Neville

Neville

MRWindSupport

Introduction

Neville is an MR Wind character in Echocalypse: Scarlet Covenant. Neville's role is Support. Faction: Bifrost.

Other Wind characters in Echocalypse: Scarlet Covenant: Ashiri, Jade, Kala, Nana, Stheno, Tessica and 1 more.

Profile

A member of the Bifrost Logistics Department. Though appearing somewhat aloof, she is exceptionally reliable.

Neville's birthday is December 11, and Neville stands 166 cm tall.

Stories

3
Case File I

Among the members of the Logistics Department of Bifrost Industries, Neville is one of the most trustworthy. Warehouse inventory, supply allocation, casualty rosters, as long as they are handed to her, there will never be any mistakes. Outsiders often say that although Neville is reliable, she always seems cold and distant, but those who know her well understand another side of her: she will stare absentmindedly at the snowflakes outside the window, become completely absorbed when listening to other people's stories, and occasionally when teased too much, her face will suddenly flush red, and after holding it in for a long time she will finally stammer, '...I-I'm not!'

Case File II

Neville remembered that day, the light on the snowfield was very bright. She no longer remembered why they had gone out, she only remembered chattering endlessly to her parents along the way, asking what the distant mountain was called, asking whether the fish beneath the ice felt cold, asking whether the town market sold candied hawthorn sticks. She talked so much back then, so much that she couldn't stop, to the point that everyone was focused on her and failed to notice the changes in the snowy mountain.

Suddenly, in an instant, an avalanche struck. Neville only remembered being held tightly in the center by her parents, so tightly that she could barely breathe. After that, the world spun around her, and Neville lost consciousness. When she woke up again, she was in the camp of the rescue troop. She asked many people whether they had seen her parents, and the answers were either that they hadn't, or silence.

Later on, she overheard the rescuers whispering: 'What a pity... if they had noticed just one minute earlier, they actually could have escaped in time.' Those words pierced into her ears like nails. She crouched beneath the blanket, thinking over and over again: that one minute had been blocked by her words. If she hadn't kept talking endlessly to her parents, if they could have heard the sound of the snow one minute earlier, then mom and dad would probably be lifting the blanket right now and scolding her for being such a little chatterbox.

From that day on, she never dared to speak loudly again. As long as she stayed silent and made no mistakes, no one would ever again lose that one minute because of her.

Case File III

The Logistics Department took in Neville. Now, Neville can recite the entire warehouse inventory without a single mistake, and can deliver supplies to every outpost on time through blizzards. She hates the cold, because the chill from the day of the avalanche still lingers in her bones. She hates noise, because the girl who kept chattering endlessly to her parents is the one she least wants to remember.

But in truth, she is someone who cannot hold her words in. When daydreaming, she rehearses in her mind a hundred times the things she wants to say. When listening, she silently finishes every sentence the other person leaves unfinished. Occasionally, when the surroundings are quiet enough and the other person is patient enough, that shy and lively child quietly slips out a little. She hurriedly helps others, blushes while expressing thanks, and when no one is paying attention, softly hums songs from her childhood.

People all say she is reliable and cold. Only those who have known her for a very, very long time understand: Neville merely hides all the things she wants to say behind the two words 'calmness'. Perhaps one day, when she trusts the person before her enough, she will slowly speak those words out, one sentence at a time.

Stats

  • HP6th3,445,970
  • Attack20th155,246
  • Armor6th99,351
  • Resistance6th99,351

Level 200 at 7 stars, before advancement, awakening and gear. Each bar is measured against the highest value in the Echocalypse: Scarlet Covenant roster, and the place is out of every character with that stat.

Stats by star

The level curve at each star. Advancement, awakening, gear, Neoliths and the Vibration Arm add on top.

Level 200

  • 0★HP: 717,879Attack: 32,234Armor: 20,605Resistance: 20,605
  • 1★HP: 1,004,907Attack: 45,086Armor: 28,971Resistance: 28,971
  • 2★HP: 1,291,935Attack: 58,345Armor: 36,927Resistance: 36,927
  • 3★HP: 1,579,371Attack: 71,197Armor: 45,492Resistance: 45,492
  • 4★HP: 1,866,399Attack: 84,049Armor: 53,858Resistance: 53,858
  • 5★HP: 2,297,449Attack: 103,431Armor: 66,097Resistance: 66,097
  • 6★HP: 2,727,892Attack: 123,012Armor: 78,746Resistance: 78,746
  • 7★HP: 3,445,970Attack: 155,246Armor: 99,351Resistance: 99,351
Level 1
  • 0★HP: 17,598Attack: 792Armor: 506Resistance: 506
  • 1★HP: 24,633Attack: 1,107Armor: 713Resistance: 713
  • 2★HP: 31,668Attack: 1,431Armor: 908Resistance: 908
  • 3★HP: 38,713Attack: 1,746Armor: 1,115Resistance: 1,115
  • 4★HP: 45,748Attack: 2,061Armor: 1,322Resistance: 1,322
  • 5★HP: 56,311Attack: 2,538Armor: 1,621Resistance: 1,621
  • 6★HP: 66,864Attack: 3,015Armor: 1,932Resistance: 1,932
  • 7★HP: 84,462Attack: 3,807Armor: 2,438Resistance: 2,438

Case

RarityMR
ClassSupport
FactionBifrost
ElementWind
RoleWindfall Control
TacticsPriority Target
Aptitude15
Starting Rage1
Starting energy25
Fragments to 7★720

Skills

  • Sword Dance

    Normal attack
    Stars

    Neville senses the flow of the wind and swings her weapon, dealing Wind Magic DMG equal to 157% of her Attack to front row enemies, while restoring 25 Pneuma to herself. Reduces the Element Hit of the hit enemy(s) by 20% for 3 round(s), and grants 1 stack(s) of [Windward Departure] to 3 random ally(s) for 2 round(s).

    • [Windward Departure]: Increases the bearer's Attack, Element Hit, and Element Crit by 10%. Stacks up to 3 times.
  • Windward Course

    Active skill
    Stars

    Neville closes her eyes and listens to the airflow on the battlefield, marking each unstable wind direction, dealing Wind Magic DMG equal to 200% Attack to all enemies, while restoring 50 Pneuma to herself. Applies [Lost Beacon] to 1 random back row enemy(s) for 2 round(s). At the same time, she surrounds nearby allies with a gentle breeze, increasing Element Dodge of adjacent ally(s) by 25% for 2 round(s). Wind Element Cases gain an additional 25% Element Dodge. This Skill has a cooldown of 2 rounds. [Lost Beacon]: The bearer has a 50% chance to become an additional target when an enemy launches an Active Attack. If an enemy Active Attack directly targets the bearer, adjacent targets take indirect DMG equal to 50% of the DMG dealt.

  • Snowbound Return

    Energy skill
    Stars

    Neville silently listens to the echoes deep within the snowstorm, redirecting all scattered winds toward their return, dealing Wind Magic DMG equal to 326% Attack to all enemies, and inflicting [Headwind Stall] on them for 2 round(s). Then, she enters [Silent Prayer] for 1 round(s). While [Silent Prayer] is active, the Dodge effects of allied Wind Element Cases additionally apply to dispellable Debuffs. When [Silent Prayer] ends, Neville unleashes howling winds, once again dealing Wind Magic DMG equal to 326% Attack to all enemies, and restores the HP and Shields of the 3 allied Wind Element Cases with the lowest HP percentage to whichever is higher between their current values and the values recorded at the start of [Silent Prayer]. This Skill has a cooldown of 2 rounds. [Headwind Stall]: When the bearer deals DMG, if the bearer's real-time Dodge Rate is lower than the target's real-time Dodge Rate, reduces the DMG dealt based on the difference between their Dodge Rates, up to a maximum reduction of 50% DMG.

  • Weight of Life

    Passive
    Stars

    Neville once lost her home in an avalanche, and because of that, she fears failing to reach out in time more than anyone else. Neville no longer consumes Rage or Pneuma when casting Skills. While Neville is on the field, Wind Element Cases on the field can directly use Neville's fully charged Rage or Pneuma. The value of all Dodge Rate buffs gained by allied Cases is additionally increased by 25%.

Advancement passives

1

Unlocked and upgraded as the Case reaches each advancement tier.

  • Pneuma FieldT1

    Limit-broken Cases enter a dangerous Pneuma state when they overuse their power. While in this state, they automatically activate a Pneuma Field. When a Case not in the Pneuma state fights within an active Pneuma Field, their passive and status effects have a 2% chance to fail. The failure rate will increase with the star level of the Case in the Pneuma state, up to a maximum of 5%. This rate stacks when multiple Pneuma-state Cases are deployed.

Star talents

7
  • 1★Talent: PrecisionEffect: Hit Rate +40%
  • 2★Talent: ResistEffect: Block Rate +40%
  • 3★Talent: EnduranceEffect: Crit Res +45%
  • 4★Talent: SpeedyEffect: Dodge Rate +45%
  • 5★Talent: SolidityEffect: Block Strength +50%
  • 6★Talent: CriticalEffect: Crit Rate +50%
  • 7★Talent: PerseveranceEffect: DMG Reduction +55%

Advancement talents

20
  • T1Talent: Survival Instinct 1Effect: Initial Rage +1, HP +7,150
  • T2Talent: Attack Instinct 2Effect: ATK +680
  • T3Talent: Defensive Instinct 3Effect: Armor +430, RES +430
  • T4Talent: Survival Instinct 4Effect: HP +23,360
  • T5Talent: Attack Field 5Effect: Ally ATK +850
  • T6Talent: Defensive Instinct 6Effect: Armor +2,440, RES +2,440
  • T7Talent: Survival Field 7Effect: Ally HP +40,350
  • T8Talent: Attack Instinct 8Effect: ATK +8,580
  • T9Talent: Defensive Field 9Effect: Ally DEF +1560
  • T10Talent: Survival Instinct 10Effect: HP +192,540
  • T11Talent: Attack Field 11Effect: Ally ATK +3,950
  • T12Talent: Defensive Instinct 12Effect: Armor +6,740, RES +6,740
  • T13Talent: Survival Field 13Effect: Ally HP +117400
  • T14Talent: Attack Instinct 14Effect: ATK +18,990
  • T15Talent: Defensive Field 15Effect: Ally DEF +3380
  • T16Talent: Survival Instinct 16Effect: HP +483,720
  • T17Talent: Defensive Field 17Effect: Ally DEF +4,540
  • T18Talent: Attack Instinct 18Effect: ATK +28,870
  • T19Talent: Survival Field 19Effect: Ally HP +200,320
  • T20Talent: Defensive Instinct 20Effect: Armor +17,210, RES +17,210

Soul

7
  • Lv. 0Total bonus: NoneCost to next: Anchor Chip x3
  • Lv. 1Total bonus: HP +5,316, Attack +441, Defense +141, DMG Bonus +0.5%Cost to next: Anchor Chip x5
  • Lv. 2Total bonus: HP +11,164, Attack +926, Defense +296, DMG Bonus +1%Cost to next: Anchor Chip x7
  • Lv. 3Total bonus: HP +17,544, Attack +1,455, Defense +466, DMG Bonus +1.5%Cost to next: Anchor Chip x10
  • Lv. 4Total bonus: HP +24,456, Attack +2,028, Defense +650, DMG Bonus +2%Cost to next: Anchor Chip x13
  • Lv. 5Total bonus: HP +31,899, Attack +2,645, Defense +848, DMG Bonus +2.5%Cost to next: Anchor Chip x16
  • Lv. 6Total bonus: HP +39,874, Attack +3,307, Defense +1,060, DMG Bonus +3%Cost to next: Anchor Chip x21
  • Lv. 7Total bonus: HP +48,381, Attack +4,013, Defense +1,286, DMG Bonus +3.5%
  • Snowfield ChoiceSupport Lv. 1

    Neville's Element Dodge increases by 10%.

  • Snowfield ChoiceSupport Lv. 2

    Neville's Element Dodge increases by 15%.

  • Snowfield ChoiceSupport Lv. 3

    Neville's Element Dodge increases by 20%.

Spirit Support

  • Ludmera 0★Snowfield Choice: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Ludmera 1★Snowfield Choice: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Ludmera 2★Snowfield Choice: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Ludmera 3★Snowfield Choice: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Ludmera 4★Snowfield Choice: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Ludmera 5★Snowfield Choice: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Ludmera 6★Snowfield Choice: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Ludmera 7★Snowfield Choice: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
  • Rhaina 0★Snowfield Choice: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Rhaina 1★Snowfield Choice: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Rhaina 2★Snowfield Choice: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Rhaina 3★Snowfield Choice: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Rhaina 4★Snowfield Choice: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Rhaina 5★Snowfield Choice: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Rhaina 6★Snowfield Choice: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Rhaina 7★Snowfield Choice: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131
  • Kalinca 0★Snowfield Choice: Ally HP +2,937, Ally ATK +155, Ally Armor +77, Ally RES +77
  • Kalinca 1★Snowfield Choice: Ally HP +3,230, Ally ATK +170, Ally Armor +85, Ally RES +85
  • Kalinca 2★Snowfield Choice: Ally HP +3,524, Ally ATK +185, Ally Armor 93, Ally RES +93
  • Kalinca 3★Snowfield Choice: Ally HP +3,818, Ally ATK +201, Ally Armor +101, Ally RES +101
  • Kalinca 4★Snowfield Choice: Ally HP +4,111, Ally ATK +216, Ally Armor +108, Ally RES +108
  • Kalinca 5★Snowfield Choice: Ally HP +4,405, Ally ATK +232, Ally Armor +116, Ally RES +116
  • Kalinca 6★Snowfield Choice: Ally HP +4,699, Ally ATK +247, Ally Armor +124, Ally RES +124
  • Kalinca 7★Snowfield Choice: Ally HP +4,992, Ally ATK +263, Ally Armor +131, Ally RES +131

Exclusive Vibration Arm

Return Journey
12★ at most · HP +100,000, Attack +5,200, Armor +2,600, Resistance +2,600

This weapon is not built for destruction and ruin. Every time it resounds, it stakes out an unyielding safe coordinate for allies on the storm-swept battlefield.

Wind Stream: Each time Neville casts a skill, she additionally grants [Windward Departure] to 3 random ally(s) for 1 round(s).

Bonds

4
  • Pain & JoyWhen deployed with Scarlett, Neville's Attack is increased by 18%. (with Scarlett)
  • Hardship ComradeWhen deployed with Tessica, Neville's Armor is increased by 18%. (with Tessica)
  • Distant AidWhen deployed with Ashiri, Neville's Resistance is increased by 18%. (with Ashiri)
  • Desperate SaviorWhen deployed with Sana and Clara, Neville's HP is increased by 25%. (with Sana, Clara)

Synergies

1
  • Snowland Lifeline

    Upholding hope with solid support, guarding lives with courage, and conveying light with compassionate care.

    Members: Sana, Clara, Neville

Codex bonus

Every account gets these bonuses as Neville's codex entry levels up with the Case's stars.

  • Lv. 0Needs: 0★Bonus: HP +840, Attack +44, Armor +22, Resistance +22
  • Lv. 1Needs: 1★Bonus: HP +1,260, Attack +66, Armor +33, Resistance +33
  • Lv. 2Needs: 2★Bonus: HP +1,680, Attack +88, Armor +44, Resistance +44
  • Lv. 3Needs: 3★Bonus: HP +2,100, Attack +110, Armor +55, Resistance +55
  • Lv. 4Needs: 4★Bonus: HP +2,520, Attack +132, Armor +66, Resistance +66
  • Lv. 5Needs: 5★Bonus: HP +3,360, Attack +176, Armor +88, Resistance +88
  • Lv. 6Needs: 6★Bonus: HP +4,200, Attack +220, Armor +110, Resistance +110
  • Lv. 7Needs: 7★Bonus: HP +5,460, Attack +286, Armor +143, Resistance +143

Upgrade costs

Star-up

  • 0★ to 1★Neville Bio-Chip ×60
  • 1★ to 2★Neville Bio-Chip ×60
  • 2★ to 3★Neville Bio-Chip ×60
  • 3★ to 4★Neville Bio-Chip ×60
  • 4★ to 5★Neville Bio-Chip ×120
  • 5★ to 6★Neville Bio-Chip ×120
  • 6★ to 7★Neville Bio-Chip ×180

How to get Neville

Neville's signature weapon is Return Journey.

Costumes

1
  • Flickering Glow

    All Attributes +10%

Art

Neville key art

More Wind characters

All characters