
SSR
Caecus
/Aequor/Warden
Introduction
Caecus is an SSR Aequor awakener in Morimens. Caecus's type is Warden.
Other Aequor awakeners in Morimens: Aurita, Celeste, Corposant, Faros, Goliath, Miryam and 6 more.
Stats
- CON6th of 62156
- ATK25th of 62124
- DEF12th of 62136
- Crit. Rate5%
- Crit. DMG50%
- Aliemus Limit100
At level 60 with no talent levels. Each bar is measured against the highest value in the Morimens roster, and the place is out of every awakener with that stat.
- CONLevel 1: 41Level 60: 156Level 90: 215
- ATKLevel 1: 33Level 60: 124Level 90: 171
- DEFLevel 1: 36Level 60: 136Level 90: 187
Base stats with no talent levels, before Wheels of Destiny and Covenants. Edify takes the cap to 60; past that it takes Gnostic Advance and Enlighten 11 and 15.
Cards
6Numbers at skill level 6. A stat in a number ("135% ATK") is Caecus's own, so the card scales with it.
Strike
Strike · Cost 1Deal 20% ATK DMG, which enjoys a 0% Counter bonus. Caecus obtains 10 Aliemus.
Defense
Defense · Cost 1Gain 20% DEF Shield. Caecus obtains 10 Aliemus.
Protective Scales
Skill · Cost 3Gain 50% DEF Shield. Until the start of next turn, Counter and Tentacle Counter trigger an additional 1 time, dealing 50% DMG. Obtain 8% ATK STR.
Shattered Halberd
Skill · Cost 2Deal 20% ATK DMG and gain an equal amount of Counter, enjoying a 50% Tentacle DMG bonus.
From Enlighten 1
Deal 20% ATK DMG and gain an equal amount of Counter with a 50% Tentacle DMG bonus. Gain 20 Aliemus.
Metamorphosed Body
Exalt · Cost 2Caecus gains 50 Aliemus. Rouse: Gain 1 Tentacle. Whenever Caecus plays 1 card, restore 14% CON HP and gain 20% ATK stacks of Counter.
From Enlighten 15
Caecus gains 50 Aliemus. Rouse: Gain 1 Tentacle. For each card Caecus plays, restore 14% CON HP and gain 20% ATK stacks of Counter. 1 Tentacle performs an attack and gains Counter equal to 50% of DMG dealt.
Bloodline of Heresy
Over-Exalt · 100 AliemusRestore 30% CON HP and dispel Weakness from self, inflict 1 stack of Vulnerable on all enemies. Tentacle DMG +40% ATK. Counter +60% ATK. Before the start of the next turn, for each Attack taken, command 1 Tentacle to counterattack.
Enlighten
15- 1Unlocks:
Bloodline Awaken
"Shattered Halberd" grants [Arg1] Aliemus. (effect scales with "Shattered Halberd" skill level)
- 2Unlocks:
Spike Amalgamation
"Protective Scales" Shield Generation 20% and gains Retain.
- 3Unlocks:
Outcast's Anguish
Restores HP equal to 7.5% of CON at turn end.
- 4Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 5Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 6Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 7Unlocks:
Unbending Resolve
One Tentacle attacks 5 times, obtaining a 25% Counter to DMG dealt.
Realm Mastery +2, Sigil Yield +1.2%
- 8Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 9Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 10Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 11Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
Level cap +5
- 12Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 13Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 14Unlocks:
Psyche Surge
Realm Mastery +2, Sigil Yield +1.2%
- 15Unlocks:
Fury of the Inchoate
Rouse "Metamorphosed Body" is enhanced: After Caecus plays a card, 1 Tentacle performs an attack and gains Counter equal to 50% of DMG dealt.
Realm Mastery +2, Sigil Yield +1.2%
Level cap +5
Talents
4Rebellious Spikes
For every 1% Sigil Yield that Caecus has,"Basic Strike" enjoys a 1% Counter bonus.
Madness Omen
12 levelsGain 60 Aliemus at the start of exploration.
At level 60.
Soulforge Aptitude
10 levelsThis talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first Rouse.
The first Caecus Command Card played each turn restores HP equal to 35% of his CON. The Tentacle attack and Counter effect of "Bloodline of Heresy" additionally deal 200% DMG.At level 10.
Gnostic Potential
5 levelsThis Awakener gains 10 Levels of Base Attributes.
·CON +20
·ATK +16
·DEF +17At level 5.
Keywords
6- Rouse
- Grants the Awakener permanent combat boosts. Repeated Rouse uses don't stack.
- STR
- Active DMG is increased by 1 for each stack of STR. (Tentacle DMG benefits from 50% of STR.)
- Weakness
- Active and Tentacle DMG dealt -25%, remove 1 stack at turn end.
- Counter
- When taking Active DMG, deal Pure DMG to the DMG Source equal to the number of stacks.
- Vulnerable
- Active and Tentacle DMG taken +50%, remove 1 stack at turn end.
- Tentacle DMG
- Increases Tentacle DMG.
Edify
- 0Level cap: 10Cost: Tempered Instinct x9, Rose Scrip x1,800
- 1Level cap: 20Cost: Tempered Reason x9, Rose Scrip x8,100
- 2Level cap: 30Cost: Tempered Reason x18, Rose Scrip x21,600
- 3Level cap: 40Cost: Tempered Spirit x15, Rose Scrip x67,500
- 4Level cap: 50Cost: Tempered Spirit x24, Rose Scrip x129,600
- 5Level cap: 60Cost: None
Gnostic Advance
10- 1Level cap: +2Cost: Gnosis Primer x1, Tempered Spirit x36, Rose Scrip x194,400
- 2Level cap: +4Cost: Gnosis Primer x1, Tempered Spirit x42, Rose Scrip x226,800
- 3Level cap: +6Cost: Gnosis Primer x1, Tempered Spirit x48, Rose Scrip x259,200
- 4Level cap: +8Cost: Gnosis Primer x1, Tempered Spirit x54, Rose Scrip x291,600
- 5Level cap: +10Cost: Gnosis Primer x1, Tempered Spirit x60, Rose Scrip x324,000
- 6Level cap: +12Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x108, Rose Scrip x583,200
- 7Level cap: +14Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x126, Rose Scrip x680,400
- 8Level cap: +16Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x144, Rose Scrip x777,600
- 9Level cap: +18Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x162, Rose Scrip x874,800
- 10Level cap: +20Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x180, Rose Scrip x972,000
Skill upgrades
- 1 to 2Strike, Defense, skills and Exalt (each): Short Sea Lily x9, Rose Scrip x3,150Over-Exalt: Wax Prototype x1, Short Sea Lily x18, Rose Scrip x6,300
- 2 to 3Strike, Defense, skills and Exalt (each): Tall Sea Lily x9, Rose Scrip x12,150Over-Exalt: Wax Prototype x2, Tall Sea Lily x18, Rose Scrip x24,300
- 3 to 4Strike, Defense, skills and Exalt (each): Wax Prototype x1, Tall Sea Lily x15, Rose Scrip x24,750Over-Exalt: Aetheric Stone x1, Wax Prototype x3, Tall Sea Lily x30, Rose Scrip x49,500
- 4 to 5Strike, Defense, skills and Exalt (each): Wax Prototype x2, Uintacrinus x9, Rose Scrip x44,550Over-Exalt: Aetheric Stone x1, Wax Prototype x4, Uintacrinus x18, Rose Scrip x89,100
- 5 to 6Strike, Defense, skills and Exalt (each): Aetheric Stone x1, Wax Prototype x3, Uintacrinus x18, Rose Scrip x89,100Over-Exalt: Aetheric Stone x1, Wax Prototype x5, Uintacrinus x36, Rose Scrip x178,200
Profile
Erects all body spines to counterattack invading enemies and uses their bloodline power to heal self.
Gills and scales are all that remain of his faith in his own blood.
- Gender
- Male
- Birthday
- November 11
- Height
- 5'5''
- Weight
- 114.6lbs
- Voice actor
- Hoshino Keigo
- Illustrator
- Balabala
Story
5Basic Information
He is always scowling, always drifting along the lakeshore alone. Bit by bit the students have taken to calling that stretch of water "the gloomy half-Deep One's territory." So he comes every day and patrols it, solemn as any lord. When he throws himself in, the churning bubbles wrap around him gently; down there, the jeering from the bank is hard to make out.
Unlocks at: Awakener Level 1
Story: I
A.F. 3@1, January.
On the Devil's Reef off the eastern coast of the Agló Republic, local fishermen reported they had salvaged "a strangely shaped corpse", short and hunched, with protruding eyeballs, partially hardened skin, webbed fingers, and the most bizarre feature being symmetrical red marks on either side of the neck. If it weren't for the student uniform it wore, it would be hard to consider it a "human corpse."
When the investigators arrived, the strange corpse had already been burned by frightened fishermen as an omen, leaving only a suitcase that was quite popular among students at the time. The suitcase contained no change of clothes, only some illegible manuscripts, a compass, and a photograph of a middle-aged woman.
Unlocks at: Affinity Level 3
Story: II
Since the @2 incident, Caecus has made his peace with us and joined the Awakened Studies program as an outside auxiliary. His grasp of @1 is fragmentary at best, yet he is only too glad to display it and share it.
Around Tulu, Miryam, Goliath and their like he is nothing but humble; every other race, humans above all, gets a dark, unfriendly look. The researchers who have read his file understand where the bitterness comes from, but some of the hotter-tempered Awakeners have no patience for it. It usually falls to Sylvia to step in and talk everyone down, and a certain trust has grown up between her and Caecus along the way.
Under her guidance, Caecus has discovered a new virtue: "the forbearance of a higher race." He now lets provocations pass without a word.
"That child talks about his human mother often, and always fondly. They say a mother is the yardstick a child measures the world by, his hostility toward humans wasn't born in him, it was taught to him. So really, all he's short of is a little guidance and a little care." So Sylvia wrote in her counseling notes.
Unlocks at: Affinity Level 5
Story: III
Caecus hated humans. He hated them even as a child.
He once pulled a drowning little girl out of the water, and the other children called him a monster for it. When he kept well away from them, they chased him down shouting "stinking frogman."
In all those bleak years, the one thing he had to look forward to was a letter from Uncle Orne. Orne's learning was vast, and it came with an endless supply of ghost stories that left little Caecus spellbound. It did not last. A few years on, Uncle Orne simply vanished.
Then, at sixteen, Caecus went back to visit his grandfather's house and happened upon Orne's manuscripts. At last he understood the noble meaning hidden in the twisted markings on his skin.
Hah. Humans. Lowly creatures in the end, all of them.
After that he stopped despairing. He waited instead, waited for the day his destiny would come for him.
Unlocks at: Affinity Level 7
Story: IV
You must have had this dream too. A fortune drops into your hands out of nowhere, or some absolute power does, enough to grind everyone who ever sneered at us, everyone who ever hurt us, under your heel.
And then you wake, and reality is still there, endless, and you sink one layer deeper into despair.
But my dream was real. My destiny came for me.
Don't you see? You are the weak ones.
A frail body and a withered soul can't carry noble blood? No. That simply isn't possible. The name Orne is the glory and the emblem of our @2. Granted that blood and that name, I am no longer the freak anyone could humiliate, I am a @1, with noble blood in my veins.
So... please... stop looking at me that way. I can't breathe when you look at me that way...
Unlocks at: Affinity Level 9
Voice lines
44Show all 44 lines
- Awaken
- Ah... I remember everything! I was... I was trapped by that filthy human blood and failed to transform! How could this be? Where are my gills? Why aren't they moving?! Why!
- Upgrade: I
- Can worldly trials truly awaken the potential of my bloodline? That, I did not anticipate.
- Upgrade: II
- Don't think this will earn my gratitude. My noble lineage simply wouldn't allow it.
- Upgrade: III
- The weapon feels handier now.
- Investigation Begins
- The power of my bloodline is surging.
- Investigation Success
- Victory came effortlessly, even before my bloodline's full awakening.
- Investigation Halted
- Darn it! You, you still look down on me, don't you?!
- Strike: I
- Hah!
- Strike: I
- Try this!
- Defense: I
- Hmph!
- Defense: I
- Watch this!
- Hit: I
- Just a mere scratch...
- Hit: II
- Blast it!
- Hit: III
- (Groan)
- Hit: IV
- (Groan)
- Skill: I
- Never look down on me!
- Skill: II
- Never look down on me!
- Skill: II
- It's time!
- Skill: IV
- It's time!
- Rouse
- Come!
- Exalt
- Yes... I know you're within me!
- Exalt: II
- Awaken, awaken! I know you're within me!
- Over-Exalt
- All who have insulted me shall pay the price!
- Over-Exalt: II
- All who have insulted me shall pay the price!
- Enlighten: Observe
- Only a seaborne body can bear such supreme power. You must envy me, huh? It's not your fault for being a frail human; just come to terms with it.
- Enlighten: Ponder
- I remember this feeling, that glorious moment is coming...
- Enlighten: Reflect
- That voice is calling me again... that ethereal sound from the deep abyss!
- Enlighten: Insight
- Why? Why haven't I grown gills after the ritual? Did the transformation fail again?! Damn it! Damn it! Damn it!
- Enlighten: Elevate
- You've invested so much in me... you are indeed more patient than other humans. Do you truly... not despise me?
- Enlighten: Flourish
- I still haven't grown my gills, but I no longer feel anxious about it. Keeper, I'll be your shield, and protect you with my fins.
- Affinity: I
- This half-human shell really... disgusts me. I finally got rid of the past, and now I have to recall it again...
- Affinity: II
- To think the heir of the great bloodline would stoop to serving a human... Hmph. Don't think you can command me at will.
- Affinity: III
- Hmph, you frail human do have some talent in command... and I would show you my true power if not for this inferior shell.
- Affinity: IV
- One day, Uncle Ornn will bring me back to my underwater home. Until then, I can reluctantly be your friend.
- Affinity: V
- "Our family carries a great bloodline; the chosen one will enjoy eternal peace in the deep sea." I never expected to feel this peace after leaving the sea and coming to the academy. You are different from those who bully me, so I won't allow others to bully you either.
- Chat: Touch
- Envious? These tough scales are proof of a noble lineage.
- Chat: About Aequor
- In my dreams, I often hear the sound of the tide, growing fainter and fainter. I know I might stay here forever, Human.
- Chat: About Bloodline
- Is that what they call a Genesis Form...? No, it's a bit different from what I imagined. But if I could become like that, it would be great.
- Chat: About Dusk
- The sunset on the small hill often reminds me of my days in Cleveland... Cleveland. I can't believe I still remember that name, the place that gave me these scars.
- Chat: About Dissolution
- Having transcended inferior races, I do not fear such influence. Even if the host body is shattered, the noble bloodline will not perish.
- Chat: About Mythag
- A school where all is treated equal... I wonder what foolish dreams you harbor. Even if you haven't committed any wrongs, they will still trample you underfoot. I know that feeling.
- Chat: What I Like
- Favorite things? Seaweed, fish schools, colonnades, mazes... Of course I've seen them! They're all in Uncle Ornn's book!
- Chat: What I Hate
- Without a doubt, humans. Are there any creatures filthier than humans?
- Chat: About the Keeper
- Before I return to our palace at the bottom of the sea, I will lend you, a mere human, some of the power of Aequor, but only this once.
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