry Bomb"Arina and her mirror images' daggers and darts gain the [Ricochet] effect. Heartwarming Drinks
Ignite Rum
ResonanceTransport revenue +3.0%. "Ignite Rum"
Companionship
AwakeningHeals all allies for 1% of Max HP per second.
Black Whisper
AwakeningATK+150 DEF+150 HP+15% "Black Whisper"
Bartender
AwakeningWhenever "Blackberry" takes an action, increases Arina's ATK by 1%, up to a maximum of 50%.



