

Introduction
Kane is a 5-star Fire character in Epic Seven. Kane's class is Warrior. Horoscope: Leo.
On the Epic Seven tier list Kane is D tier, 235th of the 386 characters ranked.
Other Fire characters in Epic Seven: Abigail, Achates, Adventurer Ras, ae-NINGNING, ae-WINTER, Afternoon Soak Flan and 79 more.
Best build for Kane
From 773 player buildsArtifacts
5 options- 149%
Tyrant's Descent - 220%
Alencinox's Wrath - 36%
Fullmetal's Automail - 44%
Daydream Joker - 53%
Pipette Lance
Typical stats
- Speed
- 168
- Attack
- 4,253
- Health
- 11,809
- Defense
- 1,065
- Crit Chance
- 99%
- Crit Damage
- 332%
Gear sets
5 options- 149%
Destruction(4)
Critical(2) - 27%
Destruction(4)
Penetration(2) - 35%
Speed(4)
Critical(2) - 45%
Rage(4)
Penetration(2)
Show 1 more set optionShow fewer
- 54%
Speed(4)
Profile
Kane, an illegitimate child of the Drake family, was abandoned shortly after his birth. As a result, he grew up surrounded by violence, destruction, betrayal, and fierce competition from a young age. He had been oblivious to his true identity, as his thirst for blood and vampiric abilities manifested comparatively late in life. It wasn't until a life-threatening encounter with the Vampire Slayers that he experienced an awakening and learned about his true nature.
Kane carries the title "The last Vampire Lord of Erasia". Kane is voiced by 乃村健次 in Japanese and 한신 in Korean. Kane's hobby is reckless battles and cunning and vicious fights, and Kane's good at surviving from the dregs of the backstreet. Kane likes exploitation and destruction, blood that is still warm and enemies in agonizing pain. Kane was released on 19 October 2023.
Kane's introduction: I'm Kane. Now I'll make you wish you never met me.
Stats
- Health165th of 3915,542
- Attack6th of 3911,359
- Defense240th of 391585
- Speed264th of 391105
- Critical Hit Chance62nd of 39123%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,494Level 60, 6 stars: 5,542
- AttackLevel 50, 5 stars: 1,119Level 60, 6 stars: 1,359
- DefenseLevel 50, 5 stars: 472Level 60, 6 stars: 585
- SpeedLevel 50, 5 stars: 105Level 60, 6 stars: 105
- Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Hammer Time!
Skill 1gains 1 Soul
Attacks the enemy with a hammer, and increases Combat Readiness of the caster by 15%. When the caster is enraged, activates Rock Smash as an extra attack. Rock Smash can only be activated once per turn, during the caster's turn. Rock Smash: Attacks all enemies by slamming the ground, and inflicts bleeding for 2 turns. Ignores Effect Resistance.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +5% damage dealt
- +6 +5% damage dealt
Rage (Undispellable) Increases Attack and Speed by 20%.
Bleed At the start of the turn, suffers damage proportional to the caster's Attack.

Force Awakening
Skill 2Upon receiving lethal damage, grants immortality and vampirism for 1 turn and resets cooldown of Feast of Predation. After an ally attacks, when the target has a debuff, gains 10 Fighting Spirit, and when Fighting Spirit is full, consumes all, granting rage to the caster for 2 turns.
Immortal Cannot die for a certain number of turns.
Vampirism When attacking, absorbs 30% of damage dealt as Health.
Rage (Undispellable) Increases Attack and Speed by 20%.

Feast of Predation
Skill 3Cooldown 4 turns, gains 3 Souls
Attacks the enemy by unleashing power, and grants increased Attack to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target.
Soul Burn (10 Souls): Skill cooldown is decreased by 2 turns.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +5% damage dealt
- +6 +5% damage dealt
After awakening stage 3
Cooldown 4 turns
Attacks the enemy by unleashing power, and grants increased Attack (Greater) to the caster for 2 turns. Damage dealt increases proportional to the number of debuffs inflicted on the target.
Soul Burn (10 Souls): Skill cooldown is decreased by 2 turns.
Increase Attack Increases Attack by 50%.
Increase Attack (Greater) Increases Attack by 75%.
Imprint
- BImprint Release: Attack: 4%Imprint Concentration: Attack: 7%
- AImprint Release: Attack: 6%Imprint Concentration: Attack: 11%
- SImprint Release: Attack: 8%Imprint Concentration: Attack: 15%
- SSImprint Release: Attack: 10%Imprint Concentration: Attack: 18%
- SSSImprint Release: Attack: 12%Imprint Concentration: Attack: 21%
Imprint Release gives the bonus to the team; Imprint Concentration gives Kane the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Attack +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Feast of Predation
- Stage 4Critical Hit Chance +8%, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Attack +6%, Attack +30, Health +80
Relationships
5
ElviraTrustKane thinks a subordinate like Elvira, who will fight on his behalf, is invaluable to realizing his plans.
AbigailTrustKane understands the value of a subordinate like Abigail, who will fight for him in order to achieve his goals.


EligosRivalsAlthough they walk different paths, Kane sees many similarities between himself and Eligos.
Kane's motto: Kill before you get killed. Rob before you get robbed.
Kane dislikes saving face, noble and beautiful things and Humans.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Flame Rune ×10 - Stage 2
Flame Rune ×15
Greater Flame Rune ×2 - Stage 3
Flame Rune ×20
Greater Flame Rune ×10 - Stage 4
Greater Flame Rune ×10
Epic Flame Rune ×2 - Stage 5
Epic Flame Rune ×6
Rare Fighting Spirit Catalyst ×15 - Stage 6
Epic Flame Rune ×10
Epic Fighting Spirit Catalyst ×10
Hammer Time! enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×14,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×2 - +4
Gold ×28,000
MolaGora ×2
Rare Fighting Spirit Catalyst ×4 - +5
Gold ×45,000
MolaGora ×4
Rare Fighting Spirit Catalyst ×5 - +6
Gold ×80,000
MolaGora ×4
Epic Fighting Spirit Catalyst ×2
Force Awakening enhancement
- +1
Gold ×19,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×3 - +2
Gold ×33,000
MolaGora ×2
Rare Fighting Spirit Catalyst ×5 - +3
Gold ×110,000
MolaGora ×4
Epic Fighting Spirit Catalyst ×3
Feast of Predation enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×14,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×2 - +4
Gold ×28,000
MolaGora ×2
Rare Fighting Spirit Catalyst ×4 - +5
Gold ×45,000
MolaGora ×4
Rare Fighting Spirit Catalyst ×5 - +6
Gold ×80,000
MolaGora ×4
Epic Fighting Spirit Catalyst ×2
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