Kluri

Kluri

★★★

/Earth

Longtail Company

Dtier

Introduction

Kluri is a 3-star Earth character in Epic Seven. Faction: Longtail Company.

On our Epic Seven tier list Kluri is D tier, 291st of the 311 characters ranked, from where 7 current tier lists put Kluri.

By game mode, Kluri is D in PvE and D in PvP.

Other Earth characters in Epic Seven: Adin, Adlay, Ains, Alencia, Armin, Arunka and 51 more.

Is Kluri good?

A basic Earth knight tank: Magic Resist heals her a little every turn, Light Step pushes her forward on each basic hit, and Fortitude has a high chance to Provoke for two turns. She has no buffs to protect the team the way a tank should. We have her at D; Aurius helps fill the team Defense gap.

Strengths

  • Heals herself every turn
  • High-chance two-turn Provoke
  • Combat Readiness push on her basic attack

Weaknesses

  • No support buffs for allies
  • Provoke fails against Immunity

Best build for Kluri

From 43 player builds

Artifacts

6 options
  1. 1
    Steadfast Gatekeeper
    7%
  2. 2
    Aurius
    7%
  3. 3
    Bastion of Perlutia
    7%
  4. 4
    Justice for All
    5%
  5. 5
    Card of Small Miracles
    5%
  6. 6
    Ancient Dragon's Legacy
    5%

Gear sets

6 options
  1. 1
    Speed(4)Hit(2)
    16%
  2. 2
    Speed(4)
    14%
  3. 3
    Hit(2)
    7%
  4. 4
    Speed(4)Defense(2)
    5%
Show 2 more set options
  1. 5
    Critical(2)
    5%
  2. 6
    Health(2)
    5%

Typical stats

Speed
193
Attack
1,577
Health
17,604
Defense
1,360
Crit Chance
39%
Crit Damage
179%
Effectiveness
62%
Effect Resistance
40%

Profile

Kluri carries the title "A mercenary doing the bare minimum to earn her paycheck.". Kluri is a female Elf.

Background

A member of Armin's Longtail Company, Kluri's only goal is to earn money to live a decent life.

She hates anything that's tedious. Having Left Dun Blyraia at a young age, she is unaware she is an Elf.

Skills

3
  • Light Step

    Kluri strikes in the direction of the enemy, increasing her Combat Readiness by 15%. Damage dealt increases proportional to Kluri's Defense.

  • Magic Resist

    Kluri recovers 5% Health at the beginning of a turn.

  • Fortitude

    Before Awakening: Kluri has a 75% chance to provoke for 2 turns. Soul Burn: Ignores effect resistance. (Consumes 20 .) After Awakening: Kluri has a 75% chance to provoke and decrease Defense for 2 turns. Soul Burn: Ignores effect resistance. (Consumes 20 .)

Art

Kluri key art

More Earth characters

All characters