

Introduction
Efreeti is an EX vanguard in Horizon Walker. Efreeti's role is Attack. Race: Arcane Elemental.
On the Horizon Walker tier list Efreeti is A tier, 24th of the 73 vanguards ranked.
Profile
Efreeti is a young elemental, barely born and already blazing with potential. Even among her kind, arcane spirits forged from raw magic, she's considered an oddity. Brought into existence in the legendary forges of the Hardum Dwarves deep within the Norn Mountains, she was infused from the start with both the fiery essence of the Eternal Flame and an astonishing grasp of Dwarven technology.
She served as a guardian spirit for the Dwarves, guiding their forges and defending their halls. But when the Rift Crisis erupted, Efreeti didn't retreat, she led the charge, helping to carve safe paths through the chaos.
After arriving on Earth, she found herself drawn to humanity's resolve. Eager to continue the fight, she volunteered to become a Vanguard. Her reason was simple: to stand beside a worthy Human God and offer everything she had, her flames, her inventions, and her unwavering spirit.
Though young and still learning, Efreeti burns with passion, a spark of hope born from the fire itself.
Efreeti carries the title "The Forge Elemental". Efreeti is a female Arcane Elemental. Efreeti stands 162cm tall.
Stats
- Max HP68th of 73518
- Melee ATK49th of 7377
- Ranged ATK46th of 7390
- Magic ATK6th of 73368
- Accuracy102
- Evade3rd of 73307
- SPD6th of 73131
- AP Recovery4th of 73140
- Starting AP73rd of 73-21
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank EX, level 1): 6Level 60, fully ascended: 6
- TechnicRecruited (rank EX, level 1): 7Level 60, fully ascended: 7
- IntelligenceRecruited (rank EX, level 1): 20Level 60, fully ascended: 27
- VitalityRecruited (rank EX, level 1): 9Level 60, fully ascended: 9
- AgilityRecruited (rank EX, level 1): 19Level 60, fully ascended: 24
- Max HPRecruited (rank EX, level 1): 41Level 60, fully ascended: 518
- Melee ATKRecruited (rank EX, level 1): 6Level 60, fully ascended: 77
- Ranged ATKRecruited (rank EX, level 1): 7Level 60, fully ascended: 90
- Magic ATKRecruited (rank EX, level 1): 20Level 60, fully ascended: 368
- AccuracyRecruited (rank EX, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank EX, level 1): 19Level 60, fully ascended: 307
- SPDRecruited (rank EX, level 1): 131Level 60, fully ascended: 131
- AP RecoveryRecruited (rank EX, level 1): 127.5Level 60, fully ascended: 140.0
- Starting APRecruited (rank EX, level 1): -21Level 60, fully ascended: -21
- Critical HitRecruited (rank EX, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank EX, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank EX, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
9Efreeti starts in the Arcane Elemental class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Arcane Elemental
Attack
The miracle of the birth of a supernatural magical life form, an arcane elemental, is not widely known. What is certain is that these arcane elementals are born from the unstable arcane energy and the desires of mortals. These arcane elementals are influenced by the environment in which they are born and react sensitively to the wishes of mortals.

Standby
Active · 15 AP
Waits at the designated location.

Arcane Explosion
Active · Immaterial damage · 60 AP · Levels 1 to 10
Releases arcane energy, causing a massive explosion. Deals Immaterial DMG equal to 30/33/36/39/42/45/48/51/54/57% of Magic ATK to enemies within a 3m Circular Range at the designated location, and Additional Crush DMG equal to 30/33/36/39/42/45/48/51/54/57% of Magic ATK. When attacking with this skill, temporarily increases ACC by 100%.
Numbers in level order, 1 to 10.

Arcane Purge
Passive · Levels 1 to 10
At the start of the round, grants the [Arcane Purge] effect to allies except Arcane Elementals. When the [Arcane Purge] effect expires, the Arcane Elemental on the battlefield gains 1 stack of [Pure Energy].
Second tier
Flame Elemental
Support
Promotion: Arcane Explosion Lv. 3, then 3,000 credits
The boundless energy of the elementals begins to blaze, awakening as a Flame Elemental. Though capable of incinerating all in its path, this spirit wraps its surroundings in a gentle, radiant warmth.

Ember Vortex
Active · Heat damage · 75 AP · Cooldown 3 rounds · Levels 1 to 10
Unleashes surging flames that scorch and scatter nearby foes. Deals 75/83/90/98/105/113/120/128/135/143% of Magic ATK as unblockable Heat DMG to the target and 30/33/36/39/42/45/48/51/54/57% of Magic ATK as Splash Heat DMG to enemies within a 3m radius, pulling them slightly toward the center. This skill cannot trigger Weak Point effects.
Numbers in level order, 1 to 10.

Blazing Mandate
Passive · Levels 1 to 10
Inflicts [Cinderflame] on enemies hit by a combat skill for 2 rounds. When an ally with [Arcane Purge] attacks on their turn, the caster may trigger a support attack with Ember Vortex, with a separate chance per enemy struck: * Physical ATK: 30% + 10% per INT above 16 * Elemental ATK: 75% + 5% per INT above 16 When a support attack is triggered this way, the acting ally's [Arcane Purge] effect expires at the end of their turn.
Blazing Mandate Passive
Passive
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Third tier
Eternal Flame Elemental
Support
Promotion: Ember Vortex Lv. 3, then 7,000 credits
This endless fire burns so fiercely, it could consume even the elemental itself. But the one who endures and absorbs that intensity is reborn, awakening as the Eternal Flame Elemental, the primal source of all fire.

Eternal Flamestorm
Active · Heat damage · 80 AP · Cooldown 1 rounds · Levels 1 to 10
Consumes 2 stacks of the [Pure Energy] effect to activate this skill. Deals 140/154/168/182/196/210/224/238/252/266% of Magic ATK as Heat DMG to enemies in a 5m radius around the targeted location and pulls them toward the center. Grants AP equal to 45% of base AP Recovery to allies affected by [Emberbound].
Numbers in level order, 1 to 10.

Pact of Flame
Active · 15 AP · Levels 1 to 10
Forge a pact to share the power of the Eternal Flame. This skill can only be used when HP is 80% or higher. Consumes 30% of base Max HP and 50% of current HP to activate. Generates a 5m radius [Ember Garden] zone that moves with the caster and restores 15 AP. Grants the [Emberbound] effect to a targeted ally. When a [Emberbound] ally successfully lands an attack, the caster restores 5.5/6/6.5/7/7.5/8/8.5/9/9.5/10% of Max HP as healing. If the ally is hit, the caster suffers 15% of their current HP as Fixed DMG.
Numbers in level order, 1 to 10.
Efreeti Class 3 Passive
Passive
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Traits
7
Fate trait
Flame of Life
Life blooms within the flames of reincarnation, wrapped in warmth and comfort.
Activates the Level 1 passive skill [Flame of Life]. [Flame of Life]: During combat, increases Magic ATK by 21% of Efreeti's base Max HP. If Efreeti's INT exceeds 16, the DEF reduction effect caused by the Blazing Mandate skill increases by 6% for every point above 16.

Race trait
Elemental of Magic
A spiritual entity born from pure elemental forces, existing in the world in a manner completely distinct from physical life forms.
Magic ATK +20%, Max HP -10%

Class trait
Young Flame Elemental
"It's all toasty and snuggly in here! Like I'm wrapped up in a big warm hug… kinda feels like… your arms?, Efreeti"
Intelligence -4, Heat DEF +1000, Cold DEF -40
Activates Level 1 passive skill [Warmth Within the Hearth]. [Warmth Within the Hearth]: Converts the Additional Crush DMG of the Arcane Explosion skill into Additional Heat DMG.

Bond trait
Interested
Interested in the Human God.

Starting trait
Mysterious
Magic ATK +5%

Starting trait
Blazing
Heat Boost +8%

Starting trait
Heat Resistant
Heat DEF +50
Exclusive weapon

Vulkanus
Rank EX
Magic ATK x1.21 (+0.11 a level), Max HP +7.7% (+0.7% a level)
Unique: Endless Heat
Increases Crit Rate by 2/2.5/3/3.5/4% of base Max HP during combat. After a successful support attack, grants all allies the [Thermal Saturation] effect at the start of the next turn. [Thermal Saturation]: Increases Elemental Boost by 8/9/10/11/12% and Additional DMG Boost by 16/20/24/28/32%. The effect expires at the end of the holder's turn.
Efreeti Signature: The Unextinguishable Flame
Increases Crit Rate by 30% during combat. Basic ATK grants allies with [Emberbound] a 8% increase in Crit Rate and Additional DMG Boost for 1R. When an ally with [Emberbound] attacks, the caster also performs a support attack with Ember Vortex, even if the ally doesn't have the [Arcane Purge] effect.
Forged in ancient flame and steeped in molten heat, Vulcanus burns with a ceaseless, smoldering glow. It carries secrets once lost to time, secrets tempered in forgotten forges, and has now been reborn in new fire, bearing the scars of a renewed legend.
Starting weapon: Symbol of Arcane Elemental.
Liked gifts
3
Charcoal
Fire Octopus Noodles
Training Equipment Set
Costumes
1
Love Precautions
Art
















