Legendary Alear

5-starColorlessBreath

Introduction

Legendary Alear is a 5-star Colorless character in Fire Emblem Heroes. Legendary Alear's weapon type is Breath and role is Close-Magic.

Other Colorless characters in Fire Emblem Heroes: Brave Robin, Fallen Takumi, Faye, Ferox Chrom, Harmonized Brave Lyn, Ignatz and 11 more.

Is Legendary Alear good?

Legendary Alear attacks twice per combat with a weapon that also cuts through the foe's damage reduction and applies a Scowl debuff, while a separate skill grants built-in damage reduction of their own.

Their personal skill stacks Distant Counter with more damage reduction and a Miracle effect for backup survivability. Dragon-effective weapons are the one clear counter to watch for.

Strengths

  • Weapon attacks twice and cuts through the foe's damage reduction
  • Carries built-in damage reduction from a separate skill
  • Personal skill adds Distant Counter plus a Miracle safety net

Weaknesses

  • Takes extra damage from Dragon-effective weapons

Stats

  • HP45
  • ATK57
  • DEF34
  • SPD51
  • Effect RES45

At max level. Each bar is measured against the highest value in the Fire Emblem Heroes roster.

Skills

5
  • Divine One's Arts

    Weapon

    Might: 11 Range: 1 Accelerates Special trigger (cooldown count-1). Unit attacks twice (even if foe initiates combat, unit attacks twice). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit and inflicts Atk/Spd/Def/Res-X on foe during combat (X = number of distinct game titles among allies within 3 spaces of unit x 3, + 4; max 10), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (excluding area-of-effect Specials), and also, if foe's attack can trigger foe's Special and unit's Res ≥ foe's Res+5, inflicts Special cooldown count+1 on foe before foe's first attack during combat (cannot exceed the foe's maximum Special cooldown). If foe's Range = 2, calculates damage using the lower of foe's Def or Res.

  • Dragon's Roar

    Special · Cooldown 3

    Cooldown Count = 3 Boosts Special damage by 40% of unit's Res when Special triggers. If unit's or foe's Special is ready, or if unit's or foe's Special triggered before or during this combat, and also, if unit's Res ≥ foe's Res-4 during combat, reduces damage from foe's next attack by 40% (once per combat; excluding area-of-effect Specials).

  • Emblems' Miracle

    Passive A

    Unit can counterattack regardless of foe's range. If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+9 to unit during combat and reduces damage from foe's first attack during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). If the number of allies within 3 spaces of unit ≥ 3 and foe initiates combat, if unit's HP > 1 and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP, and after combat, restores 99 HP to unit (effect only triggers for pl ayer's team once per map and does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers on a unit granted this effect, this effect will trigger too).

  • S/R Bulwark 4

    Passive B

    Foe's with Range = 1 cannot move through spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit (does not affect foes with Pass skills). Inflicts Spd/Res-4 on foe and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). Restores 7 HP to unit after combat.

  • Atk/Spd Pledge

    Passive C

    At start of turn, if unit is within 2 spaces of an ally, grants Atk/Spd+6 and "Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack)" to unit for 1 turn. If unit is within 2 spaces of an ally, grants Atk/Spd+3 to unit during combat.

How to get Legendary Alear

Legendary Alear's signature weapon is Divine One's Arts.

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