
Tennie
SSR/FrontA tier
Introduction
Tennie is an SSR character in Resonance Solstice. Tennie's role is Front. Faction: Anita.
On our Resonance Solstice tier list Tennie is A tier, 17th of the 73 characters ranked, from where 9 current tier lists put Tennie.
Is Tennie good?
A flexible support who carries Freeze, Lightning and shield cards and fits Electrify teams, Chill teams or anything needing a generalist. Her Magnet Wheel costs 2, hits four times with Electrify and draws another, preferring more Magnet Wheels, so a single play can snowball to 16 hits.
She doubles the damage of Slash users and her Resonance adds shields and self-sustain. Outside Electrify and Chill teams she loses a lot.
Strengths
- Works in Electrify and Chill teams
- Spammable multi-hit Magnet Wheel
- Doubles Slash damage
Weaknesses
- Weaker outside her archetypes
Profile
Her birthday is Mar 3, and she stands 165cm tall. Tennie is voiced by Yoko Hikasa in Japanese.
Skills
12Magnetic Cooling
Awake 1When allies cause guard, Tennie's ATK is increased by 1%, up to a maximum of 50%. Tennie's trigger rate of guard is increased by 10%.
Constellation
Awake 2Retrieving a card with a cost of 2 or more from discard pile restores 1 Cost.
Battle Will
Awake 3ATK+150 DEF+150 HP+15%
Haunt
Awake 4For every card retrieved, the cardholder's ATK and DEF increase by 1%, up to a maximum of 50%.
Ice Rupture
Awake 5Each time guard is inflicted, fire is triggered simultaneously. During the duration of guard, the effect of fire is doubled.
Starfreeze
Res 1When a Blue card is used, heals this character for 10% of Max HP, and gains guard, lasting 5 seconds.
Magnet
Res 2After using [Magnet Wheel], the number of hits for [Magnet Wheel] in current battle is increased by 1, can be triggered up to 12 times.
Starlit
Res 4After playing a Blue card with a cost of 1 or more, all allies gain a guard for 10s, with the durability of the guard being 1000% of own DEF.
Frostar
Res 5Whenever a unit gains guard (allies and enemies alike), restores 0.3 Cost.
Magnet Wheel
Skill 1Deals DMG to enemies within range over #r hits. electro the enemies affected. Draws a card, prioritizing [Magnet Wheel].
Frost Magstar
Skill 2Launch 5 Frost Magstars, each dealing 3 hits of DMG to random enemies. Simultaneously trigger guard/electro. [Frost Magstar] is fire.
Shaved Avalanche
Skill 3guard all enemies, dealing 12 hits of DMG to all enemies while triggering guard/electro. There's a 25% chance to trigger fire. Recover 2 Tennie's skill cards from discard pile and add them to your hand.



