Armin

Armin

★★★★

/Earth/Knight

Capricorn

Dtier

Introduction

Armin is a 4-star Earth character in Epic Seven. Armin's class is Knight. Horoscope: Capricorn.

On the Epic Seven tier list Armin is D tier, 114th of the 386 characters ranked.

Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.

What Armin does

A Defense-scaling 4-star whose Shield Wall gives the whole team a 3-turn barrier and heals them. The rest of the kit chips at enemies: the basic attack can stun (25%, more against debuffed targets), and Flash of Light can lower Hit Chance across the enemy team, adding poison and a Defense buff for Armin after Awakening.

Best build for Armin

From 1,031 player builds

Artifacts

4 options
  1. 1
    Elbris Ritual Sword
    53%
  2. 2
    Aurius
    23%
  3. 3
    Noble Oath
    4%
  4. 4
    Adamant Shield
    4%

Typical stats

Speed
130
Attack
1,510
Health
18,781
Defense
2,551
Crit Chance
80%
Crit Damage
197%
Effectiveness
21%
Effect Resistance
61%

Gear sets

6 options
  1. 1
    Counter(4)Defense(2)
    28%
  2. 2
    Counter(4)Immunity(2)
    14%
  3. 3
    Protection(4)Immunity(2)
    7%
  4. 4
    Destruction(4)Immunity(2)
    6%
Show 2 more set options
  1. 5
    Counter(4)Critical(2)
    5%
  2. 6
    Protection(4)Health(2)
    4%

Armin in Real-Time Arena

On the Real-Time Arena usage list Armin is D tier, 215th of 242: picked in under 0.1% of drafts at Champion and above this season (Fall 2026), winning 36% of the games Armin plays.

  • Pick rate0.01%
  • Win rate35.6%
  • Pre-ban rate0%
  • Banned after pick5.09%

Pick rate by league

  • Champion0.02%
  • Warlord0.01%
  • Emperor0.01%

Sets in RTA

Used, win rate
  1. Protection4Immunity2
    18%, 51%
  2. Protection4Health2
    11%, 32%
  3. Counter4Critical2
    10%, 32%
  4. Counter4Defense2
    8.2%, 30%
  5. Counter4Immunity2
    7.5%, 51%

Artifacts in RTA

Used, win rate
  1. Elbris Ritual Sword48%
  2. Crown of Glory24%
  3. Aurius12%
  4. Glorious Throne4.5%
  5. Adamant Shield1.7%

When it's drafted

Share, win rate
  1. First player, pick 113%
  2. Second player, picks 1-224%
  3. First player, picks 2-38.6%
  4. Second player, picks 3-413%
  5. First player, picks 4-523%
  6. Second player, pick 518%

Most players enhance Takedown to +7 (80% of builds), Protect to +6 (86% of builds) and Shield Wall to +2 (97% of builds).

Profile

A particularly ticklish feline Suin, Armin is the valiant and cheerful Commander of the Longtail Company. However, she is easily tempted, and quickly convinced to go along with the whims of her fellow mercenaries. She loves to collect earrings but since her ears are so sensitive she's unable to actually wear them.

Armin carries the title "Unmatched in her bravery, commander of the Longtail Company". Armin is voiced by Olivia Hack in English, 明坂聡美 in Japanese, and 박신희 in Korean. Armin's hobby is shopping for accessories, and Armin's good at impulse buying things at high prices. Armin likes collecting earrings, money and mercenary clients. Armin was released on 30 August 2018.

Armin's introduction: Oh, did you need something? Just let me know!

Stats

  • Health81st6,189
  • Attack339th721
  • Defense6th785
  • Speed384th91
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness0%
  • Effect Resistance24th18%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 5,008Level 60, 6 stars: 6,189
  • AttackLevel 50, 5 stars: 608Level 60, 6 stars: 721
  • DefenseLevel 50, 5 stars: 633Level 60, 6 stars: 785
  • SpeedLevel 50, 5 stars: 91Level 60, 6 stars: 91
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Effect ResistanceLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.

  • Takedown

    Skill 1

    gains 1 Soul

    Attacks the enemy with a shield, with a 35% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense. When it is not the caster's turn, this attack changes into an attack that targets all enemies.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% effect chance
    4. +4 +5% effect chance
    5. +5 +10% damage dealt
    6. +6 +10% damage dealt
    7. +7 +10% damage dealt
    Before enhancement

    Attacks the enemy with a shield, with a 25% chance to stun for 1 turn. Damage dealt increases proportional to the caster's Defense. When it is not the caster's turn, this attack changes into an attack that targets all enemies.

    • Stun Cannot act for a certain number of turns.
  • Protect

    Skill 2

    When attacked, has a 15.0% chance to counterattack. When an ally is attacked by a Single Attack, grants 30% damage reduction.

    Before enhancement

    When attacked, has a 10.0% chance to counterattack. When an ally is attacked by a Single Attack, grants 30% damage reduction.

    After awakening stage 3

    When attacked, has a 25.0% chance to counterattack. When an ally is attacked by a Single Attack, grants 30% damage reduction.

    • Damage Reduction When attacked, decreases damage suffered. When more than one damage reduction effect of the same kind is granted, only the strongest effect is applied.
  • Shield Wall

    Skill 3

    Cooldown 3 turns (4 before enhancement), gains 1 Soul

    With the Shield of Light, dispels one debuff from all allies, and grants increased Defense to the caster for 2 turns, and grants a barrier (proportional to the caster's Defense) to all allies for 2 turns.

    Soul Burn (10 Souls): Extends duration of buffs granted by this skill by 1 turn.

    1. +1 +2 Soul acquired
    2. +2 -1 turn cooldown
    • Increase Defense Increases Defense by 60%.
    • Barrier When suffering damage, absorbs a certain amount of damage instead of Health.

Exclusive Equipment

Golden Cat's Treasure

An ear-protecting ornament that was passed down in Armin's family and brings wealth and honor.

Pick one option:

  • Protect: Increases Protect's chance to counterattack by 5%.
  • Shield Wall: Increases Shield Wall's barrier strength by 50%.
  • Shield Wall: Dispels one additional debuff from all allies when using Shield Wall.

Imprint

  • BImprint Release: Health: 5%Imprint Concentration: Defense: 9%
  • AImprint Release: Health: 6%Imprint Concentration: Defense: 12%
  • SImprint Release: Health: 7%Imprint Concentration: Defense: 14%
  • SSImprint Release: Health: 8%Imprint Concentration: Defense: 16%
  • SSSImprint Release: Health: 9%Imprint Concentration: Defense: 18%

Imprint Release gives the bonus to the team; Imprint Concentration gives Armin the bonus instead.

  1. Stage 1Defense +3%, Attack +20, Health +60
  2. Stage 2Effect Resistance +6%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Protect
  4. Stage 4Defense +6%, Attack +30, Health +80
  5. Stage 5Defense +6%, Attack +30, Health +80
  6. Stage 6Effect Resistance +12%, Attack +30, Health +80

Relationships

5
  • KluriTrust

    A mercenary of the Longtail Company. Armin feels sorry to see Kluri work so hard for such a poor mercenary company.

  • OtillieTrust

    A Homunculus placed under Armin's care by Cidd. She can be frustrating, but has also been of great help to the Longtail Company.

  • CiddRivals

    Belonging to different mercenary companies, they frequently bump into each other in the course of their work, leading to a growing rivalry.

  • CartujaTrust

    As they continued to work together on various requests in and around Savara, they developed a deep trust toward one another.

  • BasarTrust

    A frequent customer of the Longtail Company.

Armin's motto: Another day's work to buy some fancy earrings!

Armin dislikes tickling, a rip off and poverty.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Life Rune ×8
  • Stage 2Life Rune ×12Greater Life Rune ×2
  • Stage 3Life Rune ×17Greater Life Rune ×8
  • Stage 4Greater Life Rune ×8Epic Life Rune ×1
  • Stage 5Epic Life Rune ×5Rare Oath Catalyst ×12
  • Stage 6Epic Life Rune ×8Epic Oath Catalyst ×8

Takedown enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×4,000MolaGora ×1
  • +4Gold ×9,000MolaGora ×1Rare Oath Catalyst ×1
  • +5Gold ×18,000MolaGora ×2Rare Oath Catalyst ×2
  • +6Gold ×37,000MolaGora ×3Rare Oath Catalyst ×5
  • +7Gold ×80,000MolaGora ×4Epic Oath Catalyst ×2

Protect enhancement

  • +1Gold ×4,000MolaGora ×1
  • +2Gold ×4,000MolaGora ×1
  • +3Gold ×9,000MolaGora ×1Rare Oath Catalyst ×1
  • +4Gold ×18,000MolaGora ×2Rare Oath Catalyst ×2
  • +5Gold ×28,000MolaGora ×2Rare Oath Catalyst ×4
  • +6Gold ×80,000MolaGora ×4Epic Oath Catalyst ×2

Shield Wall enhancement

  • +1Gold ×19,000MolaGora ×1Rare Oath Catalyst ×3
  • +2Gold ×38,000MolaGora ×2Epic Oath Catalyst ×1

Art

Armin key art

More Earth characters

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