Lionheart Cermia

Lionheart Cermia

Introduction

Lionheart Cermia is a character in Epic Seven.

On our Epic Seven tier list Lionheart Cermia is A tier, 80th of the 311 characters ranked, from where 6 current tier lists put Lionheart Cermia.

Is Lionheart Cermia good?

A Defense-scaling Light warrior who works as an AoE nuker: I Am The Victor! hits every enemy, ignores half their Defense and gives her an extra turn. Her passive cleanses her and raises her Defense and Effect Resistance, but only after an ally is hit by a counterattack, Dual Attack or extra attack. We rate her A.

Strengths

  • AoE nuke with 50% Defense penetration
  • Extra turn after her ultimate
  • Self-cleanse plus Defense and Effect Resistance from her passive

Weaknesses

  • Low base Attack, with damage tied to Defense
  • Passive depends on specific enemy attack types

Best build for Lionheart Cermia

From 1,857 player builds

Artifacts

3 options
  1. 1
    Golden Rose
    72%
  2. 2
    A Symbol of Unity
    12%
  3. 3
    Draco Plate
    3%

Typical stats

Speed
185
Attack
1,804
Health
15,857
Defense
2,063
Crit Chance
101%
Crit Damage
329%

Gear sets

6 options
  1. 1
    Destruction(4)Torrent(2)
    21%
  2. 2
    Destruction(4)Immunity(2)
    18%
  3. 3
    Destruction(4)Critical(2)
    12%
  4. 4
    Destruction(4)Health(2)
    9%
Show 2 more set options
  1. 5
    Speed(4)Torrent(2)
    8%
  2. 6
    Speed(4)Critical(2)
    5%

Stats

  • HP5,663
  • ATK966
  • DEF668
  • SPD112
  • Power17,529

At max level. Each bar is measured against the highest value in the Epic Seven roster.

Skills

3
  • Can You Handle The Heat?

    Skill 1 · +1 soul

    Attacks the enemy with a sword and increases Speed of the caster for 1 turn. Damage dealt increases proportional to the caster's Defense. Soulburn: Increases damage dealt. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt Lv. 7: +10% damage dealt

  • It's Far From Over!

    Passive

    After an ally suffers an extra attack, counterattack, or Dual Attack, dispels all debuffs inflicted on the caster and activates Shine!. Can only be activated once every 2 turns. Shine!: Emits light, increasing Defense and Effect Resistance of the caster for 2 turns and increases Combat Readiness by 20% before resetting skill cooldowns. Enhancements: Lv. 1: -1 turn cooldown

  • I Am The Victor!

    Skill 3 · Cooldown 4 turns · +3 souls

    Attacks all enemies with a swordstorm. Penetrates the target's Defense by 50%. Damage dealt increases proportional to the caster's Defense. Begins in the first battle with full cooldown count. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: +5% damage dealt Lv. 4: +5% damage dealt Lv. 5: +5% damage dealt Lv. 6: +5% damage dealt Lv. 7: +10% damage dealt

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