
SSR
Paladi
/Middle/B.C.R.L.
Introduction
Paladi is an SSR character in Resonance Solstice. Paladi's role is Middle. Faction: B.C.R.L..
On our Resonance Solstice tier list Paladi is S tier, 5th of the 73 characters ranked, from where 4 current tier lists put Paladi.
Is Paladi good?
A defensive crew member whose Iron Curtain has her mech A-1SO raise an HP-scaling wall that shields allies and repairs as she basic attacks, and she applies Hyperarmor. Her Mech Units deal damage and apply Wildfire and Electrify, which makes her a flexible tank for teams needing those statuses for a Leader skill.
She has no cost or draw before Awakening 1, and her mostly Blue cards leave the Leader ATK% affix as her main damage scaling.
Strengths
- Strong HP-based wall
- Hyperarmor
- Wildfire and Electrify from her mechs
Weaknesses
- No cost or draw before Awakening 1
- Limited damage scaling
Profile
Her birthday is May 1, and she stands 155cm tall. Paladi is voiced by Anzu Haruno in Japanese.
Skills
12Flexible Deployment
Awake 1When this character or guard takes damage, draws a card, prioritizing the Blue ones. This effect is triggered once every 12 seconds. Whenever a Blue card is played, increases all allies' ATK by 2%, up to a maximum of 50%.
Gum Missile
Awake 2Whenever [A-2SO] shoots over 2 hits, launches an additional [Gum Missile] that deals DMG once and triggers electro. [Gum Missile] is fire. [A-2SO] shooting skills include system and [Riot Suppression].
Battle Will
Awake 3ATK+150 DEF+150 HP+15%
Synergy Module
Awake 4For each system present on ally field, ally system deals 10% more Final DMG, up to a maximum of 100%.
Azure Fire
Awake 5Enemies affected by fire take 20% more Final DMG. For each fire stack, the targets take 5% more Final DMG, stacking up to 8 times.
Calm
Res 1When guard is present, Paladi gains guard and grants all front allies immunity to fire and fire.
Fire Field
Res 2Enhance [Firewall]: system sprays gasoline on the ground and ignites it, triggering fire on the enemy's field and reducing all enemies' [Energy] by 3%. Decreases all enemies' ATK and DEF by 2%.
Emergency Alert
Res 4When guard is breached, triggers a [Firewall]. Meanwhile, increases all allies' DEF by 3%. This effect stacks.
Total Lockdown
Res 5After playing [Riot Suppression], [A-2SO] has the enemy field locked down, strafes the area, dealing DMG to random enemies over 6 hits. Afterward, increases the amount of [A-2SO] participating in the next [Riot Suppression] by 1, and it will provide system support, up to a maximum of 4.
Iron Curtain
Skill 1system deploys guard and protects all allies. guard durability is equal to #r of Paladi's Max HP. While guard is present, system restores guard durability by #r instead. guard inherits Paladi's DEF. Only 1 guard can exist on the battlefield at one time. system is a system.
Firewall
Skill 2system sprays gasoline on the ground and ignites it, triggering fire on the enemy's field and reducing all enemies' [Energy] by #r. Decreases all enemies' ATK by #r. system is a system.
Riot Suppression
Skill 3Paladi blows her whistle, ordering robots to suppress the enemies. system releases a sonic beam that strikes all enemies over 8 hits and inflicts fire. system unleashes a high-voltage electric current that strikes all enemies over 8 hits and inflicts electro. system and [A-2SO] are system. Sonic beam is a system.
Art




