

Introduction
Swamp Elf Vigilante is a B vanguard in Horizon Walker. Swamp Elf Vigilante's role is Attack. Race: Mercenary.
On the Horizon Walker tier list Swamp Elf Vigilante is C tier, 59th of the 73 vanguards ranked.
Profile
Swamp Elf Vigilante is a female Swamp Elf.
Stats
- Max HP54th of 73640
- Melee ATK18th of 73179
- Ranged ATK35th of 73102
- Magic ATK68th of 7364
- Accuracy102
- Evade13th of 73218
- SPD1st of 73157
- AP Recovery15th of 73122.5
- Starting AP48th of 737
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank B, level 1): 10Level 60, fully ascended: 14
- TechnicRecruited (rank B, level 1): 8Level 60, fully ascended: 8
- IntelligenceRecruited (rank B, level 1): 5Level 60, fully ascended: 5
- VitalityRecruited (rank B, level 1): 8Level 60, fully ascended: 10
- AgilityRecruited (rank B, level 1): 13Level 60, fully ascended: 17
- Max HPRecruited (rank B, level 1): 40Level 60, fully ascended: 640
- Melee ATKRecruited (rank B, level 1): 10Level 60, fully ascended: 179
- Ranged ATKRecruited (rank B, level 1): 8Level 60, fully ascended: 102
- Magic ATKRecruited (rank B, level 1): 5Level 60, fully ascended: 64
- AccuracyRecruited (rank B, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank B, level 1): 13Level 60, fully ascended: 218
- SPDRecruited (rank B, level 1): 157Level 60, fully ascended: 157
- AP RecoveryRecruited (rank B, level 1): 112.5Level 60, fully ascended: 122.5
- Starting APRecruited (rank B, level 1): 7Level 60, fully ascended: 7
- Critical HitRecruited (rank B, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank B, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank B, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
8Swamp Elf Vigilante starts in the Swamp Ranger class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's. Where a tier offers two classes, the promotion picks one of them.
First tier
Swamp Ranger
Attack
In the harsh mangrove swamps of Bluemarsh, the Swamp Rangers are the ultimate soldiers. With a pair of harpe blades, these agile soldiers dart nimbly across the mangrove vines, moving like phantoms. They are the most effective means for the swamp elves to protect their vast territory.

Standby
Active · 15 AP
Waits at the designated location.

Harpe Art
Active · Slash damage · 30 AP · Levels 1 to 10
The swamp elf extends their long arms and swiftly swings the harpe. Deals Slash DMG equal to 60/66/72/78/84/90/96/102/108/114% of Melee ATK.
Numbers in level order, 1 to 10.

Hunter on the Vine
Passive · Levels 1 to 10
Increases SPD by 20/23/26/29/32/35/38/41/44/47. Additionally, when attacking, temporarily increases Melee ATK based on the straight-line distance moved. At 10 m, Melee ATK increases by up to 60/66/72/78/84/90/96/102/108/114%.
Numbers in level order, 1 to 10.
Second tier
Swamp Guardian
Attack
Promotion: Harpe Art Lv. 3, then 3,000 credits
Among the Swamp Rangers, those assigned to the regiment guarding the holiest of swamps, near the Father Tree, are called the Swamp Guardians. This swamp, with its most intricate and grueling terrain, is a place where ordinary Swamp Rangers could not endure. It is also fraught with numerous monstrous beasts seeking the sacred Father Tree, which is why only the most exceptional Rangers are assigned to protect it.

Assault
Active · Slash damage · 60 AP · Cooldown 2 rounds · Levels 1 to 10
Leaps high and dives quickly to ambush enemies. Jumps to the designated location and deals Slash DMG equal to 100/110/120/130/140/150/160/170/180/190% of Melee ATK to all enemies within a 1.3m circular radius. Ignores counterattacks from the target.
Numbers in level order, 1 to 10.
Swamp Hunter
Attack
Promotion: Hunter on the Vine Lv. 3, then 3,000 credits
Those who complete their service as Swamp Rangers often become Swamp Hunters. Living off the abundant Bluemarsh, they hunt and gather various creatures, becoming the foremost hunting experts of Bluemarsh.

Swamp's Arrest
Active · Slash damage · 60 AP · Cooldown 2 rounds · Levels 1 to 10
Leaps over the target while throwing a swamp trap. Deals Slash DMG equal to 100/110/120/130/140/150/160/170/180/190% of Melee ATK and has a 55/60/65/70/75/80/85/90/95/100% chance to apply [Slow] effect for 2R. Weakness attacks cannot be performed with this skill. - [Slow]: Reduces SPD by 40%.
Numbers in level order, 1 to 10.
Third tier
Swamp Tyrant
Attack
Promotion: Assault Lv. 3, then 7,000 credits
The Swamp Tyrants are warlords who have the authority to collect resources from their territory, using them for military purposes, and conscript swamp elves to form regiments. This position was established to manage the extensive swamp elf territories and is granted to Swamp Ranger generals who have proven themselves through merit. Although they are entrusted with full authority, they are also bound by the duty to protect the swamps they oversee, no matter the situation. Often, due to the harsh use of local resources for military needs, they came to be known as "Tyrants" by the Empire.

Blades of Tyranny
Active · Slash damage · 90 AP · Cooldown 1 rounds · Levels 1 to 10
Slashes the area in a blinding flash of speed with twin harpes. Deals 200/220/240/260/280/300/320/340/360/380% Slash DMG to all enemies within a 2.5m radius. Upon use, temporarily increases Crit Rate by 12.8/13.6/14.4/15.2/16/16.8/17.6/18.4/19.2/20% of the user's Base Evasion. This bonus can reach up to a maximum of 32/34/36/38/40/42/44/46/48/50%.
Numbers in level order, 1 to 10.

Survival Expert
Passive · Levels 1 to 10
Once per battle, survives a fatal blow with 1 HP and immediately gains 105/110/115/120/125/130/135/140/145/150 AP. Then restores 12/14/16/18/20/22/24/26/28/30% of own HP.
Numbers in level order, 1 to 10.
Swamp Predator
Attack
Promotion: Swamp's Arrest Lv. 3, then 7,000 credits
The Swamp Predator is a title granted to the master hunters of each swamp. These hunters are the rulers of the swamp, capable of taking down massive anacondas or crocodiles with nothing but a single pair of harpe blades. They are both the ideal that all other hunters aspire to and a terrifying nightmare for those with evil intentions. They are often called upon by the military to hunt down enemy generals or dangerous monsters.

Fang of the Swamp
Active · Slash damage · 90 AP · Cooldown 2 rounds · Levels 1 to 10
Leaps low toward the enemy, slashing past them with a deadly dual strike from both Harpes. Deals Slash DMG equal to 135/149/162/176/189/203/216/230/243/257% of Melee ATK as the user vaults over the target.If the target is afflicted with [Slow], deals additional Slash DMG equal to 100/110/120/130/140/150/160/170/180/190% of the user's combined Melee ATK and Base Evasion.
Numbers in level order, 1 to 10.
Traits
1
Race trait
Swamp Elf
An elf race living in swamps, having developed a unique culture through their brave struggle against the harsh natural environment.
Starting Ap +10, SPD +10%
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