
Johto
Falkner & Pidgeot
★★★★
/
Flying/Support
Introduction
Falkner & Pidgeot is a 4-star Flying sync pair in Pokémon Masters EX. Falkner & Pidgeot's role is Support. Faction: Johto.
On the Pokémon Masters EX tier list Falkner & Pidgeot is D tier, 554th of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.
Stats
- HP445th of 765779
- Attack178th of 765480
- Defense489th of 765206
- Sp. Atk169th of 765480
- Sp. Def496th of 765206
- Speed203rd of 765434
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 98Lv. 30: 169Lv. 45: 235Lv. 100: 499Lv. 120: 555Lv. 140: 611Lv. 200: 779
- AttackLv. 1: 11Lv. 30: 59Lv. 45: 104Lv. 100: 280Lv. 120: 320Lv. 140: 360Lv. 200: 480
- DefenseLv. 1: 10Lv. 30: 31Lv. 45: 49Lv. 100: 126Lv. 120: 142Lv. 140: 158Lv. 200: 206
- Sp. AtkLv. 1: 11Lv. 30: 59Lv. 45: 104Lv. 100: 280Lv. 120: 320Lv. 140: 360Lv. 200: 480
- Sp. DefLv. 1: 10Lv. 30: 31Lv. 45: 49Lv. 100: 126Lv. 120: 142Lv. 140: 158Lv. 200: 206
- SpeedLv. 1: 7Lv. 30: 50Lv. 45: 89Lv. 100: 254Lv. 120: 290Lv. 140: 326Lv. 200: 434
Sync pair
Moves
5- Air Cutter
Flying·Special·Power 43-51·Accuracy 95·2 gauge·Opponent (all)Critical hits land more easily.
- Defog
Flying·Status·2 gauge·2 MP·Opponent (one)Clears the entire terrain and zone effects. Clears all field effects from the opponents' field of play. Lowers the target's evasiveness by 1 stat rank.
- Mud-Slap
Ground·Special·Power 13-15·Accuracy 90·1 gauge·Opponent (one)Lowers the target's accuracy by 1 stat rank.
- Real Power!Trainer moveStatus·2 MP·Self
Raises the user's Sp. Atk and Speed by 2 stat ranks.
- Cherished Memories Flying BeamSync move
Flying·Special·Power 200-240·Opponent (one)The more the target's Speed is lowered, the greater the power of this attack.
Passive skills
3- Trip Up 9
Lowers the target's Speed by 1 stat rank when the user's attack move against it is successful.
- Pinpoint Entry 1
Raises the user's accuracy by 1 stat rank when it enters a battle.
- Acuity
Accuracy cannot be lowered.
Sync grid
4848 tiles, 198 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Cutter: Accuracy +5Air Cutter: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Air Cutter: Power +4Air Cutter: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Cherished Memories Flying Beam: Power +25Cherished Memories Flying Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Mud-Slap: Accuracy +10Mud-Slap: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Cherished Memories Flying Beam: Power +25Cherished Memories Flying Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Cherished Memories Flying Beam: Power +25Cherished Memories Flying Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Cherished Memories Flying Beam: Power +25Cherished Memories Flying Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Air Cutter: Move Gauge Refresh 3Move: Air Cutter Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Real Power!: Move Gauge Refresh 3Move: Real Power! Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Real Power!: MP Refresh 2Move: Real Power! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Mud-Slap: Move Gauge Refresh 3Move: Mud-Slap Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Defog: Move Gauge Refresh 3Move: Defog Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Defog: MP Refresh 2Move: Defog Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Air Cutter: Gobsmack 4Move: Air Cutter Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Mud-Slap: Ripple Effect 2Move: Mud-Slap When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Double Down 3Powers up the user's sync moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Overwhelm 9Lowers the target's Attack by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Real Power!: Critical Eye 1Move: Real Power! Raises the user's critical-hit rate by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Obscuring Sync 5Powers up the user's sync move when the target's accuracy is lowered. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Dizzying PowerThe more the target's accuracy is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Falkner & Pidgeot
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