
Unova
Nate & Braviary
★★★★★
/
Flying
Introduction
Nate & Braviary is a 5-star Flying sync pair in Pokémon Masters EX. Faction: Unova.
On the Pokémon Masters EX tier list Nate & Braviary is D tier, 493rd of the 608 sync pairs ranked.
Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.
Nate & Braviary's banners
All banners- 12 November 2020 to 30 November 2020Nate Spotlight Scout
Stats
- HP572nd of 765718
- Attack355th of 765357
- Defense591st of 765170
- Sp. Atk534th of 765230
- Sp. Def598th of 765170
- Speed353rd of 765371
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 93Lv. 30: 156Lv. 45: 216Lv. 100: 458Lv. 120: 510Lv. 140: 562Lv. 200: 718
- AttackLv. 1: 18Lv. 30: 52Lv. 45: 85Lv. 100: 217Lv. 120: 245Lv. 140: 273Lv. 200: 357
- DefenseLv. 1: 12Lv. 30: 29Lv. 45: 44Lv. 100: 110Lv. 120: 122Lv. 140: 134Lv. 200: 170
- Sp. AtkLv. 1: 18Lv. 30: 41Lv. 45: 62Lv. 100: 150Lv. 120: 166Lv. 140: 182Lv. 200: 230
- Sp. DefLv. 1: 12Lv. 30: 29Lv. 45: 44Lv. 100: 110Lv. 120: 122Lv. 140: 134Lv. 200: 170
- SpeedLv. 1: 15Lv. 30: 52Lv. 45: 88Lv. 100: 231Lv. 120: 259Lv. 140: 287Lv. 200: 371
Sync pair
Moves
5- Aerial Ace
Flying·Physical·Power 45-54·2 gauge·Opponent (one)Never misses.
- Dire Hit +Status·2 MP·Self
Raises the user's critical-hit rate by 2 stat ranks.
- Fly
Flying·Physical·Power 169-202·Accuracy 95·3 MP·Opponent (one)The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move or max move while flying, it will stop flying.
- Be Brave!Trainer moveStatus·2 MP·Self
Raises the user's Attack by 3 stat ranks. Raises the user's accuracy by 1 stat rank.
- Bravest Brave BirdSync move
Flying·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
2- Power Flux 3
The fuller the move gauge when moves are selected, the more this powers up moves.
- Quick Combo 3
Has a chance (40%) of restoring one MP for the user's moves that have the quick move effect tag when its attack move is successful.
Sync grid
5454 tiles, 225 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Attack +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +40 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Aerial Ace: Power +5Aerial Ace: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aerial Ace: Power +5Aerial Ace: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aerial Ace: Power +5Aerial Ace: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aerial Ace: Power +5Aerial Ace: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Aerial Ace: Power +5Aerial Ace: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Speedy Entry 2Raises the user's Speed by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sharp Entry 1Raises the user's critical-hit rate by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Fly: Power +2Fly: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Fly: Power +2Fly: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Fly: Power +2Fly: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Fly: Power +2Fly: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- AcuityAccuracy cannot be lowered. (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Fly: Power +2Fly: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Bravest Brave Bird: Power +25Bravest Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Bravest Brave Bird: Power +25Bravest Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Bravest Brave Bird: Power +25Bravest Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Bravest Brave Bird: Power +25Bravest Brave Bird: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Sharpened Body 3Powers up the user's moves when its Attack is raised. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Hit: Physical Boost ↑1 9Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Aerial Ace: Move Gauge Refresh 3Move: Aerial Ace Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Be Brave!: MP Refresh 3Move: Be Brave! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Dire Hit +: MP Refresh 3Move: Dire Hit + Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Aerial Ace: Fast-Track 4Move: Aerial Ace Has a chance (50%) of raising the user's Speed by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated)8 energy · 96 orbs
- InertiaThe more the user's Speed is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Pinpoint Entry 1Raises the user's accuracy by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Aerial Ace: Brutal ClarityMove: Aerial Ace The more the user's accuracy is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Power Flux 2The fuller the move gauge when moves are selected, the more this powers up moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Evasive Rush 3Raises the user's evasiveness by 3 stat ranks after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Aerial Ace: Critical Strike 2Move: Aerial Ace Powers up the user's attacks when they become critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Aerial Ace: Ramming SpeedMove: Aerial Ace The more the user's Speed is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Nate & Braviary
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