
Unova
Grimsley & Honchkrow
★★★★
/
Flying
Introduction
Grimsley & Honchkrow is a 4-star Flying sync pair in Pokémon Masters EX. Faction: Unova.
On the Pokémon Masters EX tier list Grimsley & Honchkrow is C tier, 404th of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.
Stats
- HP465th of 765776
- Attack74th of 765546
- Defense644th of 765153
- Sp. Atk417th of 765296
- Sp. Def648th of 765153
- Speed385th of 765367
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 95Lv. 30: 166Lv. 45: 232Lv. 100: 496Lv. 120: 552Lv. 140: 608Lv. 200: 776
- AttackLv. 1: 11Lv. 30: 66Lv. 45: 117Lv. 100: 326Lv. 120: 370Lv. 140: 414Lv. 200: 546
- DefenseLv. 1: 8Lv. 30: 23Lv. 45: 38Lv. 100: 93Lv. 120: 105Lv. 140: 117Lv. 200: 153
- Sp. AtkLv. 1: 9Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
- Sp. DefLv. 1: 8Lv. 30: 23Lv. 45: 38Lv. 100: 93Lv. 120: 105Lv. 140: 117Lv. 200: 153
- SpeedLv. 1: 11Lv. 30: 48Lv. 45: 84Lv. 100: 227Lv. 120: 255Lv. 140: 283Lv. 200: 367
Sync pair
Moves
5- Brave Bird
Flying·Physical·Power 134-160·Accuracy 100·3 gauge·Opponent (one)The user also takes 25% of the damage it dealt to the target.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Fly
Flying·Physical·Power 169-202·Accuracy 95·3 MP·Opponent (one)The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move or max move while flying, it will stop flying.
- It's Fascinating!Trainer moveStatus·1 MP·Self
Raises the user's Attack by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks.
- Winner Takes Everything Flying ImpactSync move
Flying·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Recoil Removal 9
Negates recoil damage when using moves that have the recoil effect tag.
- Hit: Physical Boost ↑1 9
Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful.
- Wide Awake
Prevents the user from falling asleep.
Sync grid
4848 tiles, 207 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Brave Bird: Power +4Brave Bird: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Brave Bird: Power +4Brave Bird: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Brave Bird: Power +4Brave Bird: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Fly: Power +4Fly: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Fly: Power +4Fly: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Fly: Power +4Fly: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Fly: Power +4Fly: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Fly: Power +4Fly: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Fly: Accuracy +5Fly: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Brave Bird: Power +4Brave Bird: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Brave Bird: Power +4Brave Bird: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Winner Takes Everything Flying Impact: Power +25Winner Takes Everything Flying Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Winner Takes Everything Flying Impact: Power +25Winner Takes Everything Flying Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Trip Up 4Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Fly: Move Gauge Refresh 3Move: Fly Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Brave Bird: Move Gauge Refresh 3Move: Brave Bird Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- It's Fascinating!: MP Refresh 2Move: It's Fascinating! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Fierce Entry 2Raises the user's Attack by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Furious BrawnThe more the user's Attack is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Brawn Sync 5Powers up the user's sync move when its Attack is raised. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Super Sync 9Applies the Supereffective ↑ Next effect to the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Fly: MP Refresh 5Move: Fly Has a chance (60%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Opp Fail: Physical Boost ↑2 9Increases the user's Physical Moves ↑ Next effect by 2 ranks when an opponent's attack move targeting the user misses. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Overwhelm 9Lowers the target's Attack by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Gobsmack 9Leaves the target confused when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Grimsley & Honchkrow
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