

Introduction
Imperial Shieldbearer Mercenary is a B vanguard in Horizon Walker. Imperial Shieldbearer Mercenary's role is Defense. Race: Mercenary.
On the Horizon Walker tier list Imperial Shieldbearer Mercenary is D tier, 69th of the 73 vanguards ranked.
Stats
- Max HP13th of 731,216
- Melee ATK30th of 73128
- Ranged ATK46th of 7390
- Magic ATK45th of 73102
- Accuracy102
- Evade51st of 73128
- SPD54th of 7383
- AP Recovery54th of 73105
- Starting AP18th of 7318
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank B, level 1): 7Level 60, fully ascended: 9
- TechnicRecruited (rank B, level 1): 6Level 60, fully ascended: 6
- IntelligenceRecruited (rank B, level 1): 7Level 60, fully ascended: 7
- VitalityRecruited (rank B, level 1): 13Level 60, fully ascended: 19
- AgilityRecruited (rank B, level 1): 8Level 60, fully ascended: 10
- Max HPRecruited (rank B, level 1): 65Level 60, fully ascended: 1,216
- Melee ATKRecruited (rank B, level 1): 8Level 60, fully ascended: 128
- Ranged ATKRecruited (rank B, level 1): 7Level 60, fully ascended: 90
- Magic ATKRecruited (rank B, level 1): 8Level 60, fully ascended: 102
- AccuracyRecruited (rank B, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank B, level 1): 8Level 60, fully ascended: 128
- SPDRecruited (rank B, level 1): 83Level 60, fully ascended: 83
- AP RecoveryRecruited (rank B, level 1): 100.0Level 60, fully ascended: 105.0
- Starting APRecruited (rank B, level 1): 18Level 60, fully ascended: 18
- Critical HitRecruited (rank B, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank B, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank B, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
5Imperial Shieldbearer Mercenary starts in the Legion Shieldbearer class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Legion Shieldbearer
Defense
Some consider the Legion's shieldbearers an outdated force. Nations that abandoned conscription early and adopted volunteer armies, as well as massive kingdoms that put their faith in cavalry, often undervalue the shieldbearers who, by setting up their defensive formations and raising their shields, lower their mobility. However, these shieldbearers, dismissed as obsolete, proved their worth in battles against abominations.

Standby
Active · 15 AP
Waits at the designated location.

Gap Stab
Active · Pierce damage · 30 AP · Levels 1 to 10
Stabs with a sword to attack. Deals Pierce DMG equal to 60/66/72/78/84/90/96/102/108/114% of Melee ATK.
Numbers in level order, 1 to 10.
Second tier
Empire Shieldbearer
Defense
Promotion: Gap Stab Lv. 3, then 3,000 credits
The shieldbearers bearing the name of the Empire are not novice soldiers conscrpited to fight, but those who have sworn to become the shield of the nation themselves. They are those who have pledged to renounce all personal desires and dedicate themselves until their retirement, and the Empire provided them with knowledge to enhance their bodies using the power of arcane. This tradition later spread throughout the universe alongside shield techniques, and as a result, the term 'Imperial Shieldbearer' became established as a proper noun.

Threat Attack
Active · Slash damage · 45 AP · Cooldown 3 rounds · Levels 1 to 10
Deals a threatening sword strike to the enemy. Deals 60/66/72/78/84/90/96/102/108/114% of Melee ATK as Pierce DMG and inflicts [Taunt] effect to the target for 2R.
Numbers in level order, 1 to 10.

Wall of Shields
Active · 60 AP · Levels 1 to 10
Raises a massive shield wall to protect allies from enemies. Increases own Aggro Adjustment for 2 rounds and summons a [Shield Wall] in the front. While the [Shield Wall] is active, all DEF increases by 100/150/200/250/300/350/400/450/500/550, cannot be pushed or pulled, and all responses are disabled. The [Shield Wall] vanishes at the start of the caster's next turn. The [Shield Wall] inherits 50% of the summoner's HP and DEF.
Numbers in level order, 1 to 10.
Third tier
Imperial Guard
Defense
Promotion: Wall of Shields Lv. 3, then 7,000 credits
The Imperial Vanguard represents the pinnacle of all legionnaires. In its prime, the Empire's Vanguard consisted solely of three centuriae, tasked with protecting only the Emperor, the Tribunes, and the Speaker of the Senate. Traditionally, the Emperor's heir led this Vanguard. During the fall of the Empire, most of the Imperial Vanguard perished protecting those they were sworn to guard, and now only a few remain, including Crown Princess Maximilia, who chose to protect the people instead of dignitaries.

Fortification - First Aid
Passive · Levels 1 to 10
At the start of each round, Recovers the HP of all allies by 5/5.5/6/6.5/7/7.5/8/8.5/9/9.5% of their max HP at the start of each round.
Numbers in level order, 1 to 10.
Traits
1
Race trait
Marlon
Humans from the planet Noctis Nebula, nearly identical to those on Earth but with a culture where magic advance beyond science.
Strength +1, Technic +1, Intelligence +1
Art














