
Kane
Introduction
Kane is a character in Epic Seven.
On our Epic Seven tier list Kane is B tier, 113th of the 311 characters ranked, from where 3 current tier lists put Kane.
Best build for Kane
From 773 player buildsArtifacts
5 options- 149%
Tyrant's Descent - 220%
Alencinox's Wrath - 36%
Fullmetal's Automail - 44%
Daydream Joker - 53%
Pipette Lance
Typical stats
- Speed
- 168
- Attack
- 4,253
- Health
- 11,809
- Defense
- 1,065
- Crit Chance
- 99%
- Crit Damage
- 332%
Gear sets
5 options- 149%
Destruction(4)
Critical(2) - 27%
Destruction(4)
Penetration(2) - 35%
Speed(4)
Critical(2) - 45%
Rage(4)
Penetration(2)
Show 1 more set optionShow fewer
- 54%
Speed(4)
Skills
3
Hammer Time
Skill 1 · +1 soulAttacks the enemy with a hammer, and increases Combat Readiness of the caster by 15%. When the caster is enraged, activates Rock Smash as an extra attack. Rock Smash can only be activated once per turn, during the caster’s turn. Rock Smash: Attacks all enemies by slamming the ground, and inflicts bleeding for 2 turns. Ignores Effect Resistance. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt

Force Awakening
PassiveUpon receiving lethal damage, grants immortality and vampirism for 1 turn and resets skill cooldown of Feast of Predation. Can be only activated once every 6 turns. After an ally attacks, if the target has a debuff, gains 10 Fighting Spirit and when Fighting Spirit is full, consumes all Fighting Spirit to make the caster enraged for 2 turns. Enhancements: Lv. 1: -1 turn cooldown Lv. 2: -1 turn cooldown Lv. 3: -1 turn cooldown

Feast of Predation
Skill 3 · Cooldown 4 turns · +3 soulsAttacks the enemy by unleashing their power, and grants increased Attack to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target. Soulburn: Skill cooldown is decreased by 2 turns. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt



