Rin

Rin

4-starEarththrowing ringsD tier

Introduction

Rin is a 4-star Earth character in Epic Seven. Rin's weapon type is throwing rings and class is Soul Weaver. Horoscope: Virgo.

On the Epic Seven tier list Rin is D tier, 313th of the 386 characters ranked.

Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.

Best build for Rin

From 489 player builds

Artifacts

6 options
  1. 1
    Celestine
    13%
  2. 2
    Wondrous Potion Vial
    10%
  3. 3
    Super Duper Water Gun Shooter
    7%
Show 3 more artifacts
  1. 4
    Water's Origin
    4%
  2. 5
    Flawless Garments
    4%
  3. 6
    Proof of Love
    4%

Typical stats

Speed
197
Attack
1,433
Health
17,282
Defense
1,496
Crit Chance
32%
Crit Damage
170%
Effectiveness
83%
Effect Resistance
41%

Gear sets

6 options
  1. 1
    Speed(4)Health(2)
    34%
  2. 2
    Speed(4)
    8%
  3. 3
    Counter(4)Health(2)
    8%
  4. 4
    Immunity(2)
    6%
Show 2 more set options
  1. 5
    Health(2)
    6%
  2. 6
    Speed(4)Hit(2)
    4%

Profile

A brave and sturdy young girl, Rin was adopted by the great merchant Basar following the loss of her father, though she refuses to believe he is truly dead. She is full of ambition, but also good-natured with a strong sense of justice.

Rin carries the title "A brave and stubborn young merchant girl". Rin is voiced by Tiffany Espensen in English, 安済知佳 in Japanese, and 이새아 in Korean. Rin's hobby is talking about dance with other dancers and improvising dance moves, and Rin's good at copying dance moves after seeing them just once and coming up with new techniques by combining dance and martial arts. Rin likes her father Gamod's dancing and dancing to rhythmic beats. Rin was released on 1 September 2018.

Rin's introduction: Hey! Call me Rin.

Stats

  • Health268th5,057
  • Attack379th594
  • Defense58th691
  • Speed276th104
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness40th18%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 4,108Level 60, 6 stars: 5,057
  • AttackLevel 50, 5 stars: 506Level 60, 6 stars: 594
  • DefenseLevel 50, 5 stars: 556Level 60, 6 stars: 691
  • SpeedLevel 50, 5 stars: 104Level 60, 6 stars: 104
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Ring Throw

    Skill 1

    gains 1 Soul

    Throws rings at the enemy to attack, with a 75% chance to dispel one buff, and increases Combat Readiness of the caster by 15%. Damage dealt increases proportional to the caster's max Health.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +5% damage dealt
    5. +5 +10% damage dealt
    6. +6 +10% damage dealt
  • Dazzling Dance

    Skill 2

    Cooldown 2 turns, gains 2 Souls

    Dazzles the enemy with a dance, with a 75% chance to decrease Defense for 2 turns, before a 50% chance to use Ring Throw. Damage dealt increases proportional to the caster's max Health.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +10% decrease Defense chance
    4. +4 +15% decrease Defense chance
    5. +5 +10% damage dealt
    6. +6 +10% damage dealt
    Before enhancement

    Dazzles the enemy with a dance, with a 50% chance to decrease Defense for 2 turns, before a 50% chance to use Ring Throw. Damage dealt increases proportional to the caster's max Health.

    • Decrease Defense Decreases Defense by 70%.
  • Showtime

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 2 Souls

    With an elegant dance, recovers Health of all allies proportional to the target's max Health before granting one random buff for 3 turns.

    Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.

    1. +1 +15% healing
    2. +2 -1 turn cooldown
    3. +3 +15% healing

    After awakening stage 3

    Cooldown 4 turns

    With an elegant dance, recovers Health of all allies proportional to the target's max Health before granting two random buffs for 3 turns.

    Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.

    • Random Buff Increase Attack (Greater), Increase Critical Hit Chance, Increase Critical Hit Damage, Increase Defense, Continuous Heal, Increase Evasion, Immunity

Exclusive Equipment

Rin's Sparkling Rings

A pair of rings Basar gave Rin on her first birthday after he adopted her. They never lose their sheen, and they're much lighter than her other rings.

Pick one option:

  • Dazzling Dance: Increases chance to use Ring Throw by 20% when using Dazzling Dance.
  • Showtime: Increases Showtime's amount recovered by 15%.
  • Showtime: Dispels one debuff from all allies before the skill effect when using Showtime.

Imprint

  • BImprint Release: Health: 6%Imprint Concentration: Health: 9%
  • AImprint Release: Health: 8%Imprint Concentration: Health: 12%
  • SImprint Release: Health: 10%Imprint Concentration: Health: 14%
  • SSImprint Release: Health: 11%Imprint Concentration: Health: 16%
  • SSSImprint Release: Health: 12%Imprint Concentration: Health: 18%

Imprint Release gives the bonus to the team; Imprint Concentration gives Rin the bonus instead.

  1. Stage 1Speed +2, Attack +20, Health +60
  2. Stage 2Effectiveness +6%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Showtime
  4. Stage 4Defense +6%, Attack +30, Health +80
  5. Stage 5Speed +4, Attack +30, Health +80
  6. Stage 6Effectiveness +12%, Attack +30, Health +80

Relationships

3
  • AraminthaLonging

    Rin hopes to one day be strong enough to fight the Unknown like Aramintha.

  • BasarTrust

    Basar adopted and took care of Rin after her real father died. She will forever be thankful to him, but has trouble conveying those feelings.

  • SilkTrust

    So close she's like a sister to her, Rin feels able to tell Silk absolutely anything.

Rin's motto: Living an honest life is like performing a simple dance.

Rin dislikes lies, deception and Chaos Gates.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Life Rune ×8
  • Stage 2Life Rune ×12Greater Life Rune ×2
  • Stage 3Life Rune ×17Greater Life Rune ×8
  • Stage 4Greater Life Rune ×8Epic Life Rune ×1
  • Stage 5Epic Life Rune ×5Rare Benevolent Catalyst ×12
  • Stage 6Epic Life Rune ×8Epic Benevolent Catalyst ×8

Ring Throw enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +4Gold ×18,000MolaGora ×2Rare Benevolent Catalyst ×2
  • +5Gold ×28,000MolaGora ×2Rare Benevolent Catalyst ×4
  • +6Gold ×80,000MolaGora ×4Epic Benevolent Catalyst ×2

Dazzling Dance enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +4Gold ×18,000MolaGora ×2Rare Benevolent Catalyst ×2
  • +5Gold ×28,000MolaGora ×2Rare Benevolent Catalyst ×4
  • +6Gold ×80,000MolaGora ×4Epic Benevolent Catalyst ×2

Showtime enhancement

  • +1Gold ×9,000MolaGora ×1Rare Benevolent Catalyst ×1
  • +2Gold ×19,000MolaGora ×1Rare Benevolent Catalyst ×3
  • +3Gold ×42,000MolaGora ×3Epic Benevolent Catalyst ×1

Art

Rin key art

More Earth characters

All characters