Alatreon Blademaster

Alatreon Blademaster

LegendarySpiritSupportA tier

Introduction

Alatreon Blademaster is a Legendary Spirit character in RAID: Shadow Legends. Alatreon Blademaster's role is Support. Faction: Knights Revenant.

On the combined RAID: Shadow Legends tier list Alatreon Blademaster is A tier, 184th of the 1029 characters ranked, from where 3 community tier lists put Alatreon Blademaster.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Anax, Anaxia the Reborn and 265 more.

What Alatreon Blademaster does

A defensive support built for bosses. Reaping Slash gives the team 60% Increase DEF and a shield worth 30% of Alatreon's max HP, and Cleanser Booster cleanses everyone and adds Block Debuffs, with both sets of buffs protected when a Boss is involved. The A1 can also extend team buffs.

Background

The promise of immortality does not mean much to a Drake or a boulderworm. To bring them into the service of the Cult of K'Leth requires a different form of persuasion, administered by the end of a blade or the crack of a whip. Such is the duty of the Cult's beastdrivers, who range across Teleria looking to track, capture and, if things go wrong, hunt its creatures.

Hadrux was one such beastdriver, being tasked with pillaging the Nomad animal trains that wound their way down from the Deadlands and across the Krokhan Desert. Other less-talented beastdrivers had botched their attempts at raiding these convoys previously, resulting in lightly armed guards being replaced with highly trained Lizardmen mercenaries. While confident in his abilities, Hadrux needed to pick his moment carefully. He sat in his Deadlands hunting hide, hoping for a stray wagon or lost traveler.

For days, the wagon trains trundled by and Hadrux watched his quarries rumble away. But on his fifth day of observation, he noticed a change. The panicked whispering of the wagon drivers, the closed formation of the guards, and an ominous glow in the sky. In the far distance, the long-quiet Thundermount rumbled, fire arcing from its gaping maw while lightning lashed its peak. With both wagon drivers and guards jumpy and eager to leave the vicinity of the volcano, their disarray presented an opportunity to strike. Hadrux gathered his equipment and turned to leave. He was interrupted by a small figure, peeling open his hide's flap.

It was a bipedal cat, garbed in hunting attire and clutching some paper in its hands. It talked of the need to deal with an otherworldly creature that had appeared on the nearby volcano, and had the potential to unleash a full-scale eruption. The cat poked at the slip of paper in its hand, pleading for Hadrux's aid. The beastdriver, after recovering from his bewilderment, crouched down to calm the feline. He took the paper and inspected the cat's erratic handwriting and hastily-drawn doodles. It showed how close an eruption was to happening and the potential movements of this mysterious monster. Scrawled at the bottom was its name: Alatreon. Hadrux had his new quarry, something far greater than the livestock herded by the Nomads.

Hadrux grabbed his most trusted and powerful piece of equipment, a hunting scythe considered the most formidable in all of Teleria, thrust the note into his pocket, and prepared to leave the hide. The cat, calling itself a Palico, asked if it could assist. Hadrux refused, hunts were best handled alone and if this Alatreon was as dangerous as this tiny creature claimed, a distraction would prove fatal. After Hadrux left, the Palico's cautions followed him for a while, until they faded into the howling winds of the Deadlands. With the now roused mountain as his guide, Hadrux trudged through the unforgiving wastes, thinking of the glory that would be his, should he manage to drag this monster from another world back to his masters.

Hadrux eventually reached the base of the Thundermount, its slopes now blanketed with a bizarre mix of snow and ash, something that should be all but impossible. Storm clouds wheeled overhead, lit by forks of lightning, and lava flows bubbled down from the mountain's apex. As Hadrux continued up the mountain, this elemental storm grew fiercer. If nothing else, Hadrux could take solace that he'd lived a life long enough to encounter something capable of causing such upheaval.

Hadrux soon spotted his prey on an island within a lava flow. Wreathed in frost and fire, the Alatreon saw Hadrux in turn and rent the sky with a roar. Before Hadrux could even draw his scythe, the monster took flight, and rained jets of flame toward him. It darted through the sky at terrifying speed, practically toying with Hadrux as the Knight Revenant dodged between its fiery blasts. He had to get down the mountain and to solid ground, one wrong step navigating the lava flows and he'd be consumed by its molten grasp.

As Hadrux leapt over the flows, the Alatreon peeled off from its pursuit and flew down toward the volcano's base. Confused at being given this reprieve, Hadrux looked around, and spotted a small figure in the distance, the Palico, attracting the monster's attention by desperately jumping around and meowing. This gave Hadrux the time he needed to descend the volcano's slopes. He exchanged a knowing glance with his savior before unsheathing his scythe. He fell upon the Alatreon like a bladed cyclone, and the two clashed among the lava bubbling down from the Thundermount with lightning striking all around.

Hadrux never returned to the Knights Revenant, and his fellow beastdrivers never found any remnants of him. In their wanderings of the Deadlands, all they reported were sightings of a black-suited figure, wielding a dreadful scythe that crackled with unstable-looking energy.

Stats

  • HP150th20,805
  • ATK672nd914
  • DEF186th1,277
  • SPD35th110
  • C. RATE15%
  • C. DMG50%
  • RES183rd40
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,990Ascension 1: 19,155Ascension 2: 19,320Ascension 3: 19,650Ascension 4: 19,980Ascension 5: 20,310Ascension 6: 20,805
  • ATKNo Ascension: 881Ascension 1: 881Ascension 2: 881Ascension 3: 881Ascension 4: 881Ascension 5: 892Ascension 6: 914
  • DEFNo Ascension: 1,156Ascension 1: 1,167Ascension 2: 1,178Ascension 3: 1,200Ascension 4: 1,222Ascension 5: 1,244Ascension 6: 1,277
  • SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 18,990Ascension 6: 20,805
  • ATKNo Ascension: 881Ascension 6: 914
  • DEFNo Ascension: 1,156Ascension 6: 1,277
  • SPDNo Ascension: 100Ascension 6: 110
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 40
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Foresight Slash

    A1

    Attacks 1 enemy. Has a 40% chance of increasing the duration of 2 random buffs on each individual ally by 1 turn.

    Damage
    0.2 x MAX HP
    1. Level 2 Damage +10%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Damage +10%
    4. Level 5 Buff/Debuff Chance +10%
  • Reaping Slash

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Places a 60% Increase DEF buff and a Shield buff on all allies for 2 turns. The Shield is equal to 30% of this Champion's MAX HP. If the target is a Boss, these buffs are protected.

    Damage
    0.22 x MAX HP
    1. Level 2 Damage +10%
    2. Level 3 Shield +10%
    3. Level 4 Shield +10%
    4. Level 5 Cooldown -1
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Cleanser Booster

    A3

    Cooldown 5 turns, 3 fully booked

    Removes all debuffs from all allies, and places a Block Debuffs buff on all allies for 2 turns. If a Boss is present in the current Round, this buff is protected.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Block Debuffs While this buff is active, the Champion is immune to all debuffs. Instant negative effects such as Decrease Turn Meter are not affected and work as normal.
  • Alatreon Divinity [P]

    Passive

    Unlocked at Ascension 3

    Fills this Champion's Turn Meter by 5% every time a debuff is placed on them. Also heals this Champion by 5% of their MAX HP whenever a debuff placed on them expires or is removed.

    Turn Meter fill
    0.05 x full Turn Meter
    Heal
    0.05 x MAX HP
  • Aura: Increases Ally SPD in Dungeons by 30%.

Upgrade costs

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Ascension

  • Ascension 1Superior Spirit Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Spirit Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Spirit Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Spirit Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Spirit Potion ×6Superior Arcane Potion ×4

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