Lilya

Arcanist

Lilya

★★★★★★

/Star/DPS <nobr>Follow-Up</nobr>

Atier

Introduction

Lilya is a 6-star Star character in Reverse: 1999. Lilya's role is DPS <nobr>Follow-Up</nobr>. Damage type: Reality.

On the combined Reverse: 1999 tier list Lilya is A tier, 46th of the 129 characters ranked, from where 11 community tier lists put Lilya.

Other Star characters in Reverse: 1999: 37, aliEn T, APPLe, Baby Blue, Barcarola, Blonney and 19 more.

What Lilya does

A crit-based Reality DPS. Every crit on Crosswind Takeoff adds a 200% follow-up that counts as an extra action, and casting the 700% Ultimate gives 20% Crit Rate, with Leech Rate on a crit. Insight 3 adds 100% to Psychube's base Crit Rate bonus.

Profile

An arcanist's work. Exhibited in the second half of the 20th century for an unknown period of time. Completed in Autumn, on November 14. The exhibition was first held in Moscow of the Union of Soviet Socialist Republics and has seldom been sent abroad for tours.

Dimension: 61 27/64×24 51/64×8 17/64in.

Medium: Vodka

Fragrance note: Fougere - Patchouli, Nutmeg, Incense

Inspired by: Flare Trail [Star] Soaring on a Broom

Lilya's birthday is November 14.

Stories

12
Aviator Standard Cap VI

A special helmet designed for the Soviet air force. It is made of Wurt hide, a species able to endure the bitter cold, and a secret refined metal. Owing to the special materials and craftsmanship involved, it is incredibly expensive. The bear ear design on top inevitably increases air drag, but it doesn't seem to bother her at all.

"Koch" the Sword

A sword that excels in both slashing and thrusting, existing for the most rational of swordsmanship. Combining straight lines, curves, and points, it vanquishes all irregularities. "Cutting is the basic means to solving geometric problems." So said the inventor of this sword technique.

Officiator's Attire

Official attire for the judges of London's aerial events. While the sunglasses may not offer the same level of protection as specialized goggles, their anti-glare properties are unmatched. "And more importantly, they're the coolest thing on the court!" remarked the interviewee's pirate friend.

Aviator Standard Canteen

A quadrate canteen made of stainless steel. It comes with a strap which makes it easier to carry around. It was still filled with spirits when we received it. Is it just her, or every Russian does this?

Hexagram Pendent

A waist accessory with a star shape, linked with circles and triangles. It is a symbol of the graduate swordsman. The geometric lines represent endless exploration in the art of combat. It has been said that this trinket can command a small army.

Blaring Fanfare

Originally designed for long-range hearing tests, this arcanum device now serves as a starting gun for referees. The interviewee noted that its rhythmic whirring is loud enough to scare off any critters lurking in the stadium.

Key of Su-01ве

The key to Su-01ве.

An important tool used to activate the brooms. There isn't much to say about its ordinary design.

Golden Laurel Crown

A crown made of gold and silver, each leaf intricately carved to show her victories and glory. However, the thorns and weight also constantly remind the wearer of the sacrifices made to achieve this glory.

Officiator's Toolset

This leather waist pouch, made for referees, stores various arcanum items and features a side compartment containing a glass bottle filled with strong liquor. Despite its high-quality craftsmanship, the interviewee seems to regard it as a single-use item, if past usage habits are anything to go by.

Prank War

After WWII, the eagle and the bear bared their fangs at the throne.

The Iron Curtain speech signaled the beginning of the lengthy Cold War. The government picked out the children with arcanum talent from all over the world and sent them to Zeno Armaments Engineering and Technology Academy where they would be trained to become a hidden yet powerful force.

Under the strict adminstration of Zeno, they have grown into obedient, persistent, efficient and silent soldiers.

But they were still young children after all, and children always make trouble.

They came from different countries and had different faiths, ideas and habits, which led to conflicts. The most noticeable troublemaker among them was, without a doubt, the pilot girl from Russia.

That was the 13th time she defeated her challengers. The exhaust of her broom raised a cloud of dust as her opponent cried.

"Told you ... it won't work. We shouldn't have messed with her. Why won't you listen to me?!"

"He's right. Don't overestimate yourselves." She made a face towards the child who fell to the ground, "The director wants to see me. Take your time, losers! Boo-hoo, mommy ..."

Barents Sea Witch

"Air squadron 333 to HQ, we have entered the Barents Sea zone. Initiating mission Echo Exploration."

"Take care. You know where you are. Don't be spotted by the bear."

"It's 1039 and we're spotted. An unidentified aircraft is nearby. It's smaller and faster than a fighter ... I can't see it."

"Just calm down and shake it off. Those patrol drones can't harm you. Attacking them won't do you any ..."

"Gosh, that's nuts! It has reached us! That's not a fighter, it's a witch! You won't believe this, it's a witch, uh no, a pilot on a metal aircraft ... Gosh! Those rumors about the arcanists are true! How can she fly so fast?! Is she outta her mind?! We're all gonna die!"

"Calm down! Calm, down!"

"How the hell am I supposed to calm down?! She's coming for us! She got me▃▃▂▂ZZZT!!▃▃▂▂Damn it, I swear she has cut the engine or something else open. We are going down! We are going down!"

A Pilot From the North

Lilya: So ... are you the "strange thing" they mentioned?

Pandora Wilson: I'm your interviewer. Your superior should have told you about me and that I'd be interviewing you today at 16:30.

Lilya: Huh... Hmm? Oh, I remember now. Someone did mention it to me but I forgot. Hurry up and ask. I have something important to do later, can't waste any time.

Pandora Wilson: Let's start with your afternoon routine. I'm very curious about the private life of a "free-spirited" pilot like yourself.

Lilya: I'll have lunch, some snacks, some alcohol, and then fly low and circle around the town.

Pandora Wilson: That's it? That's what you mean by something important?

Lilya: Of course. Miss, the time I spend flying is much more important than you and your little chat. The most interesting part of your magazine is the cover, if you ask me.

Lilya: Look at this crying puppy. It's much funnier to read than the military newspaper!

Pandora Wilson: Now I am quite sure you have misunderstood the title UTTU just like numerous other ignorant folks did.

Stats

  • HP83rd6,005
  • ATK57th1,110
  • Reality DEF26th549
  • Mental DEF102nd439
  • Technique21st515
  • Crit Rate21st17.2%
  • Crit DMG21st155.8%

At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.

At each Insight's level cap

  • Insight 0, level 30HP: 2,042ATK: 378Reality DEF: 187Mental DEF: 150Technique: 368Crit Rate: 12.3%Crit DMG: 148.4%
  • Insight I, level 40HP: 3,423ATK: 633Reality DEF: 313Mental DEF: 251Technique: 417Crit Rate: 13.9%Crit DMG: 150.9%
  • Insight II, level 50HP: 5,105ATK: 944Reality DEF: 467Mental DEF: 374Technique: 466Crit Rate: 15.5%Crit DMG: 153.3%
  • Insight III, level 60HP: 6,005ATK: 1,110Reality DEF: 549Mental DEF: 439Technique: 515Crit Rate: 17.2%Crit DMG: 155.8%

Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.

Recommended by the game

The game's goals for Lilya: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.

Skills

3
  • Crosswind Takeoff

    Incantation 1

    1-target attack. Deals 400% Reality DMG. When scoring a critical hit, performs 1 follow-up attack that deals 200% Reality DMG. This follow-up attack is regarded as 1 extra action.

    Speed is not everything. They're right, so say something else.

    Stars
  • Aerial Maneuvers

    Incantation 2

    Mass attack. Deals 375% Reality DMG to 2 enemies.

    The sea is calm on the eve of the storm, and she will always come.

    Stars
  • A Small Trick

    Ultimate

    1-target attack. Deals 700% Reality DMG. When this attack scores a critical hit, it enjoys Leech Rate +15%.

    These extreme numbers are listed in the manual. They have nothing to do with me.

Insight passives

3
  • Vehicle Control

    Insight I

    When the caster casts an Ultimate, Critical Rate +20%.

  • Vehicle Control Ⅱ

    Insight II

    Critical Rate +10% when entering battle.

  • Vehicle Control Ⅲ

    Insight III

    Psychube's basic Critical Rate Bonus +100%.

Portraits

5
  1. P1A Small Trick's effect changes to: deals 775% Reality DMG.
  2. P2Aerial Maneuvers's effect changes to: at 1/2/3 stars, deals 165/245/400% Reality DMG.
  3. P3Crosswind Takeoff's effect changes to: at 1/2/3 stars, deals 180/270/450% Reality DMG.
  4. P4A Small Trick's effect changes to: 25% Leech Rate on a critical hit.
  5. P5A Small Trick's effect changes to: deals 850% Reality DMG.

Each duplicate of Lilya gives one Artifice, and each Artifice unlocks the next Portrait, up to five.

Euphoria

2

What Roars Like a Victory Song?

  1. Level 1When attacking, excess Critical Rate is converted into Critical DMG; after scoring a critical hit, gain 1 stack of [Intense Fervor] for self; when casting an ultimate, consume all stacks of [Intense Fervor] to gain an equal number of Moxie.
  2. Level 2When an extra action scores a critical hit, gain 2 stacks of [Ceremonious].
  3. Level 3When ▩2%s scores a critical hit at incantation rank 1/2/3, performs 1 extra attack that deals 80%/120%/200% Reality DMG. This extra attack is regarded as 1 extra action.
  4. Level 4When casting an ultimate, deal an additional 30% Reality DMG for each stack of [Ceremonious] held; up to 15 stacks can be used to count toward this bonus.

The Kamchatka Hunt

  1. Level 1Incantation Might +5%; when attacking, excess Critical Rate is converted to Critical DMG.
  2. Level 2At the start of the round, gain 1 [Pointed Bullet]. When scoring a critical hit, there's a 50% chance to gain 1 [Pointed Bullet].
  3. Level 3When ▩2%s scores a critical hit at incantation rank 1/2/3, performs 1 extra attack that deals 80%/120%/200% Reality DMG. This extra attack is regarded as 1 extra action.
  4. Level 4After [Pointed Bullet] is triggered at least twice in one round, get Incantation Might +20% when attacking for the rest of the round.

Resonance patterns

6
Placidity
From the start · Default
Elucidation
Resonance 10 · Ultimate Might, Critical Rate, ATK
Genuinity
Resonance 10 · Incantation Might, Critical Rate, ATK
Stupefaction
Resonance 10 · HP, Critical Rate, ATK
Aspirational
Resonance 10 · Critical DMG, ATK
Hyperphrenia
Resonance 10 · Generalized

Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Lilya's board in the Resonance builder.

Terms in this kit

3
Ceremonious
Ultimate Might +3% (up to 100 stacks, undispellable, disappears after casting an Ultimate).
Intense Fervor
When casting an ultimate, consume all stacks to gain an equal amount of Moxie, (stackable up to 2 times, undispellable).
Pointed Bullet
Inflicts Critical DEF -5% for 2 rounds on the target hit (stacks up to 2 times).

Upgrade costs

Open in the planner

Insight

  • Insight ISharpodonty ×18,000Page of Starlit Ascent ×6Shattered Bones ×6Rough Silver Ingot ×5
  • Insight IISharpodonty ×40,000Scroll of Starlit Ascent ×10Spell of Fortune ×6Clawed Pendulum ×3
  • Insight IIISharpodonty ×200,000Tome of Starlit Ascent ×16Bogeyman ×5Golden Fleece ×3

Levels

  • Insight 0, level 1 to 30Sharpodonty ×15,080Dust ×27,700
  • Insight I, level 1 to 40Sharpodonty ×53,250Dust ×100,500
  • Insight II, level 1 to 50Sharpodonty ×137,500Dust ×407,500
  • Insight III, level 1 to 60Sharpodonty ×403,000Dust ×816,400

Resonance

  • Level 2Moment of Dissonance ×5
  • Level 3Moment of Dissonance ×5Magnesia Crystal ×4
  • Level 4Moment of Dissonance ×5Shattered Bones ×4Solidus ×3
  • Level 5Brief Cacophony ×5Liquefied Terror ×3Rough Silver Ingot ×4
  • Level 6Sharpodonty ×30,000Brief Cacophony ×5Clawed Pendulum ×3
  • Level 7Brief Cacophony ×6Salted Mandrake ×4
  • Level 8Brief Cacophony ×6Bifurcated Skeleton ×4Rough Silver Ingot ×5
  • Level 9Brief Cacophony ×8Holy Silver ×6Spell of Fortune ×6
  • Level 10Interlaced Shudder ×1Sonorous Knell ×5Prophetic Bird ×6Biting Box ×8
  • Level 11Interlaced Shudder ×1Sharpodonty ×120,000Sonorous Knell ×5Platinum Ouija ×4
  • Level 12Interlaced Shudder ×1Sonorous Knell ×6Wyrmling Skeleton ×4Salted Mandrake ×5
  • Level 13Interlaced Shudder ×1Sonorous Knell ×6Silver Bullet ×5Biting Box ×6
  • Level 14Interlaced Shudder ×1Sonorous Knell ×8Mistilteinn ×2Silver Bullet ×4
  • Level 15Interlaced Shudder ×1Sonorous Knell ×8Golden Fleece ×3Murmur of Insanity ×4

Euphoria

  • What Roars Like a Victory Song?Key of Thought ×12Sprout of Fantasy ×40Seed of Inspiration ×200Mistilteinn ×3
  • The Kamchatka HuntKey of Thought ×12Sprout of Fantasy ×40Seed of Inspiration ×200Golden Fleece ×3

Costumes

4
  • Lilya in Original

    Original

    Quicker than the wind, she's the one laughing merrily.

  • Lilya in Barents Sea Witch

    Barents Sea Witch

    She might have made a bit of trouble, but it was definitely harmless.

  • Lilya in The Art of Destreza

    The Art of Destreza

    Swordsmanship—a composite model of points, lines, and surfaces.

  • Lilya in Justice Cannot Be Delayed

    Justice Cannot Be Delayed

    No harm, no foul. The game goes on!

Art and animations

More Star characters

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