
SSR
Pontos
/Aequor/Warden
Introduction
Pontos is an SSR Aequor awakener in Morimens. Pontos's type is Warden. Faction: Divine Aequor.
Other Aequor awakeners in Morimens: Aurita, Caecus, Celeste, Corposant, Faros, Goliath and 6 more.
Pontos's banners
All banners- 29 June 2026 to 27 July 2026Lord of the Deep
Stats
- CON4th of 62160
- ATK35th of 62116
- DEF4th of 62156
- Crit. Rate5%
- Crit. DMG1st of 6252.4%
- DMG Amplification0.8%
- Aliemus Limit4th of 62150
At level 60 with no talent levels. Each bar is measured against the highest value in the Morimens roster, and the place is out of every awakener with that stat.
- CONLevel 1: 42Level 60: 160Level 90: 220
- ATKLevel 1: 31Level 60: 116Level 90: 160
- DEFLevel 1: 41Level 60: 156Level 90: 215
Base stats with no talent levels, before Wheels of Destiny and Covenants. Edify takes the cap to 60; past that it takes Gnostic Advance and Enlighten 11 and 15.
Cards
6Numbers at skill level 6. A stat in a number ("135% ATK") is Pontos's own, so the card scales with it.
Strike
Strike · Cost 1Deal 20% ATK DMG. Pontos gains 10 Aliemus.
From Enlighten 3
Deal 20% ATK DMG. Pontos gains 10 Aliemus. Draw 1 "Gaunt" at the 1st play each turn.
Defense
Defense · Cost 1Gain 20% DEF Shield. Pontos gains 10 Aliemus.
From Enlighten 3
Gain 20% DEF Shield. Pontos gains 10 Aliemus. Draw 1 "Gaunt" at the 1st play each turn.
Gaunt Ravage
SkillDeal 60% ATK DMG to all enemies with a guaranteed crit. Gain 8 Aliemus. Trigger X additional times.
From Enlighten 2
Deal 75% ATK DMG to all enemies with a guaranteed crit. Gain 8 Aliemus. Trigger X+1 additional times.
Gauntwards' Call
Skill · Cost 2If released for the first time in this battle, generate 3 different "Gaunts" into hand and gain 60% DEF Shield. For every 4 permanent Gaunts owned, upgrade 1 of them into "Conjoined Gaunts". Otherwise, draw 3 "Gaunt" cards.
Wrath of the Abyss
Exalt · Cost 3Pontos gains 50% Base Aliemus. Rouse: For every 3 "Gaunt" in the Deck,"Relentless Hunt" gains 1 stack of Pack Hunt. Each time a Pontos Card is played, the Temporary STR▼ Effect of the next "Relentless Hunt" is increased by 25%, up to 3 times per turn.
From Enlighten 15
Pontos gains 50% Base Aliemus. Rouse: For every 2 "Gaunts" in the deck,"Relentless Hunt" gains 1 stack of Pack Hunt. For every 1 Pontos Card played, the Temporary STR▼ effect of the next "Relentless Hunt" +25%, which triggers up to 3 times per turn. The first "Strike" and first "Defense" each turn grant an additional 15 Aliemus.
Relentless Hunt
Over-Exalt · 100 AliemusRemove own STR▼ state. All enemies' STR -36% DEF temporarily. Deal Fixed DMG equal to 6000% Tentacle DMG to the lowest-HP enemy. If this kills the target, generate 1 Permanent "Gaunt" into hand. Max 3 Permanent "Gaunts" generated per battle.
Derived cards
3Cards Pontos's own cards and effects add to the hand during a fight.
Raid-Gaunt
Buff · Cost 1Shuffle 1 "Insight" into the Draw Pile. Other Awakeners gain 5 Aliemus.
From Enlighten 3
Shuffle 1 "Insight" into the Draw Pile. Other Awakeners gain 5 Aliemus. Aftershock: Arithmetica Cost -1.
Vex-Gaunt
Buff · Cost 1All enemies' STR -12% DEF temporarily. Tentacle DMG +15% ATK.
From Enlighten 3
All enemies' STR -12% DEF temporarily. Tentacle DMG +15% ATK. Aftershock: Arithmetica Cost -1.
Slay-Gaunt
Buff · Cost 1Deal Fixed DMG equal to 2000% Tentacle DMG to the lowest-HP enemy, and gain Temporary Crit. DMG equal to 15% of Pontos's Base Crit. DMG.
From Enlighten 3
Deal Fixed DMG equal to 2200% Tentacle DMG to the lowest-HP enemy, and gain Temporary Crit. DMG equal to 15% of Pontos's Base Crit. DMG. Aftershock: Arithmetica Cost -1.
Enlighten
15- 1Unlocks:
Lure of Light
"Slay-Gaunt" Fixed DMG +10%,"Relentless Hunt" Base STR▼ effect +5%. For every 1% Crit. DMG provided by Pontos and his equipped WoD & Covenant, the Fixed DMG of "Slay-Gaunt" additionally +0.2%, and the Base STR▼ effect of "Relentless Hunt" additionally +0.1%.
- 2Unlocks:
Hollow Shell
Gaunt Ravage Base DMG +25%, DMG and Aliemus effects trigger X+1 times.
- 3Unlocks:
Revelry in Absence
Draw 1 "Gaunt" at the 1st play of "Strike" and "Defense" each turn. "Gaunt" gains "Aftershock: Arithmetica Cost -1".
- 4Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 5Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 6Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 7Unlocks:
Another Ebwynnos
Fixed DMG dealt is tripled; if this secures a kill, additionally generate 1 "Gaunt". Reduce the Arithmetica Cost of all "Gaunts" by 1.
Crit. DMG +2.4%, DMG Amplification +0.8%
- 8Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 9Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 10Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 11Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
Level cap +5
- 12Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 13Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 14Unlocks:
Psyche Surge
Crit. DMG +2.4%, DMG Amplification +0.8%
- 15Unlocks:
Abyssal Engulfment
Rouse "Wrath of the Abyss" is enhanced: Gain +15 Aliemus at the 1st play of "Strike" and "Defense" each turn. The number of "Gaunts" required to gain "Pack Hunt" is reduced from 3 to 2.
Crit. DMG +2.4%, DMG Amplification +0.8%
Level cap +5
Talents
4Lightless Bottom
When this character is in the team, the Aequor Realm transforms into "Benthos: Aequor" Realm.
Base Tentacle DMG is changed to 5% of the team's Max HP.
Team DMG Amplification +50% after exploration begins (Effect doubled if the team is entirely Aequor and Chaos Awakeners, though no additional starting Tentacles will be obtained).
Tentacle Gathering effect is removed.
Tentacle Stance changes to "Benthos: Tentacle Stance".
"Benthos: Tranquil Sea": Immediately generate Shield equal to 25% Max HP, and Tentacles will no longer attack at turn end; 3-turn cooldown.
"Benthos: Raging Waves": Tentacle DMG × 125% for the turn; after dealing Active DMG, 1 Tentacle attacks; lose 1 Tentacle at turn end; 3-turn cooldown.
Realm Mastery is counted as "Benthos: Aequor Mastery." Each point provides: Tranquil Sea Stance's Shield Generation +0.025% Max HP. Raging Waves Stance's Tentacle DMG +0.025%.
"Benthos: Aequor Mastery" effect doubles if the team is entirely Aequor and Chaos Awakeners.Madness Omen
12 levelsObtain 60 Aliemus after the start of exploration.
At level 60.
Soulforge Aptitude
10 levelsThis talent is only effective in the "Astral Reign" stages.
This Awakener's CON, ATK, and DEF +30%, and they gain 500 Keyflare upon their first Rouse.
Pontos deals +100% Fixed DMG to "Kindreds of Rapture."
"Relentless Hunt" gains Tentacle DMG equal to 3% of ATK for every 10 Aliemus consumed. When "Gaunt Ravage" deals DMG, it also temporarily reduces the target's STR by an amount equal to 3% of DEF.At level 10.
Gnostic Potential
5 levelsThis Awakener gains 10 Levels of Base Attributes.
·CON +20
·ATK +15
·DEF +20At level 5.
Keywords
6- Fixed Damage
- Cannot Critical Hit, not considered Base DMG, and not affected by Final DMG bonuses or similar effects.
- Pack Hunt
- Each "Gaunt" played consumes 1 stack of "Pack Hunt" for 1 extra trigger. Max 9 stacks. Stacks persist after battle.
- Aftershock
- A card's Aftershock effects will trigger whenever it's discarded.
- Rouse
- Grants the Awakener permanent combat boosts. Repeated Rouse uses don't stack.
- STR▼
- Active DMG is reduced by 1 for each stack of STR▼. (Tentacle DMG is reduced by half this amount.)
- Tentacle DMG
- Increases Tentacle DMG.
Edify
- 0Level cap: 10Cost: Tempered Instinct x9, Rose Scrip x1,800
- 1Level cap: 20Cost: Tempered Reason x9, Rose Scrip x8,100
- 2Level cap: 30Cost: Tempered Reason x18, Rose Scrip x21,600
- 3Level cap: 40Cost: Tempered Spirit x15, Rose Scrip x67,500
- 4Level cap: 50Cost: Tempered Spirit x24, Rose Scrip x129,600
- 5Level cap: 60Cost: None
Gnostic Advance
10- 1Level cap: +2Cost: Gnosis Primer x1, Tempered Spirit x36, Rose Scrip x194,400
- 2Level cap: +4Cost: Gnosis Primer x1, Tempered Spirit x42, Rose Scrip x226,800
- 3Level cap: +6Cost: Gnosis Primer x1, Tempered Spirit x48, Rose Scrip x259,200
- 4Level cap: +8Cost: Gnosis Primer x1, Tempered Spirit x54, Rose Scrip x291,600
- 5Level cap: +10Cost: Gnosis Primer x1, Tempered Spirit x60, Rose Scrip x324,000
- 6Level cap: +12Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x108, Rose Scrip x583,200
- 7Level cap: +14Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x126, Rose Scrip x680,400
- 8Level cap: +16Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x144, Rose Scrip x777,600
- 9Level cap: +18Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x162, Rose Scrip x874,800
- 10Level cap: +20Cost: Refined Gnosis Primer x1, Gnosis Primer x1, Tempered Spirit x180, Rose Scrip x972,000
Skill upgrades
- 1 to 2Strike, Defense, skills and Exalt (each): Short Sea Lily x9, Rose Scrip x3,150Over-Exalt: Devout Soul x1, Short Sea Lily x18, Rose Scrip x6,300
- 2 to 3Strike, Defense, skills and Exalt (each): Tall Sea Lily x9, Rose Scrip x12,150Over-Exalt: Devout Soul x2, Tall Sea Lily x18, Rose Scrip x24,300
- 3 to 4Strike, Defense, skills and Exalt (each): Devout Soul x1, Tall Sea Lily x15, Rose Scrip x24,750Over-Exalt: Aetheric Stone x1, Devout Soul x3, Tall Sea Lily x30, Rose Scrip x49,500
- 4 to 5Strike, Defense, skills and Exalt (each): Devout Soul x2, Uintacrinus x9, Rose Scrip x44,550Over-Exalt: Aetheric Stone x1, Devout Soul x4, Uintacrinus x18, Rose Scrip x89,100
- 5 to 6Strike, Defense, skills and Exalt (each): Aetheric Stone x1, Devout Soul x3, Uintacrinus x18, Rose Scrip x89,100Over-Exalt: Aetheric Stone x1, Devout Soul x5, Uintacrinus x36, Rose Scrip x178,200
Profile
The abyss grants him the power to preserve all things, nothing will ever make him face a hopeless farewell again.
At the very ends of the ocean, an eternal revelry rages on.
- Gender
- Male
- Birthday
- August 27
- Height
- 6'1''
- Weight
- Unmeasurable
- Voice actor
- Suwabe Junichi
- Illustrator
- Balabala
Story
5Basic Information
The heroic epic destined to soar across the night sky was broken mid-flight. He chose to plunge into the abyss, offering himself up to an existence far greater and more inscrutable.
Never again would he face the pangs of parting, the sting of mediocrity, or the inescapable ravages of time.
His kin, his friends, and even his foes, he has kept them all forever within Ebwynnos, a realm now fused with his very being.
Unlocks at: Awakener Level 1
Story: I
In August of A.F. 2@17, a series of anomalous spiritual events manifested within a three-mile radius of Nara@1Bay.
@1 recorded emergency calls reported sightings of several individuals, previously registered as deceased, lingering near the ruins of @3. These individuals were later verified to have all perished in the explosion that struck @2 Port Town in 1@19. The cause of that explosion remains unconfirmed to this day, and all individuals involved exhibited varying degrees of amnesia.
<Italic:"I saw her, I swear... she was as young as the day we parted. But that's impossible.">
<Italic:"It's been @2 years since she bade me farewell, yet she remained as beautiful as ever. She just stood there on the cliffside with the others, smiling at me from afar.">
<Italic:"...When we are cherished, we will always be granted a second chance. EBWYN@2OS... Ebwy@1noss...">
The recording concluded with an unidentified static resembling the churning of seawater. Twenty hours later, the witness died at home of organ failure at the age of 76.
The day after this material reached Mythag University, Irene Caldwell, a retired researcher from the Awakening Studies Department and distant relative of the witness, Chambers Caldwell, received an O-@1 Silver Core that Chambers had delivered to her.
According to Irene, Chambers looked no different from his younger self.
He left only one sentence before vanishing:
"Please take Him to Mythag. He shall wait there for the last wanderer of Ebwynnos to return."
Excerpt from <Italic:Mythag University Silver Core Storage Records>
Unlocks at: Affinity Level 3
Story: II
Most faculty and students at Mythag are more than happy to seek Pontos's aid during field missions, and he never hesitates to lend a helping hand.
Generous, genial, and dependable, even though he is clearly at serious odds with certain members of Mythag, this Awakener leaves a staggeringly positive first impression.
However, while Pontos has agreed with Mythag to stop expanding the "population" of Ebwynnos, a flood of migration applications have poured into the Administration Office following several field operations that ended in "unconventional ways."
While Sylvia conducts group counseling for the applicants, the administration has hastily added two new field regulations:
1. Except in extreme emergencies, seeking aid from Pontos is strictly prohibited.
2. Except in extreme circumstances, entry into Ebwynnos is strictly prohibited.
Unlocks at: Affinity Level 5
Story: III
Pontos spent a long time tracing the cause of Leisha's death. She had endured far too many grueling battles and claimed far too many glorious victories, perhaps by poison, perhaps by some obscure sorcery; surely there had to be a reason, a reason for her to fall before such a feeble sea monster.
It was only much, much later, when a single strand of silver appeared in the hair of a human companion who had never joined Ebwynnos, that the truth finally dawned on him.
The waning stamina, the slowing responses, the unspoken but palpable longing for a peaceful, settled life... it was all so familiar.
And all at once, Pontos understood the name of the enemy that had eluded him all this time: "Aging."
It's the reason for Leisha's seclusion, her defeat, and the ruin of everything he might have lived for, it was something so commonplace, yet utterly inexorable.
But it mattered no longer. His own destruction had come early, and the power he gained in exchange was more than satisfactory.
No matter what unfathomable entity he must serve, whatever the price he must pay, the ravages of time shall never befall Ebwynnos again.
Unlocks at: Affinity Level 7
Story: IV
<Italic:"Is it that you won't allow aging, or that you won't allow anything beyond your control?">
He did not answer, nor did he need to.
The abyss had chosen him long before the disaster struck, for his unspoken obsessions aligned perfectly with the abyss itself.
Obedience, companionship, and stasis... he was as inescapable as the abyss: suffocating all things, yet preserving them for eternity.
Unlocks at: Affinity Level 9
Voice lines
40Show all 40 lines
- Awaken
- Seek you a feast, a hunt, or sanctuary? Pray to me, the primeval ocean will speak my name. I am Pontos, Lord of the Great Abyss.
- Upgrade: I
- Smart move, kid. The followers of that foreign monster are thick enough to always toss corpses into the sea. That's not an offering. That's littering.
- Upgrade: II
- Let's hope these little things don't eat you out of house and home. You know, feeding a large family is no easy feat.
- Upgrade: III
- Uh, not that I did that, but if you ever hear the sound of seawater and the rustle of wings inside your head, don't worry about it. It's perfectly normal.
- Investigation Begins
- Ready, little preys?
- Investigation Success
- Fools. To even dare encroach upon me...
- Investigation Halted
- No rush. The darkness of the abyss will swallow you whole.
- Strike
- Hah!
- Defense: I
- Night-Gaunt, stop them!
- Defense: II
- Pathetic.
- Hit: I
- Guh!
- Hit: II
- Dammit...
- Special Skill: I
- Let go of that fantasy of escape.
- Special Skill: II
- You've already been marked.
- Special Skill: III
- Kneel. Become nourishment for Ebwynnos.
- Skill: I
- Surrender your senses. Reflect in the abyss forever!
- Skill: II
- Chin up. Show me your throat.
- Rouse
- Forever you shall stay!
- Exalt
- I will grind you into pale dust.
- Over-Exalt
- Before the ocean, no foe is unconquerable!
- Enlighten: Observe
- In Ebwynnos, the revelry never ends. And Ebwynnos's enemies will never know rest.
- Enlighten: Ponder
- Skin, muscle, nerve, bone, my whole body is being reconstructed. I feel whole and vital again.
- Enlighten: Reflect
- Spirituality gives rise to a new body, which is then filled with a trivial mind. Then those particularlt bright and lively ones will be gathered in one place, forever. Remember what I told you? The deepest part of the ocean holds everything... and keeps everything there.
- Enlighten: Insight
- Ah, I understand that shudder. But it's entirely unnecessary, my young friend. Accept your fear of mediocrity, of being slowly worn down. Look at me. You know you always have another choice.
- Enlighten: Elevate
- Aging is the only adventure you must face alone. It's your best friend, and your most troublesome foe. But the lights of Ebwynnos will drive it all away... you don't need to be shackled by such worthless memories.
- Enlighten: Flourish
- Such a pity. When you change your mind, you know where to find me.
- Affinity: I
- Those slimy fish-people are no friends of mine. They're my enemies. Surprised? The ocean never belonged to them anyway.
- Affinity: II
- Long, long before the land rose from the sea, certain presences stirred within this planet. They're mighty, sovereign, unfathomable. Neither malice nor mercy could define Them. Humans, like countless creatures that came before, meant nothing to Them. You could be swept away like dust, or protected as part of their territory.
- Affinity: III
- Prayer works. Think of it this way: If ants arranged themselves into Leonian characters at your feet, you'd at least pause to consider what they wanted.
- Affinity: IV
- As for the one who chose me... let's just say He's generous and rotten in equal measure. Where you land is entirely a matter of whim. You will be pulled from danger, that much is certain. Whether you land in another danger entirely, well, that's hardly the concern of that particular "journey." How delightful. How unpredictable. I'm considering keeping up the tradition.
- Affinity: V
- Hahahaha, alright, alright, don't look at me like that, kid. Just some traditions what you call the Elder Gods tend to follow. As for you, no price, no conditions. I'm always on your side.
- Chat: Touch
- Heh... Missing your time in Ebwynnos? It's right here, in my body. You're welcome to come back anytime.
- Chat: About Dissolution
- Erasing memory. Erasing existence. Familiar, isn't it? You know what I mean. Different origins, and yet They always breed in the dark.
- Chat: About Mythag
- I like spirited young people. Shame Mythag keeps such a stranglehold on entertainment, not even a decent hunting ground to speak of. And worse still, that filthy thing is strutting around in broad daylight, even daring to wear the title, <Italic:professor>.
- Chat: What I Like
- I hate to admit it, but once in a rare while, I find myself thinking that aging isn't just something time does to you. It's merely a symbol. So I allow it to leave a mark on me. Only in appearance, of course.
- Chat: What I Hate
- Yes, I know that disaster wasn't his direct order; it was merely an accident while he was out having fun. But that only makes me want to kill him more. That black mist... He'd better not wander off alone, and he'd better never fall into my hands.
- Chat: About the Keeper
- Everything I've done for you, and you won't even call me Uncle again. Aww, you're giving me a headache, little one.
- Chat: About Tulu
- Hmph. A little monster cozying up to that foreign monster. And some fools actually put us on the same altar? What an insult!
- Chat: About Ryker
- The enemy of my enemy is my friend. Given the chance, I wouldn't mind stealing my oldest enemy's favourite plaything right from under his nose.
- Chat: About Ebwynnos
- There's a particular bond between Ebwynnos and me. Put it this way, I am Ebwynnos. It persists through me, sustained by this body.
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