Brendan & Salamence

Hoenn

Brendan & Salamence

★★★★★

/Flying/Field

Introduction

Brendan & Salamence is a 5-star Flying sync pair in Pokémon Masters EX. Brendan & Salamence's role is Field. Faction: Hoenn.

Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Swellow, Cheren (Champion) & Tornadus and 33 more.

Brendan & Salamence's banners

All banners
  • 28 August 2026 to 7 October 2026Variety Tiered Scout (2026-08)
  • 28 August 2026 to 7 October 2026Triple Feature Variety Scout (2026-08)

Stats

  • HP209th853
  • Attack36th566
  • Defense421st214
  • Sp. Atk194th454
  • Sp. Def387th222
  • Speed137th445

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 98Lv. 30: 175Lv. 45: 247Lv. 100: 533Lv. 120: 597Lv. 140: 661Lv. 200: 853
  • AttackLv. 1: 27Lv. 30: 83Lv. 45: 137Lv. 100: 346Lv. 120: 390Lv. 140: 434Lv. 200: 566
  • DefenseLv. 1: 14Lv. 30: 36Lv. 45: 57Lv. 100: 134Lv. 120: 150Lv. 140: 166Lv. 200: 214
  • Sp. AtkLv. 1: 10Lv. 30: 56Lv. 45: 98Lv. 100: 274Lv. 120: 310Lv. 140: 346Lv. 200: 454
  • Sp. DefLv. 1: 10Lv. 30: 33Lv. 45: 54Lv. 100: 142Lv. 120: 158Lv. 140: 174Lv. 200: 222
  • SpeedLv. 1: 18Lv. 30: 61Lv. 45: 100Lv. 100: 265Lv. 120: 301Lv. 140: 337Lv. 200: 445

As Mega Salamence

  • HPLv. 1: 98Lv. 30: 175Lv. 45: 247Lv. 100: 533Lv. 120: 597Lv. 140: 661Lv. 200: 853
  • AttackLv. 1: 32Lv. 30: 99Lv. 45: 164Lv. 100: 415Lv. 120: 468Lv. 140: 520Lv. 200: 679
  • DefenseLv. 1: 16Lv. 30: 43Lv. 45: 68Lv. 100: 160Lv. 120: 180Lv. 140: 199Lv. 200: 256
  • Sp. AtkLv. 1: 10Lv. 30: 56Lv. 45: 98Lv. 100: 274Lv. 120: 310Lv. 140: 346Lv. 200: 454
  • Sp. DefLv. 1: 10Lv. 30: 33Lv. 45: 54Lv. 100: 142Lv. 120: 158Lv. 140: 174Lv. 200: 222
  • SpeedLv. 1: 18Lv. 30: 61Lv. 45: 100Lv. 100: 265Lv. 120: 301Lv. 140: 337Lv. 200: 445

Sync pair

TrainerBrendan
PokémonSalamence
TypeFlying
WeaknessIce
RoleField, EX role Tech (since 1 Sept 2026)
Base rarity5★
How to getVariety scout
Released1 Sept 2026
6★ EXAvailable since 1 Sept 2026
ThemesFlying, Hoenn, Main Character, Space Cadet

Moves

5
  • Giga Impact
    Normal·Physical·Power 223-267·Accuracy 90·4 gauge·Opponent (one)

    No additional effect.

  • Flying Wish
    Status·2 gauge·2 MP·Entire Field

    Turns the field of play's zone into a Flying Zone. (A Flying Zone powers up Flying-type attacks.)

  • Crescent Blade Giga Impact
    Normal·Physical·Power 480-576·Accuracy 100·2 gauge·Opponent (one)

    Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Lowers the target's Flying Type Rebuff by 1 rank the first time this attack move is successful each battle. Turns the field of play's zone into a Flying Zone the first time this attack move is successful each battle. (A Flying Zone powers up Flying-type attacks.) Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank.

  • Swooping Descent!Trainer move
    Status·1 MP·Ally (one)

    Reduces an ally's sync move countdown by 1. Raises an ally's Attack by 4 stat ranks. Raises an ally's critical-hit rate by 3 stat ranks.

  • Winged Wishes Flying ImpactSync move
    Flying·Physical·Power 160-192·Opponent (one)

    Become Mega Salamence until the end of battle.

Passive skills

3
  • Soaring Crescent Moon

    Normal-type moves become Flying-type moves. Applies Hoenn Circle (Physical) to the allied field of play when the user turns the field of play's zone into a Flying Zone. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user turns the field of play's zone into a Flying Zone.

  • Entry: Team Attack & Sp. Atk ↓ 2

    Lowers the Attack and Sp. Atk of all opposing sync pairs by 2 stat ranks when the user enters a battle.

  • Piercing Gaze

    Moves never miss.

Sync grid

51
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeWinged W…Power +30freeWinged W…Power +30freeWinged W…Power +30freeDef+52 energySpe+52 energyCrescent…Power +23 energyCrescent…Power +23 energyFierce E…lv 18 energySwooping…MP Refre…7 energyCrescent…Power +23 energyEntry: S…lv 510 energySwooping…Mighty F…10 energyHP+102 energySpe+52 energySpD+52 energyGiga Imp…Power +23 energyGiga Imp…Power +23 energyGiga Imp…Power +23 energyNatural …7 energyFlying W…Move Gau…7 energyFlying Z…lv 18 energyFlying Z…lv 910 energyDefense …lv 910 energySpe+52 energySpD+52 energyAtk+52 energyHeadstro…5 energyGiga Imp…Power +23 energyGiga Imp…Power +23 energyHP+204 energyGiga Imp…Move Gau…7 energyAtk+104 energyGiga Imp…Move Gau…10 energyHead Sta…lv 110 energySpD+52 energyAtk+52 energyCrescent…Power +23 energyCrescent…Power +23 energyQuick Cu…7 energyCrescent…Move Gau…7 energyBarrel R…lv 28 energyAerial P…lv 310 energySync Bur…lv 110 energyWinged W…Power +255 energyWinged W…Power +255 energy

51 tiles, 219 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Winged Wishes Flying Impact: Power +30Winged Wishes Flying Impact: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
  • Winged Wishes Flying Impact: Power +30Winged Wishes Flying Impact: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
  • Winged Wishes Flying Impact: Power +30Winged Wishes Flying Impact: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Crescent Blade Giga Impact: Power +2Crescent Blade Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Crescent Blade Giga Impact: Power +2Crescent Blade Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Crescent Blade Giga Impact: Power +2Crescent Blade Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Giga Impact: Power +2Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Impact: Power +2Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Impact: Power +2Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Impact: Power +2Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Impact: Power +2Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Crescent Blade Giga Impact: Power +2Crescent Blade Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Crescent Blade Giga Impact: Power +2Crescent Blade Giga Impact: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Winged Wishes Flying Impact: Power +25Winged Wishes Flying Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Winged Wishes Flying Impact: Power +25Winged Wishes Flying Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Swooping Descent!: MP Refresh 2Move: Swooping Descent! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Flying Wish: Move Gauge Refresh 4Move: Flying Wish Has a chance (50%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Giga Impact: Move Gauge Refresh 3Move: Giga Impact Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Crescent Blade Giga Impact: Move Gauge Refresh 3Move: Crescent Blade Giga Impact Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Fierce Entry 1Raises the user's Attack by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Flying Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Barrel Roll 2Reduces damage when the user is hit by an attack move while the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Entry: Sync Move Boost 5Increases the user's Sync Move ↑ Next effect by 5 ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Swooping Descent!: Mighty Friend 9Move: Swooping Descent! When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves ↑ Next effect of the allied sync pair affected by the move by one rank. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Flying Zone: S-Moves ↑ 9Powers up the user's sync move when the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Defense Crush 9Lowers the target's Defense by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Giga Impact: Move Gauge Refresh 9Move: Giga Impact Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Head Start 1Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Aerial Power 3Powers up the user's moves when the zone is a Flying Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sync Burst 1Restores 1 MP for the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Brendan & Salamence

Art

Brendan & Salamence key art

More Flying sync pairs

All sync pairs