

Anaxia the Reborn
Mythical/Spirit/DefenseA tier
Introduction
Anaxia the Reborn is a Mythical Spirit character in RAID: Shadow Legends. Anaxia the Reborn's role is Defense. Faction: Lizardmen.
On the combined RAID: Shadow Legends tier list Anaxia the Reborn is A tier, 191st of the 1029 characters ranked, from where 3 community tier lists put Anaxia the Reborn.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
Background
'A most irregular curiosity. This Dragonkin… for that is what she was… still lives. She must have been here for centuries. What knowledge must she have of times long past? What treasure troves of the ancient Empire we thought were lost could she direct us to? She is priceless. One of the greatest discoveries I have ever made. I will bring her to Perdition, my most welcome guest.', Losan K'Leth
Anaxia was once the Grand Nautilon of the Dragonkin Empire's navy. Many, including Amoch the First Satrap, considered her the greatest to ever hold the rank. She had circumnavigated the globe a dozen times, guided an entire flotilla through the Razorbed Reef, and destroyed the one hundred-vessel fleet of Rothgar Saltbeard, the feared Norr pirate, in a single battle.
All the empire mourned when she and her flagship disappeared without trace.
No one knew Anaxia was shipwrecked in the Gloom Lands during a terrible storm. No one knew what monsters she fought to survive in its grim forests, nor the nightmares she endured whenever she closed her eyes. One thing prevented her from losing her mind entirely in that maddening place, the thought of escape.
It took her years, but she succeeded.
Anaxia washed up on the shores near Twinrift on a raft, dehydrated, starving, emaciated, hallucinating. Dragon Emperor Undrakar hailed it a miracle, and after the Grand Nautilon had seemingly recovered, a great parade was held to celebrate the return of the peerless imperial hero.
This time of elation was short-lived. It soon became apparent to the court as well as the empire's leading legates and admirals that Anaxia was no longer who she once was. Though never restored to full rank to give her respite, she was nonetheless invited to military exercises, war games, and formal dinners. Her peers found Anaxia prone to outbursts of rage or tears, and that she frequently became confused in conversation. For a time they merely exchanged glances, and hoped it would all pass.
But it never did. Anaxia's actions became less and less excusable. When she upturned multiple tables in a fit of anger at a royal banquet, during Undrakar's closing toast, no less, she had to be wrestled to the ground by royal guards and taken away. It was decided then, for both her own and the empire's sake, that she be retired.
On the order of Hierophant Lazarius, Anaxia was moved between increasingly obscure colonies and outposts until she reached the Stormwind Wastes. Within a few weeks, during which time she had been bound to her own bed and force-fed, she died, penniless, her end not marked at all in Allreach or Twinrift.
She was not forgotten, however. Some Dragonkin still loved and admired her, seeing what had happened to her as a tragedy. They mummified and buried Anaxia with full honors in the Stormwind Wastes. In their disgust at the way the Empire had treated her, they drove one of her blades through her back and heart as a symbol of 'that betrayal'.
As the centuries passed, the bitterness of that act, the madness induced in Anaxia by the Gloom Lands, and the cursed magic layered in the Stormwind Wastes became fused with her. Together the dark emotions and sorcery marinated, intensifying and deepening, for a century and a half.
When Siroth unleashed the Scourge of Darkness, his shadow magic blended and wrestled with the forces seeped within Anaxia's mummified form. She was restored to life, though she remained unconscious.
Nearly three quarters of a millennium later, Losan K'Leth, operating the Representation, discovered her. He was stunned. The burial was of classical Dragonkin style, and thus incredibly rare. But its occupant still being alive? It was miraculous. With great care, K'Leth had Anaxia's sarcophagus shipped to Perdition.
K'Leth performed several rituals to wake Anaxia from her hibernation, each he carefully designed after studying ancient tomes on shadow magic and Dragonkin history.
When Anaxia opened her eyes at last, in a fire-lit stone chamber of a design she did not recognize, she was terribly confused, frightened, and furious. Screaming and roaring denial, she surged from her sarcophagus, blades in hand, believing she was back in the Gloom Lands. K'Leth barely escaped her wrath. His assistants did not. She beheaded, disemboweled, or de-limbed them all, before fleeing.
For days after, Perdition was in chaos as K'Leth ordered his warriors and servants to track Anaxia down. Not even Giath the Truthshield succeeded. The Dragonkin escaped.
The pandemonium did not escape the notice of Hierophant Lazarius, who had been tasked by the Arbiter to watch Perdition. He decided to investigate.
Stats
- HP197th of 1,05120,145
- ATK637th of 1,051936
- DEF13th of 1,0511,575
- SPD393rd of 1,051100
- C. RATE15%
- C. DMG50%
- RES17th of 1,05150
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
Form 1 (Spirit Defense): 6 stars, level 60
- HPNo Ascension: 18,495Ascension 1: 18,660Ascension 2: 18,825Ascension 3: 19,155Ascension 4: 19,485Ascension 5: 19,815Ascension 6: 20,145
- ATKNo Ascension: 903Ascension 1: 903Ascension 2: 903Ascension 3: 903Ascension 4: 903Ascension 5: 914Ascension 6: 936
- DEFNo Ascension: 1,443Ascension 1: 1,454Ascension 2: 1,465Ascension 3: 1,487Ascension 4: 1,509Ascension 5: 1,542Ascension 6: 1,575
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 100
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 18,495Ascension 6: 20,145
- ATKNo Ascension: 903Ascension 6: 936
- DEFNo Ascension: 1,443Ascension 6: 1,575
- SPDNo Ascension: 100Ascension 6: 100
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 2 (Spirit HP): 6 stars, level 60
- HPNo Ascension: 24,780Ascension 1: 24,945Ascension 2: 25,110Ascension 3: 25,440Ascension 4: 25,770Ascension 5: 26,100Ascension 6: 26,430
- ATKNo Ascension: 760Ascension 1: 760Ascension 2: 760Ascension 3: 760Ascension 4: 760Ascension 5: 771Ascension 6: 793
- DEFNo Ascension: 1,167Ascension 1: 1,178Ascension 2: 1,189Ascension 3: 1,211Ascension 4: 1,233Ascension 5: 1,266Ascension 6: 1,299
- SPDNo Ascension: 100Ascension 1: 100Ascension 2: 100Ascension 3: 100Ascension 4: 100Ascension 5: 100Ascension 6: 100
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 24,780Ascension 6: 26,430
- ATKNo Ascension: 760Ascension 6: 793
- DEFNo Ascension: 1,167Ascension 6: 1,299
- SPDNo Ascension: 100Ascension 6: 100
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 63%
- RESNo Ascension: 30Ascension 6: 30
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Form 1 skills (Spirit Defense)
Upgrade planner
Thirsting Sword
A1Attacks 1 enemy. Heals all allies by 5% of their MAX HP. Heals all allies by an additional 5% of their MAX HP if this Champion attacks a target under a Leech debuff.
- Damage
- 4 x DEF
- Heal
- 0.05 x MAX HP
- Heal
- 0.05 x target MAX HP
- Level 2 Damage +20%

Deathplunge
A2Cooldown 3 turns
Attacks all enemies. Heals all allies by 15% of this Champion's MAX HP. The value of the heal increases by 5% for each Leech debuff on the enemy team. If a Champion receives any surplus heal, places a Shield buff on that Champion for 2 turns. The value of the Shield is equal to the amount of surplus heal received, up to 30% of the Champion's MAX HP.
- Damage
- 3.7 x DEF
- Level 2 Damage +20%
- Level 3 Heal +20%
Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.

All-Consuming Roar
A3Cooldown 3 turns
Attacks all enemies. Places a Leech debuff for 2 turns and a Provoke debuff for 1 turn on all enemies. Also places a Counterattack buff on this Champion for 2 turns.
- Damage
- 4 x DEF
- Level 2 Damage +20%
- Level 3 Ignore RES +20%
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
Leech Any Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage.

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

Battle Revelry [P]
PassiveUnlocked at Ascension 3
Each time this Champion hits an enemy under a Leech debuff, increases this Champion's DEF and HP by 5% (stacks up to 50%). When attacked by enemies whose ATK is higher than or equal to their DEF, has a 100% chance to place a 50% Decrease ATK debuff for 2 turns. When attacked by enemies whose DEF is higher than their ATK, has a 100% chance to place a 60% Decrease DEF debuff for 2 turns instead. When attacked by enemies under a Leech debuff, has a 50% chance to place a Provoke debuff for 1 turn.
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
Aura: Increases Ally DEF in all Battles by 35%.
Form 2 skills (Spirit HP)
5
Blade Axel
A1Attacks 1 enemy. Places a Block Buffs debuff for 2 turns. This debuff cannot be resisted if the target's HP is lower than this Champion's.
- Damage
- 0.23 x MAX HP
- Damage
- 0.23 x MAX HP
- Level 2 Damage +20%
Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.

Frenzied Execution
A2Cooldown 4 turns, 3 fully booked
Attacks 1 enemy. Will ignore Stone Skin buffs. The damage inflicted by this skill increases by 50% if the target's HP is lower than this Champion's. Resets the cooldown of this skill if the target is killed.
- Damage
- 0.3 x MAX HP
- Damage
- 0.3 x MAX HP
- Level 2 Damage +20%
- Level 3 Cooldown -1

Soul Separator
A3Cooldown 3 turns
Attacks 1 enemy. Before attacking, places a 30% Increase C.DMG buff on all allies for 2 turns. Steals 50% of the target's Turn Meter. Steals 100% Turn Meter instead if the target's HP is lower than this Champion's. Destroys the target's MAX HP by 25% of the damage inflicted. Destroys the target's MAX HP by 50% of the damage inflicted if the target's MAX HP is lower than this Champion's.
- Damage
- 0.28 x MAX HP
- Damage
- 0.28 x MAX HP
- Level 2 Damage +20%
- Level 3 Ignore RES +20%
Increase C. DMG Increases the Champion's C.DMG by 15% or 30%.

Metamorph
A4Cooldown 4 turns
Transforms this Champion into their Base Form. Then grants an Extra Turn.

Rage Nexus [P]
PassiveUnlocked at Ascension 3
Will ignore 15% of a target's DEF if the target's HP is lower than this Champion's. Will also ignore 15% of the target's DEF if the target is under a Leech debuff. Every third skill this Champion uses will attack all enemies instead. This Champion joins every third attacking skill used by allies. This Champion will use their default skill when joining in that skill.
Aura: Increases Ally DEF in all Battles by 35%.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 2
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 3
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 4
Superior Spirit Potion ×6
Superior Arcane Potion ×5 - Ascension 5
Superior Spirit Potion ×7
Superior Arcane Potion ×6 - Ascension 6
Superior Spirit Potion ×8
Superior Arcane Potion ×7















