

Introduction
Everette is an EX vanguard in Horizon Walker. Everette's role is Attack. Race: Highland Elf.
On the Horizon Walker tier list Everette is A tier, 19th of the 73 vanguards ranked.
Profile
At the highest point of the Noctis Nebula world lies the heart of the ancient, exalted Kingdom of Platinum Bough, where the slumbering Sorceress Queen resides. This Elven Queen, whose transcendent power once caused even the spirits to tremble, made a pact: the spirits would watch over all Highland Elves, and in return, she would refrain from interfering in worldly matters, pledging herself to an eternal slumber. All humans and elves alike have long revered this powerful being, calling her the "Eternal Queen."
However, when the Rift brought about an age of destruction, the spirits fled from the threat, breaking their golden pact. This caused the queen to awaken. She was horrified to find the Kingdom of Platinum Bough in ruins, and enraged at the spirits for breaking their vow. Determined to protect her people herself, she tore through space with her immense power, opening a passage to Earth, a relatively nearby and intact world, and led her people there. Though the effort took a heavy toll on her strength, the queen felt satisfaction in having guided her people to safety.
Now, as she rests to regain her power, her fury against the Rift remains strong. It won't be long before she returns to the battlefield, ready to fight once again.
Everette carries the title "The Eternal Queen of Platinum Bough". Everette is a female Highland Elf. Everette stands 188cm tall.
Stats
- Max HP31st of 73832
- Melee ATK63rd of 7364
- Ranged ATK46th of 7390
- Magic ATK2nd of 73496
- Accuracy102
- Evade30th of 73171
- SPD54th of 7383
- AP Recovery37th of 73112.5
- Starting AP52nd of 735
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank EX, level 1): 5Level 60, fully ascended: 5
- TechnicRecruited (rank EX, level 1): 7Level 60, fully ascended: 7
- IntelligenceRecruited (rank EX, level 1): 23Level 60, fully ascended: 30
- VitalityRecruited (rank EX, level 1): 11Level 60, fully ascended: 13
- AgilityRecruited (rank EX, level 1): 11Level 60, fully ascended: 13
- Max HPRecruited (rank EX, level 1): 55Level 60, fully ascended: 832
- Melee ATKRecruited (rank EX, level 1): 5Level 60, fully ascended: 64
- Ranged ATKRecruited (rank EX, level 1): 7Level 60, fully ascended: 90
- Magic ATKRecruited (rank EX, level 1): 30Level 60, fully ascended: 496
- AccuracyRecruited (rank EX, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank EX, level 1): 11Level 60, fully ascended: 171
- SPDRecruited (rank EX, level 1): 83Level 60, fully ascended: 83
- AP RecoveryRecruited (rank EX, level 1): 107.5Level 60, fully ascended: 112.5
- Starting APRecruited (rank EX, level 1): 5Level 60, fully ascended: 5
- Critical HitRecruited (rank EX, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank EX, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank EX, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6Everette starts in the Warpmancer class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Warpmancer
Attack
Warpmancy is renowned as one of the most challenging forms of magic. This type of magic, which involves spatial manipulation, requires knowledge of gravity, time, stars, and dimensions. In particular, delving into the knowledge of stars and dimensions carries the risk of mental collapse if mishandled, meaning only a select few mages are capable of mastering it. In the past, the Platinum Kingdom of the Highland Elves, known for their exceptional intellect, restricted warpmancy to royalty, creating the Star Heirs to strictly manage its practice. However, as warpmancy spread to the Empire, even humans are now permitted to become Heirs of the Stars.

Standby
Active · 15 AP
Waits at the designated location.

Summon Energy
Active · Heat damage · 60 AP · Levels 1 to 10
Releases pure energy in the form of a heat ray to attack. Deals Heat DMG equal to 80/88/96/104/112/120/128/136/144/152% of magic ATK to enemies within a 1m by 7m rectangular area. This skill cannot be used for a Weakness Attack.
Numbers in level order, 1 to 10.

Spatial Shift
Active · 30 AP · Cooldown 1 rounds · Levels 1 to 10
Crosses through space-time to reach the desired location. Teleports to a specified location within a radius of 9/10/11/12/13/14/15/16/17/18m.
Numbers in level order, 1 to 10.
Second tier
Light Craftsman
Attack
Promotion: Summon Energy Lv. 3, then 3,000 credits
The basic use of spatial magic involves opening a gateway to the stellar world and summoning the starlight energy of Aether. Light Craftsman, however, go beyond simply summoning this starlight, they refine and craft it for various uses. This refined starlight is employed not only for attacks but also to protect allies and harm enemies in diverse ways.

Starlight Gaze
Active · 60 AP · Cooldown 2 rounds · Levels 1 to 10
Starlight shines upon the enemy. Applies the [Starlight Gaze] effect to the enemy and grants the [Aurora] effect to the user 3 times. - [Starlight Gaze]: Reduces All ATK by 20/22/24/26/28/30/32/34/36/38% and generates a 7m circular [Starlight] area that tracks the target. - [Aurora]: While possessing this effect, allies attacking enemies with the [Starlight Gaze] effect inside the [Starlight] area will be supported by [Delayed Aurora]. Delayed Aurora Deals Heat DMG equal to 80/88/96/104/112/120/128/136/144/152% of magic ATK to enemies with the [Starlight Gaze] effect within a 1m by 7m rectangular area. Recovers the HP of all allies within the [Starlight] area by 20/22/24/26/28/30/32/34/36/38% of magic ATK. Consumes one [Aurora] effect. This skill cannot be used for a Weakness Attack.
Numbers in level order, 1 to 10.

Warped Starlight
Passive · Levels 1 to 10
Distorted starlight illuminates the battlefield, twisting possibilities to forcibly turn the tide in favor. At the start of each round, increases the CRIT rate of all allies by 10/11/12/13/14/15/16/17/18/19% for 1R. At the start of each round, decreases the CRIT rate of all enemies by 10/11/12/13/14/15/16/17/18/19% for 1R.
Numbers in level order, 1 to 10.
Third tier
Starlight Sovereign
Attack
Promotion: Starlight Gaze Lv. 3, then 7,000 credits
The Starlight Sovereign is the pinnacle among those who wield starlight and manipulate time. In the past, only Highland Elf royalty were allowed to even glimpse the knowledge needed to become a Starlight Sovereign. However, since Noctis Nebula has now been entirely consumed by the Rift, the Eternal Queen has decreed that anyone with talent and a pure heart can learn the ways of the Starlight Sovereign. The power of the Starlight Sovereign is immense, it calls starlight down to the earth, uses light to distort time, and influences the entire world. Starlight Sovereigns, wielding the power of the stars, represent the ultimate aspiration for all mages.

Cast: Starlight Shower
Active · 80 AP · Levels 1 to 10
Prepares a grand spell. During casting, movement, evasion, and response are not possible, and own Aggro Adjustment increases. On the next turn, gains 100 AP to activate the 'Starlight Shower' skill. Alternatively, can prepare the spell once more in the same manner. In this case, on the following turn, gains 200 AP to activate the 'Starlight Shower - Ultimate' skill. Starlight Shower Calls forth starlight to attack enemies. Deals Immaterial DMG equal to 130/143/156/169/182/195/208/221/234/247% of magic ATK to all enemies within a 5m radius. Starlight Shower - Ultimate Calls forth even more starlight to attack enemies. Deals Immaterial DMG equal to 380/418/456/494/532/570/608/646/684/722% of magic ATK to all enemies within a 7m radius.
Numbers in level order, 1 to 10.
Traits
7
Fate trait
Ancient Archmage
Ancient magic far surpasses the knowledge of modern Noctis Nebula people. Everett is one of the few beings who has been alive since then.
Magic ATK +20%
Activates the Level 1 Passive Skill [Ancient Archmage]. [Ancient Archmage]: Whenever Everette uses a skill other than Standby or a Combat skill, her Magic ATK increases by 100%. This effect is removed at the end of the turn in which she uses a Standby or Attack skill. Can stack up to 5 times.

Race trait
Highland Elf
An ancient elf race that venerates beauty and elegance, possessing powerful magical abilities.
Intelligence +1, Heat DEF +50, Cold DEF +50, Electric DEF +50, Immaterial DEF +50

Class trait
The World Contract
It is said that those who reach the pinnacle as a warpmancer can manipulate time freely, in accordance with their pact with the world.
Activates the Level 3 passive skill [Temporal Manipulation]. [Temporal Manipulation]: During battle, grants all allies the [Time Acceleration] effect and all enemies the [Time Deceleration] effect. - [Time Acceleration]: Increases SPD by 12, AP Recovery by {8,10,12}, and Immaterial DEF by 120. - [Time Deceleration]: Reduces ACC by 12%, Evasion by {8,10,12}%, and Immaterial DEF by 120.

Bond trait
Interested
Interested in the Human God.

Starting trait
Ancient
Immaterial Boost +4%, Poison Boost +4%

Starting trait
Noble
Evade +3%, Slash DEF +10, Pierce DEF +10, Crush DEF +10

Starting trait
Mysterious
Magic ATK +5%
Exclusive weapon

The Queen's Platinum Staff
Rank EX
Magic ATK x1.21 (+0.11 a level), Starting Ap +7.7 (+0.7 a level)
Unique: Epilogue
Once per round, at the start of your turn, your magic ATK increases by 0.4/0.5/0.6/0.7/0.8% for each unit of AP you hold above 100. (For example, holding 300 AP results in a magic ATK increase of 80/100/120/140/160%)
Everett Signature: The Eternal Queen
AP Recovery increases by 12%. Additionally, when Everette hits 3 / 4 / 5 or more enemies in a single attack, special effects are granted to her. [Beautiful Queen]: Everette's Crit Rate increases by 100% for 2R. [Elegant Queen]: Everette's Immaterial Boost increases by 300% for 2R. [Eternal Queen]: Everette's Crit DMG increases by 300% for 2R.
This staff is said to have been used by the Eternal Queen in the past. Her pure and overwhelming magical power has infused it over time, making it unusable by anyone else. However, when the queen wields it herself, she is able to fully harness its immense magical energy.
Starting weapon: Queen's Broken Platinum Staff.
Liked gifts
5
Queen's Tiara
Strawberry Chubby Macaron
Anti-Aging Skincare Product
Finest Black Tea
Antique Music Box
Costumes
4
Thousand Years of Gratitude

Golden Qipao

Chiffon Sunset Vacation

Your Noble Attendant
Art
















