Rosa (Holiday 2019) & Delibird

Unova

Rosa (Holiday 2019) & Delibird

★★★★★

/Flying/Tech

Dtier

Introduction

Rosa (Holiday 2019) & Delibird is a 5-star Flying sync pair in Pokémon Masters EX. Rosa (Holiday 2019) & Delibird's role is Tech. Faction: Unova.

On the Pokémon Masters EX tier list Rosa (Holiday 2019) & Delibird is D tier, 524th of the 608 sync pairs ranked.

Other Flying sync pairs in Pokémon Masters EX: Blue (Anniversary 2026) & Dragonite, Blue (Arc Suit) & Pidgeot, Blue & Pidgeot, Brandon & Articuno, Brendan & Salamence, Brendan & Swellow and 33 more.

Rosa (Holiday 2019) & Delibird's banners

All banners
  • 15 December 2025 to 31 December 2025Super Spotlight Seasonal Scout (2025-12)
  • 15 December 2025 to 31 December 2025Seasonal Tiered Scout (2025-12)
  • 13 December 2024 to 31 December 2024Seasonal Tiered Scout (2024-12)
  • 13 December 2024 to 31 December 2024Super Spotlight Seasonal Scout (2024-12)
  • 19 December 2023 to 22 December 2023Super Spotlight Seasonal Scout (2023-12)
  • 19 December 2023 to 22 December 2023Seasonal Tiered Scout (2023-12)
  • 19 December 2022 to 22 December 2022Super Spotlight Seasonal Scout (2022-12)
  • 19 December 2022 to 22 December 2022Seasonal Tiered Scout (2022-12)
  • 22 December 2021 to 5 January 2022Super Spotlight Seasonal Scout (2021-12)
  • 3 September 2021 to 6 September 2021Super Spotlight Seasonal Scout
  • 16 November 2020 to 19 November 2020Rosa and Siebold Seasonal Scout
  • 12 December 2019 to 1 January 2020Seasonal Scout A

Stats

  • HP432nd798
  • Attack540th246
  • Defense145th304
  • Sp. Atk703rd153
  • Sp. Def213th263
  • Speed534th317

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 80Lv. 30: 154Lv. 45: 223Lv. 100: 498Lv. 120: 558Lv. 140: 618Lv. 200: 798
  • AttackLv. 1: 9Lv. 30: 34Lv. 45: 58Lv. 100: 146Lv. 120: 166Lv. 140: 186Lv. 200: 246
  • DefenseLv. 1: 13Lv. 30: 44Lv. 45: 74Lv. 100: 184Lv. 120: 208Lv. 140: 232Lv. 200: 304
  • Sp. AtkLv. 1: 7Lv. 30: 23Lv. 45: 38Lv. 100: 93Lv. 120: 105Lv. 140: 117Lv. 200: 153
  • Sp. DefLv. 1: 13Lv. 30: 40Lv. 45: 64Lv. 100: 163Lv. 120: 183Lv. 140: 203Lv. 200: 263
  • SpeedLv. 1: 13Lv. 30: 46Lv. 45: 76Lv. 100: 197Lv. 120: 221Lv. 140: 245Lv. 200: 317

Sync pair

TrainerRosa (Holiday 2019)
PokémonDelibird
TypeFlying
WeaknessSteel
RoleTech, EX role Field (since 7 Jul 2026)
Base rarity5★
How to getSeasonal scout
Released16 Nov 2020
6★ EXAvailable since 12 Dec 2019
ThemesFlying, Unova, Cape, Seasonal Outfit

Moves

5
  • Aerial Ace
    Flying·Physical·Power 45-54·2 gauge·Opponent (one)

    Never misses.

  • X Attack All
    Status·2 MP·Ally (all)

    Raises the Attack of all allied sync pairs by 2 stat ranks.

  • All the Presents!Trainer move
    Status·2 MP·Ally: Field

    Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Speed of all allied sync pairs by 1 stat rank. Raises one of the following stats of all allied sync pairs by 2 stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, accuracy, or evasiveness.

  • Drill Peck
    Flying·Physical·Power 100-120·Accuracy 100·3 gauge·Opponent (one)

    No additional effect.

  • Special Delivery Drill PeckSync move
    Flying·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Wide Awake

    Prevents the user from falling asleep.

  • Snow Shelter

    Protects the user from damage from a hailstorm.

  • Healing Hail 1

    Restores the user's HP whenever its Pokémon takes an action during a hailstorm.

Sync grid

48
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeHP+102 energyAtk+52 energyDrill Pe…Power +34 energySpe+52 energyDrill Pe…Move Gau…6 energyDrill Pe…Power +34 energyDrill Pe…Power +34 energyAtk+104 energyHail Ral…lv 110 energyStoiclv 48 energyHP+5010 energyDef+52 energyAerial A…Power +43 energyAerial A…Power +43 energyAerial A…Move Gau…6 energyPower Fl…lv 38 energyAerial A…Power +43 energySpD+104 energyAll the …Shared F…8 energyAerial A…Mad Stre…8 energySpe+52 energyHP+102 energyAtk+52 energyAerial A…Power +43 energyX Attack…MP Refre…7 energyIce Shell8 energyAerial A…Power +43 energyDef+104 energySpe+207 energyTeam Spe…lv 18 energyCold Fro…15 energySpe+52 energySpD+52 energyDrill Pe…Power +34 energyAll the …MP Refre…7 energyHasty Ha…lv 27 energyHP+204 energyDef+104 energySpD+104 energyRevenge …lv 410 energySpecial …Power +255 energySpecial …Power +255 energy

48 tiles, 216 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Aerial Ace: Power +4Aerial Ace: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Drill Peck: Power +3Drill Peck: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Drill Peck: Power +3Drill Peck: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Drill Peck: Power +3Drill Peck: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Drill Peck: Power +3Drill Peck: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
  • Special Delivery Drill Peck: Power +25Special Delivery Drill Peck: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Special Delivery Drill Peck: Power +25Special Delivery Drill Peck: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Drill Peck: Move Gauge Refresh 3Move: Drill Peck Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Aerial Ace: Move Gauge Refresh 3Move: Aerial Ace Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • X Attack All: MP Refresh 3Move: X Attack All Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Speed +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • All the Presents!: MP Refresh 3Move: All the Presents! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Hasty Hail 2Quickly charges the move gauge during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Stoic 4Has a chance (50%) of raising the user's Defense by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Power Flux 3The fuller the move gauge when moves are selected, the more this powers up moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • All the Presents!: Shared Fortune 2Move: All the Presents! Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user's move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Aerial Ace: Mad Strength 4Move: Aerial Ace Has a chance (50%) of raising the user's Attack by one stat rank when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Ice ShellThe user's Defense increases 50% during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Team Speedy Entry 1Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Hail Rally 1Has a chance (20%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • HP +50 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Revenge Boost 4Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Cold FrontCauses a hailstorm the first time the user enters the battle each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)15 energy · 180 orbs

Rosa (Holiday 2019) & Delibird

Art

Rosa (Holiday 2019) & Delibird key art

More Flying sync pairs

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