Battle to Defend a Friend Hacchan

UR

Battle to Defend a Friend Hacchan

AGL

Introduction

Battle to Defend a Friend Hacchan is a UR AGL card in DRAGON BALL Z DOKKAN BATTLE. Battle to Defend a Friend Hacchan's class is Super.

Other AGL cards in DRAGON BALL Z DOKKAN BATTLE: 100 Years Later, a New Chapter Unfolds Goku Jr. & Vegeta Jr., 30 Minutes of Mayhem Veku, A Brain Seeking the Strongest Body Dr. Wheelo, Absolute Defiance Android #18, Absolute Realm of God Super Saiyan God Goku, Absolute Strength Frost (Assault Form) and 518 more.

Stats

  • HP1543rd12,475
  • ATK1879th11,088
  • DEF782nd10,133

At level 100 and with every Hidden Potential route open (100%). Each bar is measured against the highest value in the DRAGON BALL Z DOKKAN BATTLE roster, and the place is out of every card with that stat.

Kit

Level cap 100, Super Attack level cap 10.

  • HPLevel 100: 7,87555%: 9,87569%: 11,17579%: 11,47590%: 11,785100%: 12,475
  • ATKLevel 100: 6,08855%: 8,08869%: 9,78879%: 10,08890%: 10,788100%: 11,088
  • DEFLevel 100: 4,73355%: 6,73369%: 8,83379%: 9,13390%: 9,443100%: 10,133
  • Battle to Defend a Friend

    Leader Skill

    "DB Saga" Category Ki +2 and HP, ATK & DEF +100%

  • Hacchan Attack

    Super Attack, 12 Ki

    Raises ATK for 1 turn and causes supreme damage to enemy

    Multiplier
    250% at level 1, 430% at level 10
  • Saved by Goku

    Passive Skill

    Basic effect(s)

    • ATK & DEF 80%raised

    When there is an ally whose name includes "Goku (Youth)" attacking in the same turn

    • ATK & DEF 80%raised

    After receiving an attack

    • ATK & DEF 80%raised for 5 turn(s)

Link Skills

Categories

DB Saga, Androids, Movie Heroes, Artificial Life Forms, Bond of Friendship

Best leaders

Top 16

Each row is what that leader skill gives this card from the start of battle, at the leader's highest Extreme Z-Awakening. Boosts that need a condition in battle are left out.

Linking partners

Top 16

The cards that share the most Link Skills with this one, newest first among equals.

Ki multipliers

  • Normal attack and Super Attack damage0 Ki: 40%4 Ki: 100%12 Ki: 130%

Hidden Potential

55% is every route's open branch, reached with Potential Orbs alone. Each copy of the card used on the board opens one locked gate and the two branches behind it, so four copies take it to 100%.

  • 55%Copies used: 0HP: +2,000ATK: +2,000DEF: +2,000
  • 69%Copies used: 1HP: +3,300ATK: +3,700DEF: +4,100
  • 79%Copies used: 2HP: +3,600ATK: +4,000DEF: +4,400
  • 90%Copies used: 3HP: +3,910ATK: +4,700DEF: +4,710
  • 100%Copies used: 4HP: +4,600ATK: +5,000DEF: +5,400

Hidden Potential skills on the board

  • Type ATK Boost+10 levels
  • Type DEF Boost+10 levels
  • Super Attack Boost+10 levels
  • Recovery Boost+10 levels
  • Choose one of Combo Attack +3, Critical Hit +32 squares
  • Choose one of Critical Hit +3, Evasion +32 squares
  • Choose one of Combo Attack +3, Evasion +32 squares
  • Choose one of Type ATK Boost +5, Super Attack Boost +51 square
  • Choose one of Type DEF Boost +5, Recovery Boost +51 square
  • Choose one of Combo Attack +3, Critical Hit +3, Evasion +31 square
  • Combo Attack+5 levels

Awakening

Z-Awakening, SSR to URLevel cap 80 before, 100 afterGregory×50Grandpa Gohan×20Korin×10Kibito×3Elder Kai×1
Dokkan Awakens into All-Out Power of Friendship HacchanNoneGoku (Youth)×35

Other cards of this character

3

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