
SSR
Faros
/Aequor/Chorus
Introduction
Faros is an SSR Aequor awakener in Morimens. Faros's type is Chorus. Faction: Lemuria.
Other Aequor awakeners in Morimens: Aurita, Caecus, Celeste, Corposant, Goliath, Miryam and 6 more.
Stats
- CON51st of 6296
- ATK44th of 62104
- DEF24th of 62120
- Crit. Rate5%
- Crit. DMG50%
- DMG Amplification1.6%
- Aliemus Limit100
At level 60 with no talent levels. Each bar is measured against the highest value in the Morimens roster, and the place is out of every awakener with that stat.
- CONLevel 1: 26Level 60: 96Level 90: 132
- ATKLevel 1: 28Level 60: 104Level 90: 143
- DEFLevel 1: 32Level 60: 120Level 90: 165
Base stats with no talent levels, before Wheels of Destiny and Covenants. Edify takes the cap to 60; past that it takes Gnostic Advance and Enlighten 11 and 15.
Cards
6Numbers at skill level 6. A stat in a number ("135% ATK") is Faros's own, so the card scales with it.
Strike
Strike · Cost 1Deal 20% ATK DMG. Faros obtains 10 Aliemus.
From Enlighten 2
Deal 20% ATK DMG. Faros obtains 10 Aliemus. Make 1 Tentacle perform 2 attacks, but deal only 50% DMG.
Defense
Defense · Cost 1Gain 20% DEF Shield. Faros obtains 10 Aliemus.
From Enlighten 2
Gain 20% DEF Shield. Faros gains 10 Aliemus. Make 1 Tentacle Attack 2 times, but deal only 50% DMG.
Ocean of Elation
Skill · Cost 2Deal 32% ATK DMG and an equal amount of Poison, which enjoys a 50% Tentacle DMG bonus. Generate 1 Temporary Tentacles. Tentacle DMG +7.5% ATK.
Deep Currents
Skill · Cost 1Within this turn, after causing Tentacle DMG, 18% ATK stacks of Poison are applied to all enemies.
Abyssal Obsession
Exalt · Cost 2Faros gains 50 Aliemus. Rouse: Gain 1 Tentacle. For each card Faros plays, draw 1 card, trigger 10% Poison on all enemies, up to 3 times per turn.
From Enlighten 15
Faros gains 50 Aliemus. Rouse: Gain 1 Tentacle. For each card Faros plays, draw 1 card, trigger 10% Poison on all enemies, and when Tentacles deal DMG this turn, additionally inflict Poison equal to 5% of DMG dealt, up to 3 times per turn.
Lost City of Lemuria
Over-Exalt · 100 AliemusGain 72% DEF Shield. Dispel self Vulnerable state. Choose up to 3 cards from the Draw Pile and add them to your hand.
Enlighten
15- 1Unlocks:
Jagged Shore
"Ocean of Elation" enjoys 100% more Tentacle DMG bonus.
- 2Unlocks:
Congealed Ambergris
"Basic Strike" and "Basic Defense" allow 1 Tentacle to attack once, but only deal 50% DMG.
- 3Unlocks:
Faint Candlelight
At turn end, for each card in hand, trigger 3% Poison on all enemies and gain 3 Aliemus.
- 4Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 5Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 6Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 7Unlocks:
Light of the Lost
Hand Limit +2. At turn end, choose 1 card in hand to retain and reduce its Arithmetica Cost by 1 for 3 turns.
Realm Mastery +2, DMG Amplification +1.6%
- 8Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 9Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 10Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 11Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
Level cap +5
- 12Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 13Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 14Unlocks:
Psyche Surge
Realm Mastery +2, DMG Amplification +1.6%
- 15Unlocks:
To the Radiant Shore
Rouse "Abyssal Obsession" is enhanced: After Faros plays a card, Tentacles inflict Poison equal to 5% of Tentacle DMG generated this turn, up to 3 times.
Realm Mastery +2, DMG Amplification +1.6%
Level cap +5
Talents
4Homesick
Faros gains 0.4% additional Shield from "Lost City of Lemuria" for every 1% DMG Amplification attribute.
Madness Omen
12 levelsGain 60 Aliemus at the start of exploration.
At level 60.
Soulforge Aptitude
10 levelsThis talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first Rouse.
Faros inflicts 15% more Poison. "Lost City of Lemuria" causes all Tentacles to strike 1 additional time at turn end, but each attack only deals 50% DMG.
When there are 1/2/3 other "Lemurian" Awakeners in the team, DMG Amplification +20%/50%/100%.At level 10.
Gnostic Potential
5 levelsThis Awakener gains 10 Levels of Base Attributes.
·CON +12
·ATK +13
·DEF +15At level 5.
Keywords
4- Rouse
- Grants the Awakener permanent combat boosts. Repeated Rouse uses don't stack.
- Poison
- At turn end, take Pure DMG equal to the number of stacks.
- Vulnerable
- Active and Tentacle DMG taken +50%, remove 1 stack at turn end.
- Tentacle DMG
- Increases Tentacle DMG.
Edify
- 0Level cap: 10Cost: Tempered Instinct x9, Rose Scrip x1,800
- 1Level cap: 20Cost: Tempered Reason x9, Rose Scrip x8,100
- 2Level cap: 30Cost: Tempered Reason x18, Rose Scrip x21,600
- 3Level cap: 40Cost: Tempered Spirit x15, Rose Scrip x67,500
- 4Level cap: 50Cost: Tempered Spirit x24, Rose Scrip x129,600
- 5Level cap: 60Cost: None
Gnostic Advance
10- 1Level cap: +2Cost: Gnosis Primer x1, Tempered Spirit x36, Rose Scrip x194,400
- 2Level cap: +4Cost: Gnosis Primer x1, Tempered Spirit x42, Rose Scrip x226,800
- 3Level cap: +6Cost: Gnosis Primer x1, Tempered Spirit x48, Rose Scrip x259,200
- 4Level cap: +8Cost: Gnosis Primer x1, Tempered Spirit x54, Rose Scrip x291,600
- 5Level cap: +10Cost: Gnosis Primer x1, Tempered Spirit x60, Rose Scrip x324,000
- 6Level cap: +12Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x108, Rose Scrip x583,200
- 7Level cap: +14Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x126, Rose Scrip x680,400
- 8Level cap: +16Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x144, Rose Scrip x777,600
- 9Level cap: +18Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x162, Rose Scrip x874,800
- 10Level cap: +20Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x180, Rose Scrip x972,000
Skill upgrades
- 1 to 2Strike, Defense, skills and Exalt (each): Short Sea Lily x9, Rose Scrip x3,150Over-Exalt: Lucky Candy x1, Short Sea Lily x18, Rose Scrip x6,300
- 2 to 3Strike, Defense, skills and Exalt (each): Tall Sea Lily x9, Rose Scrip x12,150Over-Exalt: Lucky Candy x2, Tall Sea Lily x18, Rose Scrip x24,300
- 3 to 4Strike, Defense, skills and Exalt (each): Lucky Candy x1, Tall Sea Lily x15, Rose Scrip x24,750Over-Exalt: Aetheric Stone x1, Lucky Candy x3, Tall Sea Lily x30, Rose Scrip x49,500
- 4 to 5Strike, Defense, skills and Exalt (each): Lucky Candy x2, Uintacrinus x9, Rose Scrip x44,550Over-Exalt: Aetheric Stone x1, Lucky Candy x4, Uintacrinus x18, Rose Scrip x89,100
- 5 to 6Strike, Defense, skills and Exalt (each): Aetheric Stone x1, Lucky Candy x3, Uintacrinus x18, Rose Scrip x89,100Over-Exalt: Aetheric Stone x1, Lucky Candy x5, Uintacrinus x36, Rose Scrip x178,200
Profile
Infects enemies with Viperous Venom-imbued Tentacles to humiliate them and uses their devoted faith to grant their team Cards, indicating the path forward.
The breath of the underwater volcano has gone silent, and the dreams of a lost world blur in the dark.
- Gender
- Female
- Birthday
- April 8
- Height
- 5'5.7''
- Weight
- ?
- Voice actor
- Fujisaki Momoko
- Illustrator
- Balabala
Story
5Basic Information
Beware: a siren's mesmerizing charm lurks under her seemingly calm and rational words. Never show curiosity towards the unique appearance beneath her malformed helmet; never forget her long-lasting dissatisfaction with this humanoid body.
Her gleaming light once lured moths to its molten warmth. Her burning fire once guided the lost to their doom. Now, only confusion flickers in her lighthouse.
Unlocks at: Awakener Level 1
Story: I
The past three years have seen a large number of shipwreck incidents in the Monge Triangle sea area, accompanied by several cases of totally missing.
According to a sailor's testimony, a "woman with a glowing head" has been witnessed on the deck of the victim vessel during the rescue operation.
The field investigators rushed to the Monge Triangle sea area, but his ship had lost contact after arrivial. When the reinforcements finally found the spearhead ship, it had already lost power, drifting by the current towards the center of the Monge Triangle. All crew members were severely dehydrated and feeble. Massive hallucinations with acute intensity have been reported.
During the medical examination of the crew, a Silvercore was found among Investigator Ivors' personal belongings. The investigator himself consistently denied any contact between the ship and any Awakener.
The Silvercore was later sealed by the Awakener Department, numbered 6291-S-S-01, scheduled to use as teaching materials for pre-investigators in A.F. 315.
Unlocks at: Affinity Level 3
Story: II
Like a real lighthouse, most of the time her presence is nothing more than a steady glow at a corner, peaceful, isolated. Her words only illuminates when confusion stirs the air, while her guidances clearer than nautical navigation.
Only when she meets with other Aequor visitors does the light reveal her shadow, twisting under paranoid madness.
In contrast to her serene and intellectual appearance, Faros has unexpectedly profound knowledge in ocean voyages. Despite the unresolved suspicions of abducting and sacrificing sailors, she has assisted the university in revising numerous nautical documents under the Keeper's supervision.
According to feedback from sailors of cooperative vessels, Faros's revisions, though effective, often (though not clear whether she is intentionally or not) steer the course towards the Monge Triangle.
The university has then prohibited Faros from accessing any ocean-related materials.
Unlocks at: Affinity Level 5
Story: III
The radiance of devotion illuminates her pilgrimage. A glorious ascension for the most devout follower of her true lord. A golden promise for the most loyal subject of her king.
It collapses. The Divine Realm is a sinking lie, a fortress without foundation, a vine drifting away from its soil. Her dolor billows. Her desolation turmoils. The remaining faith in the Divine Realm cannot keeps Faros afloat anymore. The poor wanderer eventually drowned.
Diving deep into the sea, her love and hatred agitates into swelling waves. The water whirls and spumes and eddies, splendor as the ceremony fireworks in her memory, a festival almost like a solace.
Her final torched gaze before being beheaded by the hero, must have been cling to the Divine Realm she couldn't forgo.
Unlocks at: Affinity Level 7
Story: IV
Return to her home, trace back to her origin, reunion with her lost dreamshe doesn't care how does her wish reflect in people's words. Even her body has altered to an Awakener, tides of her homeland still clamor in her soul.
The breath of sea-bottom volcanoes dissipated from her ears. The ocean's dreams writhing with ecstasies obscured from her eyes. Only her obsession with the Divine Realm still gleaming, more glorious than ever.
Mind her docility, a mere temporarily disguise. Her king's throne calls to her, like a lighthouse reaches through the aeons; her sacrifice will always be everything, like a wick's devotion to the light.
Unlocks at: Affinity Level 9
Voice lines
44Show all 44 lines
- Awaken
- Faros greets you. Summoning me here must mean that you are ready to set sail.
- Upgrade: I
- My connection to the homeland has grown stronger.
- Upgrade: II
- The everlasting lamp...
- Upgrade: III
- It's getting brighter.
- Investigation Begins
- Feel honored, for the gates to the Eternal Kingdom are here!
- Investigation Success
- I hope that next time, my homeland will answer my call.
- Investigation Halted
- The gates of my homeland are drifting away... No... Not again...
- Strike: I
- How about this?
- Strike: II
- Please go ahead!
- Defense: I
- Come back.
- Defense: II
- Good!
- Hit: I
- (Groan)
- Hit: II
- (Groan)
- Hit: III
- (Groan)
- Hit: IV
- (Groan)
- Skill: I
- Beware of the ocean's fury.
- Skill: II
- Beware of the ocean's fury.
- Skill: II
- This undercurrent will tear our enemies apart.
- Skill: IV
- This undercurrent will tear our enemies apart.
- Rouse
- Must... I must return...
- Exalt
- Behold the magnificence of the Eternal Kingdom!
- Exalt: II
- Behold the magnificence of the Eternal Kingdom!
- Over-Exalt
- No one can stop my steps toward seeking the homeland!
- Over-Exalt: II
- No one can stop my steps toward seeking the homeland!
- Enlighten: Observe
- Do you trust me that much?
- Enlighten: Ponder
- I felt the breeze, carrying fine sand across my feet.
- Enlighten: Reflect
- Can my departed kins find their way back home, following this light?
- Enlighten: Insight
- The salty sea breeze tells me that my homeland is not far away.
- Enlighten: Elevate
- I will only shine for my homeland. As for you...
- Enlighten: Flourish
- I have been searching for tens of thousands of years; a fleeting century is nothing in comparison. Until you reach the end of your life, I will continue to assist you.
- Affinity: I
- Would you like heading out to sea with me? Let me check the current map... 47°9' S, 126°43' W, we'll be going right there.
- Affinity: II
- Are you planning to sail soon? Could you grant my humble request and let me join you? Just let me reach the sea...
- Affinity: III
- If you still trust me, please allow me to be the guiding light on this journey. However, even in such a simple task, I have failed before...
- Affinity: IV
- I caused many disasters in the past, even nearly bringing destruction to certain civilizations... If I say it wasn't intentional, is it already too late?
- Affinity: V
- I am the guardian of the entrance to the Eternal Kingdom, guiding those who return home. How ironic that I, with such a duty, have forgotten the way back... Will you... be my beacon?
- Chat: Touch
- You seem curious about the appearance of my current vessel? Don't overthink it. I was born with a human face.
- Chat: About Eternal Kingdom
- My homeland worships our God. Correspondingly, the King I follow is naturally a "divine communicator."
- Chat: About Tulu
- Ah... His brilliance is so intense and dazzling, impossible to ignore! It was a foolish zeal that clouded my senses... No, I will not make any excuses for my stupidity...
- Chat: About Winkle
- She often stays close to me at night. Is it simply because my head is too conspicuous?
- Chat: About Dissolution
- Dissolution brings chaos and disasters. Perhaps my homeland sank into the deep sea because of it...
- Chat: About Mythag
- Here, I often sense the presence of my Lord, but perhaps I am not yet ready to face Him... In any case, thank you for offering me shelter.
- Chat: What I Like
- I love the sea. Is it ironic? Everything I owned is now sunken in the deep sea...
- Chat: What I Hate
- I hate the sea, and for good reason. The ocean devoured everything I loved...
- Chat: About the Keeper
- I will serve as your guiding light in the darkness, but not forever.
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