

Rin
4-star/Earth/throwing ringsD tier
Introduction
Rin is a 4-star Earth character in Epic Seven. Rin's weapon type is throwing rings and class is Soul Weaver. Horoscope: Virgo.
On the Epic Seven tier list Rin is D tier, 313th of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
Best build for Rin
From 489 player buildsArtifacts
6 options- 113%
Celestine - 210%
Wondrous Potion Vial - 37%
Super Duper Water Gun Shooter
Show 3 more artifactsShow fewer
- 44%
Water's Origin - 54%
Flawless Garments - 64%
Proof of Love
Typical stats
- Speed
- 197
- Attack
- 1,433
- Health
- 17,282
- Defense
- 1,496
- Crit Chance
- 32%
- Crit Damage
- 170%
- Effectiveness
- 83%
- Effect Resistance
- 41%
Gear sets
6 options- 134%
Speed(4)
Health(2) - 28%
Speed(4) - 38%
Counter(4)
Health(2) - 46%
Immunity(2)
Show 2 more set optionsShow fewer
- 56%
Health(2) - 64%
Speed(4)
Hit(2)
Profile
A brave and sturdy young girl, Rin was adopted by the great merchant Basar following the loss of her father, though she refuses to believe he is truly dead. She is full of ambition, but also good-natured with a strong sense of justice.
Rin carries the title "A brave and stubborn young merchant girl". Rin is voiced by Tiffany Espensen in English, 安済知佳 in Japanese, and 이새아 in Korean. Rin's hobby is talking about dance with other dancers and improvising dance moves, and Rin's good at copying dance moves after seeing them just once and coming up with new techniques by combining dance and martial arts. Rin likes her father Gamod's dancing and dancing to rhythmic beats. Rin was released on 1 September 2018.
Rin's introduction: Hey! Call me Rin.
Stats
- Health268th of 3915,057
- Attack379th of 391594
- Defense58th of 391691
- Speed276th of 391104
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness40th of 39118%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,108Level 60, 6 stars: 5,057
- AttackLevel 50, 5 stars: 506Level 60, 6 stars: 594
- DefenseLevel 50, 5 stars: 556Level 60, 6 stars: 691
- SpeedLevel 50, 5 stars: 104Level 60, 6 stars: 104
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Ring Throw
Skill 1gains 1 Soul
Throws rings at the enemy to attack, with a 75% chance to dispel one buff, and increases Combat Readiness of the caster by 15%. Damage dealt increases proportional to the caster's max Health.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +10% damage dealt
- +6 +10% damage dealt

Dazzling Dance
Skill 2Cooldown 2 turns, gains 2 Souls
Dazzles the enemy with a dance, with a 75% chance to decrease Defense for 2 turns, before a 50% chance to use Ring Throw. Damage dealt increases proportional to the caster's max Health.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +10% decrease Defense chance
- +4 +15% decrease Defense chance
- +5 +10% damage dealt
- +6 +10% damage dealt
Before enhancement
Dazzles the enemy with a dance, with a 50% chance to decrease Defense for 2 turns, before a 50% chance to use Ring Throw. Damage dealt increases proportional to the caster's max Health.
Decrease Defense Decreases Defense by 70%.

Showtime
Skill 3Cooldown 4 turns (5 before enhancement), gains 2 Souls
With an elegant dance, recovers Health of all allies proportional to the target's max Health before granting one random buff for 3 turns.
Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.
- +1 +15% healing
- +2 -1 turn cooldown
- +3 +15% healing
After awakening stage 3
Cooldown 4 turns
With an elegant dance, recovers Health of all allies proportional to the target's max Health before granting two random buffs for 3 turns.
Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.
- Random Buff Increase Attack (Greater), Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Defense, Continuous Heal, Increase Evasion, Immunity
Exclusive Equipment
Rin's Sparkling Rings
A pair of rings Basar gave Rin on her first birthday after he adopted her. They never lose their sheen, and they're much lighter than her other rings.
Pick one option:
- Dazzling Dance: Increases chance to use Ring Throw by 20% when using Dazzling Dance.
- Showtime: Increases Showtime's amount recovered by 15%.
- Showtime: Dispels one debuff from all allies before the skill effect when using Showtime.
Imprint
- BImprint Release: Health: 6%Imprint Concentration: Health: 9%
- AImprint Release: Health: 8%Imprint Concentration: Health: 12%
- SImprint Release: Health: 10%Imprint Concentration: Health: 14%
- SSImprint Release: Health: 11%Imprint Concentration: Health: 16%
- SSSImprint Release: Health: 12%Imprint Concentration: Health: 18%
Imprint Release gives the bonus to the team; Imprint Concentration gives Rin the bonus instead.
Awakening
Upgrade planner- Stage 1Speed +2, Attack +20, Health +60
- Stage 2Effectiveness +6%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Showtime
- Stage 4Defense +6%, Attack +30, Health +80
- Stage 5Speed +4, Attack +30, Health +80
- Stage 6Effectiveness +12%, Attack +30, Health +80
Relationships
3
BasarTrustBasar adopted and took care of Rin after her real father died. She will forever be thankful to him, but has trouble conveying those feelings.

Rin's motto: Living an honest life is like performing a simple dance.
Rin dislikes lies, deception and Chaos Gates.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×8 - Stage 2
Life Rune ×12
Greater Life Rune ×2 - Stage 3
Life Rune ×17
Greater Life Rune ×8 - Stage 4
Greater Life Rune ×8
Epic Life Rune ×1 - Stage 5
Epic Life Rune ×5
Rare Benevolent Catalyst ×12 - Stage 6
Epic Life Rune ×8
Epic Benevolent Catalyst ×8
Ring Throw enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +4
Gold ×18,000
MolaGora ×2
Rare Benevolent Catalyst ×2 - +5
Gold ×28,000
MolaGora ×2
Rare Benevolent Catalyst ×4 - +6
Gold ×80,000
MolaGora ×4
Epic Benevolent Catalyst ×2
Dazzling Dance enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +4
Gold ×18,000
MolaGora ×2
Rare Benevolent Catalyst ×2 - +5
Gold ×28,000
MolaGora ×2
Rare Benevolent Catalyst ×4 - +6
Gold ×80,000
MolaGora ×4
Epic Benevolent Catalyst ×2
Showtime enhancement
- +1
Gold ×9,000
MolaGora ×1
Rare Benevolent Catalyst ×1 - +2
Gold ×19,000
MolaGora ×1
Rare Benevolent Catalyst ×3 - +3
Gold ×42,000
MolaGora ×3
Epic Benevolent Catalyst ×1
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