
Sinnoh
Darach & Staraptor
★★★★★
/
Flying/Support
Introduction
Darach & Staraptor is a 5-star Flying sync pair in Pokémon Masters EX. Darach & Staraptor's role is Support. Faction: Sinnoh.
On the Pokémon Masters EX tier list Darach & Staraptor is D tier, 477th of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.
Darach & Staraptor's banners
All banners- 25 October 2021 to 8 November 2021Darach Spotlight Scout ×6! Limit 3!
Stats
- HP11th of 7651,014
- Attack327th of 765388
- Defense410th of 765217
- Sp. Atk623rd of 765168
- Sp. Def416th of 765217
- Speed36th of 765520
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 103Lv. 30: 195Lv. 45: 282Lv. 100: 634Lv. 120: 710Lv. 140: 786Lv. 200: 1,014
- AttackLv. 1: 10Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 260Lv. 140: 292Lv. 200: 388
- DefenseLv. 1: 16Lv. 30: 39Lv. 45: 60Lv. 100: 137Lv. 120: 153Lv. 140: 169Lv. 200: 217
- Sp. AtkLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
- Sp. DefLv. 1: 16Lv. 30: 39Lv. 45: 60Lv. 100: 137Lv. 120: 153Lv. 140: 169Lv. 200: 217
- SpeedLv. 1: 22Lv. 30: 74Lv. 45: 122Lv. 100: 320Lv. 120: 360Lv. 140: 400Lv. 200: 520
Sync pair
Moves
5- Brave Bird
Flying·Physical·Power 134-160·Accuracy 100·3 gauge·Opponent (one)The user also takes 25% of the damage it dealt to the target.
- Defog
Flying·Status·2 gauge·2 MP·Opponent (one)Clears the entire terrain and zone effects. Clears all field effects from the opponents' field of play. Lowers the target's evasiveness by 1 stat rank.
- Feather Dance
Flying·Status·Accuracy 100·2 gauge·Opponent (one)Lowers the target's Attack by 2 stat ranks.
- Have at You!Trainer moveStatus·1 MP·Ally (all)
Raises the user's Attack by 3 stat ranks. Raises the Speed of all allied sync pairs by 3 stat ranks. Applies the Gradual Healing effect to the user.
- Loyal Butler Brave BirdSync move
Flying·Physical·Power 200-240·Opponent (one)The more the target's Attack is lowered, the greater the power of this attack.
Passive skills
3- Ripple Effect 9
When a move used by the user's Pokémon lowers an opponent's stat, lowers the same stat for all opposing sync pairs instead.
- Power Posture
The more the target's Attack is lowered, the more it powers up the user's moves.
- Standfast 7
Reduces recoil damage received from using moves that have the recoil effect tag.
Sync grid
5454 tiles, 237 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Attack +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +40 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Have at You!: Critical Eye 2Move: Have at You! Raises the user's critical-hit rate by 2 stat ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Feather Dance: Charging Infliction 2Move: Feather Dance Charges the user's move gauge by 2 when its Pokémon uses a status move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Attack +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Brave Bird: Power +3Brave Bird: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Brave Bird: Power +3Brave Bird: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Brave Bird: Power +3Brave Bird: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Brave Bird: Power +3Brave Bird: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Brave Bird: Power +3Brave Bird: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- HasteSpeed cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- LithePrevents the user from getting paralyzed. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Loyal Butler Brave Bird: Power +25Loyal Butler Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Loyal Butler Brave Bird: Power +25Loyal Butler Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Have at You!: 1st Move: Restore MP 1Move: Have at You! Restores 1 MP of the user's move the first time that move is successful each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Wounded Power 3Powers up the user's moves when its HP is reduced. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Terrify 1Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Demobilize 1Lowers the evasiveness of all opposing sync pairs by 1 stat rank after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Have at You!: Pep Rally 1Move: Have at You! Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Brave Bird: Move Gauge Refresh 3Move: Brave Bird Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Defog: MP Refresh 2Move: Defog Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Feather Dance: Move Gauge Refresh 3Move: Feather Dance Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Have at You!: Move Gauge Refresh 3Move: Have at You! Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Speed +20 (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Have at You!: MP Refresh 2Move: Have at You! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Standfast 5Reduces recoil damage received from using moves that have the recoil effect tag. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Easy TargetThe more the target's evasiveness is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Feather Dance: Slo-mo 9Move: Feather Dance Lowers the Speed of all opposing sync pairs by one stat rank when the user's move targeting an opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Pecking OrderThe more the target's Attack is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Wide OpenThe more the target's evasiveness is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Weigh Down 4Has a chance (50%) of lowering the evasiveness of all opposing sync pairs by one stat rank when the user's move targeting an opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Power Flux 3The fuller the move gauge when moves are selected, the more this powers up moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Pinch Hitter 3Raises the user's Attack by 3 stat ranks the first time its HP drops to half or below each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Darach & Staraptor
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