
Armin
★★★★
/Earth
Introduction
Armin is a 4-star Earth character in Epic Seven.
On our Epic Seven tier list Armin is B tier, 122nd of the 311 characters ranked, from where 11 current tier lists put Armin.
By game mode, Armin is C in PvE and A in PvP.
Other Earth characters in Epic Seven: Adin, Adlay, Ains, Alencia, Arunka, Baiken and 51 more.
Is Armin good?
A Defense-scaling Knight who protects the team. Shield Wall puts a three-turn Barrier on every ally and heals them, and while it's on cooldown your team takes 10% less damage. Flash of Light spreads Decrease Hit Chance over all enemies, and Takedown can stun, with better odds on a debuffed target. He's B tier for us.
Strengths
- Three-turn team Barrier plus healing
- Passive 10% damage reduction while S3 recharges
- AoE Decrease Hit Chance
Weaknesses
- Long cooldowns on S2 and S3
- Debuffs fail against Immunity
Best build for Armin
From 1,031 player buildsArtifacts
4 options- 153%
Elbris Ritual Sword - 223%
Aurius - 34%
Noble Oath - 44%
Adamant Shield
Typical stats
- Speed
- 130
- Attack
- 1,510
- Health
- 18,781
- Defense
- 2,551
- Crit Chance
- 80%
- Crit Damage
- 197%
- Effectiveness
- 21%
- Effect Resistance
- 61%
Gear sets
6 options- 128%
Counter(4)
Defense(2) - 214%
Counter(4)
Immunity(2) - 37%
Protection(4)
Immunity(2) - 46%
Destruction(4)
Immunity(2)
Show 2 more set optionsShow fewer
- 55%
Counter(4)
Critical(2) - 64%
Protection(4)
Health(2)
Profile
Armin carries the title "Unmatched in her bravery, commander of the Longtail Company.".
Background
A particularly ticklish feline Suin, Armin is the valiant and cheerful Commander of the Longtail Company.
However, she is easily tempted, and quickly convinced to go along with the whims of her fellow mercenaries.
She loves to collect earrings, but since her ears are so sensitive she's unable to actually wear them.
Skills
3Takedown
Armin attacks with a large shield, with a 25% chance of stunning for 1 turn. When the enemy is debuffed, the chance will increase. Damage dealt increases proportional to Armin's Defense.
Flash of Light
Before Awakening: Armin releases a bright light to attack all enemies, with a 35% chance to decrease Hit Chance for 2 turns. After Awakening: Armin releases a bright light to attack all enemies, with a 35% chance to decrease Hit Chance for 2 turns, and inflict poison for 3 turns. Increases Defense of Armin for 1 turn.
Shield Wall
Armin covers all allies with the Shield of Light and grants a barrier for 3 turns, recovering Health. Barrier strength is proportional to Armin's Defense, and amount recovered is proportional to the target's max Health. Soul Burn: Skill cooldown is decreased by 2 turns. (Consumes 10 .)
Art




