
Johto
Ethan (Arc Suit) & Lugia
★★★★★
/
Flying/Multi
Introduction
Ethan (Arc Suit) & Lugia is a 5-star Flying sync pair in Pokémon Masters EX. Ethan (Arc Suit) & Lugia's role is Multi. Faction: Johto.
On the Pokémon Masters EX tier list Ethan (Arc Suit) & Lugia is S tier, 12th of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.
Ethan (Arc Suit) & Lugia's banners
All banners- 28 August 2026 to 7 October 2026Arc Suit Select Tiered Scout
- 15 July 2025 to 24 August 2025Special Present! (2025-07)
Stats
- HP105th of 765876
- Attack229th of 765444
- Defense282nd of 765245
- Sp. Atk86th of 765536
- Sp. Def205th of 765266
- Speed181st of 765441
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 106Lv. 30: 184Lv. 45: 259Lv. 100: 556Lv. 120: 620Lv. 140: 684Lv. 200: 876
- AttackLv. 1: 13Lv. 30: 57Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
- DefenseLv. 1: 12Lv. 30: 36Lv. 45: 57Lv. 100: 145Lv. 120: 165Lv. 140: 185Lv. 200: 245
- Sp. AtkLv. 1: 14Lv. 30: 67Lv. 45: 118Lv. 100: 316Lv. 120: 360Lv. 140: 404Lv. 200: 536
- Sp. DefLv. 1: 16Lv. 30: 43Lv. 45: 67Lv. 100: 166Lv. 120: 186Lv. 140: 206Lv. 200: 266
- SpeedLv. 1: 14Lv. 30: 57Lv. 45: 96Lv. 100: 261Lv. 120: 297Lv. 140: 333Lv. 200: 441
Sync pair
Moves
5- Aeroblast
Flying·Special·Power 135-162·Accuracy 95·4 gauge·Opponent (one)Critical hits land more easily.
- Thunder Wave
Electric·Status·Accuracy 90·2 gauge·Opponent (one)Leaves the target paralyzed.
- Almighty Seas Aeroblast
Flying·Special·Power 500-600·4 gauge·1 MP·Opponent (one)Activation Condition: When the user's Sync Move ↑ Next effect is increased. Deactivation Condition: When the user's Sync Move ↑ Next effect is not increased. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This attack's power increases 50% when the target is affected by a status condition. Makes the target flinch.
- Shining Soul!Trainer moveStatus·1 MP·Self
Applies the Enduring effect to the user. The more the user's Sync Move ↑ Next effect is increased, the more it reduces its sync move countdown (can be reduced by up to 4 maximum).
- Silver Torrents Divine AeroblastSync move
Flying·Special·Power 300-360·Opponent (all)No additional effect.
Passive skills
4- Sky Myth
Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Flying theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
- Sky Judgment
Raises the Flying Type Rebuff of all allied sync pairs by 1 rank the first time the user enters a battle each battle. Lowers the Flying Type Rebuff of all opposing sync pairs by 1 rank the first time the user enters a battle each battle.
- Shining Silver Soul
Turns the field of play's zone into an EX Flying Zone the first time the user's attack move is successful each battle. (An EX Flying Zone powers up Flying-type attacks.) Increases the user's Sync Move ↑ Next effect by 2 ranks when its Pokémon uses a move. Lowers the target's Sp. Def by 3 stat ranks when the user's attack move against it is successful.
- Swirling Storm
When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. Raises the user's Sp. Atk by 6 stat ranks the first time its Pokémon uses a status move each battle. Raises the user's critical-hit rate by 3 stat ranks the first time its Pokémon uses a status move each battle.
Sync grid
5252 tiles, 213 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
- Silver Torrents Divine Aeroblast: Power +50Silver Torrents Divine Aeroblast: Power ↑ +50 (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
- 1st S-Move: Restore B-Move MP 1Restores 1 MP of the user's buddy move the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
- Flying Zone Extension 3Extends the duration of the Flying Zone when the zone turns into a Flying Zone while the user is on the field. (1 or more adjacent tiles must be activated; )0 energy · 5 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Aeroblast: Power +2Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aeroblast: Power +2Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aeroblast: Power +2Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Almighty Seas Aeroblast: Power +2Almighty Seas Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Almighty Seas Aeroblast: Power +2Almighty Seas Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Almighty Seas Aeroblast: Power +2Almighty Seas Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Aeroblast: Power +2Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aeroblast: Power +2Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aeroblast: Accuracy +5Aeroblast: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Almighty Seas Aeroblast: Power +2Almighty Seas Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Almighty Seas Aeroblast: Power +2Almighty Seas Aeroblast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Thunder Wave: Accuracy +10Thunder Wave: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- UnflappablePrevents the user from flinching. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Silver Torrents Divine Aeroblast: Power +25Silver Torrents Divine Aeroblast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Silver Torrents Divine Aeroblast: Power +25Silver Torrents Divine Aeroblast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Aeroblast: Move Gauge Refresh 3Move: Aeroblast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Shocking Slowdown 9Lowers the target's Speed by 1 stat rank when the user's attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Thunder Wave: Move Gauge Refresh 3Move: Thunder Wave Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Shining Soul!: Hit and Heal 9Move: Shining Soul! Applies the Gradual Healing effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Thunder Wave: Super Preparation 9Move: Thunder Wave Applies the Supereffective ↑ Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Flying Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Piercing GazeMoves never miss. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- 1st Use Status P-Move: Team Special Boost 1Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank the first time the user's Pokémon uses a status move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Aerial Acceleration 2Quickly charges the move gauge when the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Debut: Sync Move Boost 4Increases the user's Sync Move ↑ Next effect by 4 ranks the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- 1st Use Status P-Move: Damage Guard NextApplies the Damage Guard Next effect to the user the first time its Pokémon uses a status move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Paralysis Synergy 3Powers up the user's moves when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Aeroblast: Staggering 4Move: Aeroblast Has a chance (50%) of making the target flinch when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Static Shock 9Powers up the user's sync move when the target is paralyzed. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Ethan (Arc Suit) & Lugia
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