
Kanto
Blue & Pidgeot
★★★★★
/
Flying/Strike (Special)
Introduction
Blue & Pidgeot is a 5-star Flying sync pair in Pokémon Masters EX. Blue & Pidgeot's role is Strike (Special). Faction: Kanto.
On the Pokémon Masters EX tier list Blue & Pidgeot is C tier, 265th of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow, Cheren (Champion) & Tornadus and 33 more.
Blue & Pidgeot's banners
All banners- 11 November 2020 to 14 November 2020Blue Spotlight Scout (2020-11)
- 12 December 2019 to 1 January 2020Seasonal Scout B
- 3 September 2019 to 30 September 2019Blue Spotlight Scout
Stats
- HP564th of 765725
- Attack608th of 765178
- Defense276th of 765246
- Sp. Atk50th of 765556
- Sp. Def280th of 765246
- Speed126th of 765448
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 92Lv. 30: 157Lv. 45: 217Lv. 100: 465Lv. 120: 517Lv. 140: 569Lv. 200: 725
- AttackLv. 1: 15Lv. 30: 34Lv. 45: 52Lv. 100: 118Lv. 120: 130Lv. 140: 142Lv. 200: 178
- DefenseLv. 1: 9Lv. 30: 34Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
- Sp. AtkLv. 1: 21Lv. 30: 76Lv. 45: 127Lv. 100: 336Lv. 120: 380Lv. 140: 424Lv. 200: 556
- Sp. DefLv. 1: 9Lv. 30: 34Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
- SpeedLv. 1: 16Lv. 30: 61Lv. 45: 103Lv. 100: 268Lv. 120: 304Lv. 140: 340Lv. 200: 448
As Mega Pidgeot
- HPLv. 1: 92Lv. 30: 157Lv. 45: 217Lv. 100: 465Lv. 120: 517Lv. 140: 569Lv. 200: 725
- AttackLv. 1: 15Lv. 30: 34Lv. 45: 52Lv. 100: 118Lv. 120: 130Lv. 140: 142Lv. 200: 178
- DefenseLv. 1: 9Lv. 30: 34Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
- Sp. AtkLv. 1: 25Lv. 30: 91Lv. 45: 152Lv. 100: 403Lv. 120: 456Lv. 140: 508Lv. 200: 667
- Sp. DefLv. 1: 9Lv. 30: 34Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
- SpeedLv. 1: 19Lv. 30: 73Lv. 45: 123Lv. 100: 321Lv. 120: 364Lv. 140: 408Lv. 200: 537
Sync pair
Moves
5- Air Slash
Flying·Special·Power 45-54·Accuracy 95·2 gauge·Opponent (one)Has a chance (30%) of making the target flinch.
- X Sp. AtkStatus·2 MP·Self
Raises the user's Sp. Atk by 2 stat ranks.
- Air Cutter
Flying·Special·Power 43-51·Accuracy 95·2 gauge·Opponent (all)Critical hits land more easily.
- Smell Ya Later!Trainer moveStatus·2 MP·Self
Raises the user's accuracy, evasiveness, and critical-hit rate by 1 stat rank.
- World-Swallowing HurricaneSync move
Flying·Special·Power 160-192·Opponent (one)Become Mega Pidgeot until the end of battle.
- Air CutterAs Mega Pidgeot
Flying·Special·Power 43-51·Accuracy 95·2 gauge·Opponent (all)Critical hits land more easily.
- HurricaneAs Mega Pidgeot
Flying·Special·Power 126-151·Accuracy 70·3 gauge·Opponent (one)Never misses when the weather is rainy. Has a chance (30%) of leaving the target confused.
Passive skills
2- Acuity
Accuracy cannot be lowered.
- Haste
Speed cannot be lowered.
Sync grid
5757 tiles, 221 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Speed +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- World-Swallowing Hurricane: Power +30World-Swallowing Hurricane: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- World-Swallowing Hurricane: Power +30World-Swallowing Hurricane: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- World-Swallowing Hurricane: Power +30World-Swallowing Hurricane: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- Air Slash: Power +5Air Slash: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Slash: Power +5Air Slash: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Slash: Power +5Air Slash: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Air Slash: Power +5Air Slash: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Smell Ya Later!: Ramp Up 2Move: Smell Ya Later! Raises the user's Sp. Atk by 2 stat ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Brain Sync 5Powers up the user's sync move when its Sp. Atk is raised. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Air Slash: Accuracy +5Air Slash: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Hurricane: Power +3Hurricane: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Hurricane: Power +3Hurricane: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Hurricane: Power +3Hurricane: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Air Slash: Power +5Air Slash: Power ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Air Slash: Accuracy +5Air Slash: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- World-Swallowing Hurricane: Power +25World-Swallowing Hurricane: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- World-Swallowing Hurricane: Power +25World-Swallowing Hurricane: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- World-Swallowing Hurricane: Power +25World-Swallowing Hurricane: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- World-Swallowing Hurricane: Power +25World-Swallowing Hurricane: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Head Start 1Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Sync Power FluxThe fuller the move gauge when the user's sync move is selected, the more this powers up the sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Air Slash: Move Gauge Refresh 3Move: Air Slash Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Look Alive 2Has a chance (30%) of raising the user's evasiveness by one stat rank when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Hurricane: Accuracy +10Hurricane: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Hurricane: Accuracy +10Hurricane: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
- Air Cutter: Move Gauge Refresh 3Move: Air Cutter Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Smell Ya Later!: MP Refresh 3Move: Smell Ya Later! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Hurricane: Move Gauge Refresh 3Move: Hurricane Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Smell Ya Later!: MP Refresh 3Move: Smell Ya Later! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Mind Swell 2Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Brutal ClarityThe more the user's accuracy is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Pinpoint Entry 1Raises the user's accuracy by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Harry 5Powers up the user's moves against targets that are flinching. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Air Cutter: Critical Strike 3Move: Air Cutter Powers up the user's attacks when they become critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Air Slash: Aggravation 1Move: Air Slash Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
Blue & Pidgeot
Art














