Kane

Kane

Introduction

Kane is a character in Epic Seven.

On our Epic Seven tier list Kane is B tier, 113th of the 311 characters ranked, from where 3 current tier lists put Kane.

By game mode, Kane is B in PvE and B in PvP.

Best build for Kane

From 773 player builds

Artifacts

5 options
  1. 1
    Tyrant's Descent
    49%
  2. 2
    Alencinox's Wrath
    20%
  3. 3
    Fullmetal's Automail
    6%
  4. 4
    Daydream Joker
    4%
  5. 5
    Pipette Lance
    3%

Typical stats

Speed
168
Attack
4,253
Health
11,809
Defense
1,065
Crit Chance
99%
Crit Damage
332%

Gear sets

5 options
  1. 1
    Destruction(4)Critical(2)
    49%
  2. 2
    Destruction(4)Penetration(2)
    7%
  3. 3
    Speed(4)Critical(2)
    5%
  4. 4
    Rage(4)Penetration(2)
    5%
Show 1 more set option
  1. 5
    Speed(4)
    4%

Skills

3
  • Hammer Time

    Skill 1 · +1 soul

    Attacks the enemy with a hammer, and increases Combat Readiness of the caster by 15%. When the caster is enraged, activates Rock Smash as an extra attack. Rock Smash can only be activated once per turn, during the caster’s turn. Rock Smash: Attacks all enemies by slamming the ground, and inflicts bleeding for 2 turns. Ignores Effect Resistance. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt

  • Force Awakening

    Passive

    Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets skill cooldown of Feast of Predation. Can be only activated once every 6 turns. After an ally attacks, if the target has a debuff, gains 10 Fighting Spirit and when Fighting Spirit is full, consumes all Fighting Spirit to make the caster enraged for 2 turns. Enhancements: Lv. 1: -1 turn cooldown Lv. 2: -1 turn cooldown Lv. 3: -1 turn cooldown

  • Feast of Predation

    Skill 3 · Cooldown 4 turns · +3 souls

    Attacks the enemy by unleashing their power, and grants increased Attack to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target. Soulburn: Skill cooldown is decreased by 2 turns. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt

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