
Arcanist
Lilya
★★★★★★
/Star/DPS <nobr>Follow-Up</nobr>
Introduction
Lilya is a 6-star Star character in Reverse: 1999. Lilya's role is DPS <nobr>Follow-Up</nobr>. Damage type: Reality.
On the combined Reverse: 1999 tier list Lilya is A tier, 46th of the 129 characters ranked, from where 11 community tier lists put Lilya.
Other Star characters in Reverse: 1999: 37, aliEn T, APPLe, Baby Blue, Barcarola, Blonney and 19 more.
What Lilya does
A crit-based Reality DPS. Every crit on
Crosswind Takeoff adds a 200% follow-up that counts as an extra action, and casting the 700% Ultimate gives 20% Crit Rate, with Leech Rate on a crit. Insight 3 adds 100% to Psychube's base Crit Rate bonus.
Profile
An arcanist's work. Exhibited in the second half of the 20th century for an unknown period of time. Completed in Autumn, on November 14. The exhibition was first held in Moscow of the Union of Soviet Socialist Republics and has seldom been sent abroad for tours.
Dimension: 61 27/64×24 51/64×8 17/64in.
Medium: Vodka
Fragrance note: Fougere - Patchouli, Nutmeg, Incense
Inspired by: Flare Trail [Star] Soaring on a Broom
Lilya's birthday is November 14.
Stories
12Aviator Standard Cap VI
A special helmet designed for the Soviet air force. It is made of Wurt hide, a species able to endure the bitter cold, and a secret refined metal. Owing to the special materials and craftsmanship involved, it is incredibly expensive. The bear ear design on top inevitably increases air drag, but it doesn't seem to bother her at all.
"Koch" the Sword
A sword that excels in both slashing and thrusting, existing for the most rational of swordsmanship. Combining straight lines, curves, and points, it vanquishes all irregularities. "Cutting is the basic means to solving geometric problems." So said the inventor of this sword technique.
Officiator's Attire
Official attire for the judges of London's aerial events. While the sunglasses may not offer the same level of protection as specialized goggles, their anti-glare properties are unmatched. "And more importantly, they're the coolest thing on the court!" remarked the interviewee's pirate friend.
Aviator Standard Canteen
A quadrate canteen made of stainless steel. It comes with a strap which makes it easier to carry around. It was still filled with spirits when we received it. Is it just her, or every Russian does this?
Hexagram Pendent
A waist accessory with a star shape, linked with circles and triangles. It is a symbol of the graduate swordsman. The geometric lines represent endless exploration in the art of combat. It has been said that this trinket can command a small army.
Blaring Fanfare
Originally designed for long-range hearing tests, this arcanum device now serves as a starting gun for referees. The interviewee noted that its rhythmic whirring is loud enough to scare off any critters lurking in the stadium.
Key of Su-01ве
The key to Su-01ве.
An important tool used to activate the brooms. There isn't much to say about its ordinary design.
Golden Laurel Crown
A crown made of gold and silver, each leaf intricately carved to show her victories and glory. However, the thorns and weight also constantly remind the wearer of the sacrifices made to achieve this glory.
Officiator's Toolset
This leather waist pouch, made for referees, stores various arcanum items and features a side compartment containing a glass bottle filled with strong liquor. Despite its high-quality craftsmanship, the interviewee seems to regard it as a single-use item, if past usage habits are anything to go by.
Prank War
After WWII, the eagle and the bear bared their fangs at the throne.
The Iron Curtain speech signaled the beginning of the lengthy Cold War. The government picked out the children with arcanum talent from all over the world and sent them to Zeno Armaments Engineering and Technology Academy where they would be trained to become a hidden yet powerful force.
Under the strict adminstration of Zeno, they have grown into obedient, persistent, efficient and silent soldiers.
But they were still young children after all, and children always make trouble.
They came from different countries and had different faiths, ideas and habits, which led to conflicts. The most noticeable troublemaker among them was, without a doubt, the pilot girl from Russia.
That was the 13th time she defeated her challengers. The exhaust of her broom raised a cloud of dust as her opponent cried.
"Told you ... it won't work. We shouldn't have messed with her. Why won't you listen to me?!"
"He's right. Don't overestimate yourselves." She made a face towards the child who fell to the ground, "The director wants to see me. Take your time, losers! Boo-hoo, mommy ..."
Barents Sea Witch
"Air squadron 333 to HQ, we have entered the Barents Sea zone. Initiating mission Echo Exploration."
"Take care. You know where you are. Don't be spotted by the bear."
"It's 1039 and we're spotted. An unidentified aircraft is nearby. It's smaller and faster than a fighter ... I can't see it."
"Just calm down and shake it off. Those patrol drones can't harm you. Attacking them won't do you any ..."
"Gosh, that's nuts! It has reached us! That's not a fighter, it's a witch! You won't believe this, it's a witch, uh no, a pilot on a metal aircraft ... Gosh! Those rumors about the arcanists are true! How can she fly so fast?! Is she outta her mind?! We're all gonna die!"
"Calm down! Calm, down!"
"How the hell am I supposed to calm down?! She's coming for us! She got me▃▃▂▂ZZZT!!▃▃▂▂Damn it, I swear she has cut the engine or something else open. We are going down! We are going down!"
A Pilot From the North
Lilya: So ... are you the "strange thing" they mentioned?
Pandora Wilson: I'm your interviewer. Your superior should have told you about me and that I'd be interviewing you today at 16:30.
Lilya: Huh... Hmm? Oh, I remember now. Someone did mention it to me but I forgot. Hurry up and ask. I have something important to do later, can't waste any time.
Pandora Wilson: Let's start with your afternoon routine. I'm very curious about the private life of a "free-spirited" pilot like yourself.
Lilya: I'll have lunch, some snacks, some alcohol, and then fly low and circle around the town.
Pandora Wilson: That's it? That's what you mean by something important?
Lilya: Of course. Miss, the time I spend flying is much more important than you and your little chat. The most interesting part of your magazine is the cover, if you ask me.
Lilya: Look at this crying puppy. It's much funnier to read than the military newspaper!
Pandora Wilson: Now I am quite sure you have misunderstood the title UTTU just like numerous other ignorant folks did.
Stats
- HP83rd of 1326,005
- ATK57th of 1321,110
- Reality DEF26th of 132549
- Mental DEF102nd of 132439
- Technique21st of 132515
- Crit Rate21st of 13217.2%
- Crit DMG21st of 132155.8%
At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.
At each Insight's level cap
- Insight 0, level 30HP: 2,042ATK: 378Reality DEF: 187Mental DEF: 150Technique: 368Crit Rate: 12.3%Crit DMG: 148.4%
- Insight I, level 40HP: 3,423ATK: 633Reality DEF: 313Mental DEF: 251Technique: 417Crit Rate: 13.9%Crit DMG: 150.9%
- Insight II, level 50HP: 5,105ATK: 944Reality DEF: 467Mental DEF: 374Technique: 466Crit Rate: 15.5%Crit DMG: 153.3%
- Insight III, level 60HP: 6,005ATK: 1,110Reality DEF: 549Mental DEF: 439Technique: 515Crit Rate: 17.2%Crit DMG: 155.8%
Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.
Recommended by the game
Teams
Psychubes
The game's goals for Lilya: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.
Skills
3
Crosswind Takeoff
Incantation 11-target attack. Deals 400% Reality DMG. When scoring a critical hit, performs 1 follow-up attack that deals 200% Reality DMG. This follow-up attack is regarded as 1 extra action.
Speed is not everything. They're right, so say something else.
Stars
Aerial Maneuvers
Incantation 2Mass attack. Deals 375% Reality DMG to 2 enemies.
The sea is calm on the eve of the storm, and she will always come.
Stars
A Small Trick
Ultimate1-target attack. Deals 700% Reality DMG. When this attack scores a critical hit, it enjoys Leech Rate +15%.
These extreme numbers are listed in the manual. They have nothing to do with me.
Insight passives
3Vehicle Control
Insight IWhen the caster casts an Ultimate, Critical Rate +20%.
Vehicle Control Ⅱ
Insight IICritical Rate +10% when entering battle.
Vehicle Control Ⅲ
Insight IIIPsychube's basic Critical Rate Bonus +100%.
Portraits
5- P1A Small Trick's effect changes to: deals 775% Reality DMG.
- P2Aerial Maneuvers's effect changes to: at 1/2/3 stars, deals 165/245/400% Reality DMG.
- P3Crosswind Takeoff's effect changes to: at 1/2/3 stars, deals 180/270/450% Reality DMG.
- P4A Small Trick's effect changes to: 25% Leech Rate on a critical hit.
- P5A Small Trick's effect changes to: deals 850% Reality DMG.
Each duplicate of Lilya gives one Artifice, and each Artifice unlocks the next Portrait, up to five.
Euphoria
2What Roars Like a Victory Song?
- Level 1When attacking, excess Critical Rate is converted into Critical DMG; after scoring a critical hit, gain 1 stack of [Intense Fervor] for self; when casting an ultimate, consume all stacks of [Intense Fervor] to gain an equal number of Moxie.
- Level 2When an extra action scores a critical hit, gain 2 stacks of [Ceremonious].
- Level 3When ▩2%s scores a critical hit at incantation rank 1/2/3, performs 1 extra attack that deals 80%/120%/200% Reality DMG. This extra attack is regarded as 1 extra action.
- Level 4When casting an ultimate, deal an additional 30% Reality DMG for each stack of [Ceremonious] held; up to 15 stacks can be used to count toward this bonus.
The Kamchatka Hunt
- Level 1Incantation Might +5%; when attacking, excess Critical Rate is converted to Critical DMG.
- Level 2At the start of the round, gain 1 [Pointed Bullet]. When scoring a critical hit, there's a 50% chance to gain 1 [Pointed Bullet].
- Level 3When ▩2%s scores a critical hit at incantation rank 1/2/3, performs 1 extra attack that deals 80%/120%/200% Reality DMG. This extra attack is regarded as 1 extra action.
- Level 4After [Pointed Bullet] is triggered at least twice in one round, get Incantation Might +20% when attacking for the rest of the round.
Resonance patterns
6- Placidity
- From the start · Default
- Elucidation
- Resonance 10 · Ultimate Might, Critical Rate, ATK
- Genuinity
- Resonance 10 · Incantation Might, Critical Rate, ATK
- Stupefaction
- Resonance 10 · HP, Critical Rate, ATK
- Aspirational
- Resonance 10 · Critical DMG, ATK
- Hyperphrenia
- Resonance 10 · Generalized
Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Lilya's board in the Resonance builder.
Terms in this kit
3- Ceremonious
- Ultimate Might +3% (up to 100 stacks, undispellable, disappears after casting an Ultimate).
- Intense Fervor
- When casting an ultimate, consume all stacks to gain an equal amount of Moxie, (stackable up to 2 times, undispellable).
- Pointed Bullet
- Inflicts Critical DEF -5% for 2 rounds on the target hit (stacks up to 2 times).
Upgrade costs
Open in the plannerInsight
- Insight I
Sharpodonty ×18,000
Page of Starlit Ascent ×6
Shattered Bones ×6
Rough Silver Ingot ×5 - Insight II
Sharpodonty ×40,000
Scroll of Starlit Ascent ×10
Spell of Fortune ×6
Clawed Pendulum ×3 - Insight III
Sharpodonty ×200,000
Tome of Starlit Ascent ×16
Bogeyman ×5
Golden Fleece ×3
Levels
- Insight 0, level 1 to 30
Sharpodonty ×15,080
Dust ×27,700 - Insight I, level 1 to 40
Sharpodonty ×53,250
Dust ×100,500 - Insight II, level 1 to 50
Sharpodonty ×137,500
Dust ×407,500 - Insight III, level 1 to 60
Sharpodonty ×403,000
Dust ×816,400
Resonance
- Level 2
Moment of Dissonance ×5 - Level 3
Moment of Dissonance ×5
Magnesia Crystal ×4 - Level 4
Moment of Dissonance ×5
Shattered Bones ×4
Solidus ×3 - Level 5
Brief Cacophony ×5
Liquefied Terror ×3
Rough Silver Ingot ×4 - Level 6
Sharpodonty ×30,000
Brief Cacophony ×5
Clawed Pendulum ×3 - Level 7
Brief Cacophony ×6
Salted Mandrake ×4 - Level 8
Brief Cacophony ×6
Bifurcated Skeleton ×4
Rough Silver Ingot ×5 - Level 9
Brief Cacophony ×8
Holy Silver ×6
Spell of Fortune ×6 - Level 10
Interlaced Shudder ×1
Sonorous Knell ×5
Prophetic Bird ×6
Biting Box ×8 - Level 11
Interlaced Shudder ×1
Sharpodonty ×120,000
Sonorous Knell ×5
Platinum Ouija ×4 - Level 12
Interlaced Shudder ×1
Sonorous Knell ×6
Wyrmling Skeleton ×4
Salted Mandrake ×5 - Level 13
Interlaced Shudder ×1
Sonorous Knell ×6
Silver Bullet ×5
Biting Box ×6 - Level 14
Interlaced Shudder ×1
Sonorous Knell ×8
Mistilteinn ×2
Silver Bullet ×4 - Level 15
Interlaced Shudder ×1
Sonorous Knell ×8
Golden Fleece ×3
Murmur of Insanity ×4
Euphoria
- What Roars Like a Victory Song?
Key of Thought ×12
Sprout of Fantasy ×40
Seed of Inspiration ×200
Mistilteinn ×3 - The Kamchatka Hunt
Key of Thought ×12
Sprout of Fantasy ×40
Seed of Inspiration ×200
Golden Fleece ×3
Costumes
4
Original
Quicker than the wind, she's the one laughing merrily.

Barents Sea Witch
She might have made a bit of trouble, but it was definitely harmless.

The Art of Destreza
Swordsmanship—a composite model of points, lines, and surfaces.

Justice Cannot Be Delayed
No harm, no foul. The game goes on!




















