

Introduction
Arunka is a 5-star Earth character in Epic Seven. Arunka's class is Warrior. Horoscope: Scorpio.
On the Epic Seven tier list Arunka is D tier, 116th of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
Best build for Arunka
From 1,691 player buildsArtifacts
6 options- 122%
A Little Queen's Huge Crown - 220%
Sword of Autumn Eclipse - 311%
Our Beautiful Seasons - 410%
Sigurd Scythe - 57%
Uberius's Tooth - 64%
Special Strawberry Cake
Gear sets
4 options- 147%
Speed(4)
Penetration(2) - 212%
Speed(4) - 38%
Attack(4) - 48%
Attack(4)
Penetration(2)
Typical stats
- Speed
- 203
- Attack
- 6,305
- Health
- 14,411
- Defense
- 1,154
- Crit Chance
- 46%
- Crit Damage
- 185%
- Effectiveness
- 13%
- Effect Resistance
- 8%
Arunka in Real-Time Arena
On the Real-Time Arena usage list Arunka is D tier, 227th of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), too few games for a win rate.
- Pick rate0%
- Pre-ban rate0%
Profile
The queen who takes care of the Suin of Tranquil Prairie. Arunka is the victor of the Autumn Sword that has been handed down for many generations. Unlike most Suin, she is unprejudiced and open-minded to Humans and other races, causing some backlash from a few Suin factions.
Arunka carries the title "The Queen of the Suin who looks after Tranquil Prairie". Arunka is voiced by Erika Ishii in English, 岡村明美 in Japanese, and 이다슬 in Korean. Arunka's hobby is admiring the wild flowers, appreciating the night sky of the Prairie and mental training, and Arunka's good at believing anything is possible (fierce and unyielding positivity). Arunka likes childlike innocence, the peaceful scenery of the Prairie and racing against Peira. Arunka was released on 3 November 2022.
Arunka's introduction: Even if the whole world is against us, no one shall lay their hands on the Prairie as long as I stand.
Stats
- Health39th of 3916,488
- Attack56th of 3911,208
- Defense191st of 391616
- Speed305th of 391102
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness0%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 5,245Level 60, 6 stars: 6,488
- AttackLevel 50, 5 stars: 998Level 60, 6 stars: 1,208
- DefenseLevel 50, 5 stars: 497Level 60, 6 stars: 616
- SpeedLevel 50, 5 stars: 102Level 60, 6 stars: 102
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Dagger Throw
Skill 1gains 1 Soul
Attacks the enemy by throwing daggers and has a 50% chance each to inflict two bleeding effects for 2 turns. A successful attack will have a 50% chance to activate Expose as an extra attack. Expose can only be activated once per turn, during the caster's turn. Expose: Attacks the target, and recovers Health proportional to Attack.
Soul Burn (10 Souls): Has a 100% chance to activate Expose.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +5% damage dealt
- +5 +10% damage dealt
Bleed At the start of the turn, suffers damage proportional to the caster's Attack.

Wild Instinct
Skill 2Increases Attack by 30%. When attacking, cannot trigger a critical hit or a heavy blow. At the end of an enemy's turn, when the target is granted a barrier, increases Combat Readiness of the caster by 10%.
Before enhancement
Increases Attack by 30%. When attacking, cannot trigger a critical hit or a heavy blow. At the end of an enemy's turn, when the target is granted a barrier, increases Combat Readiness of the caster by 5%.
Barrier When suffering damage, absorbs a certain amount of damage instead of Health.

A Thrashing In The Prairie
Skill 3Cooldown 4 turns (5 before enhancement), gains 3 Souls
Attacks the enemy by quickly running up to them. When the enemy is defeated, resets cooldown of this skill. Penetrates the target's Defense by 70%, and when the target is granted a barrier, increases damage dealt.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +10% damage dealt
After awakening stage 3
Cooldown 4 turns
Attacks the enemy by quickly running up to them. When the enemy is defeated, inflicts extinction, and resets cooldown of this skill. Penetrates the target's Defense by 70%, and when the target is granted a barrier, increases damage dealt.
- Penetrate Ignores the target's Defense when inflicting damage.
Barrier When suffering damage, absorbs a certain amount of damage instead of Health.- Extinction Targets killed by this skill cannot revive.
Exclusive Equipment
Eternal Red Heart
A charm made of leaves from the Autumn Leaves Tree, the Sacred Tree of Tranquil Prairie. It was awarded to the victor of the Tournament of the Autumn Sword Protector, along with the Autumn Sword.
Pick one option:
- Dagger Throw: Increases Dagger Throw's chance to inflict bleeding by 20%.
- A Thrashing In The Prairie: Increases damage dealt by A Thrashing In The Prairie by 10%.
- A Thrashing In The Prairie: Increases Combat Readiness of the caster by 30% when using A Thrashing In The Prairie.
Imprint
- BImprint Release: Health: 4%Imprint Concentration: Attack: 7%
- AImprint Release: Health: 6%Imprint Concentration: Attack: 11%
- SImprint Release: Health: 8%Imprint Concentration: Attack: 15%
- SSImprint Release: Health: 10%Imprint Concentration: Attack: 18%
- SSSImprint Release: Health: 12%Imprint Concentration: Attack: 21%
Imprint Release gives the bonus to the team; Imprint Concentration gives Arunka the bonus instead.
Awakening
Upgrade planner- Stage 1Health +3%, Attack +20, Health +60
- Stage 2Attack +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances A Thrashing In The Prairie
- Stage 4Defense +6%, Attack +30, Health +80
- Stage 5Health +6%, Attack +30, Health +80
- Stage 6Attack +6%, Attack +30, Health +80
Relationships
5
PeiraRivalsPeira is Arunka's sister but also someone who threatens the Prairie. Arunka is determined to stop her and sever the long cycle of hatred.
OrteTrustAn adorable warrior who is loyal to a fault. Arunka is worried since Orte's passion often exceeds her ability.
JanutaGrudgeJanuta is an unforgivable being who disrupted the union of the Suin and brought chaos to the Prairie.
AdinTrustA kid who can handle one of the Four Seasons Swords, just like herself. Arunka hopes that Adin can use the power righteously.
HwayoungTrustArunka and Hwayoung share a friendship that transcends local prejudices. They know they can trust one another come whatever may.
Arunka's motto: Take the path you wish to walk, for the words of others are unnecessary to your journey.
Arunka dislikes the grudges she holds against Peira, meaningless fights and someone's sacrifice.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×10 - Stage 2
Life Rune ×15
Greater Life Rune ×2 - Stage 3
Life Rune ×20
Greater Life Rune ×10 - Stage 4
Greater Life Rune ×10
Epic Life Rune ×2 - Stage 5
Epic Life Rune ×6
Rare Fighting Spirit Catalyst ×15 - Stage 6
Epic Life Rune ×10
Epic Fighting Spirit Catalyst ×10
Dagger Throw enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
Wild Instinct enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
A Thrashing In The Prairie enhancement
- +1
Gold ×4,000
MolaGora ×1 - +2
Gold ×4,000
MolaGora ×1 - +3
Gold ×29,000
MolaGora ×1
Rare Fighting Spirit Catalyst ×5 - +4
Gold ×47,000
MolaGora ×3
Rare Fighting Spirit Catalyst ×7 - +5
Gold ×80,000
MolaGora ×5
Epic Fighting Spirit Catalyst ×2
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