
Kluri
★★★
/Earth
Longtail Company
Introduction
Kluri is a 3-star Earth character in Epic Seven. Faction: Longtail Company.
On our Epic Seven tier list Kluri is D tier, 291st of the 311 characters ranked, from where 7 current tier lists put Kluri.
By game mode, Kluri is D in PvE and D in PvP.
Other Earth characters in Epic Seven: Adin, Adlay, Ains, Alencia, Armin, Arunka and 51 more.
Is Kluri good?
A basic Earth knight tank: Magic Resist heals her a little every turn, Light Step pushes her forward on each basic hit, and Fortitude has a high chance to Provoke for two turns. She has no buffs to protect the team the way a tank should. We have her at D; Aurius helps fill the team Defense gap.
Strengths
- Heals herself every turn
- High-chance two-turn Provoke
- Combat Readiness push on her basic attack
Weaknesses
- No support buffs for allies
- Provoke fails against Immunity
Best build for Kluri
From 43 player buildsArtifacts
6 options- 17%
Steadfast Gatekeeper - 27%
Aurius - 37%
Bastion of Perlutia - 45%
Justice for All - 55%
Card of Small Miracles - 65%
Ancient Dragon's Legacy
Gear sets
6 options- 116%
Speed(4)
Hit(2) - 214%
Speed(4) - 37%
Hit(2) - 45%
Speed(4)
Defense(2)
Show 2 more set optionsShow fewer
- 55%
Critical(2) - 65%
Health(2)
Typical stats
- Speed
- 193
- Attack
- 1,577
- Health
- 17,604
- Defense
- 1,360
- Crit Chance
- 39%
- Crit Damage
- 179%
- Effectiveness
- 62%
- Effect Resistance
- 40%
Profile
Kluri carries the title "A mercenary doing the bare minimum to earn her paycheck.". Kluri is a female Elf.
Background
A member of Armin's Longtail Company, Kluri's only goal is to earn money to live a decent life.
She hates anything that's tedious. Having Left Dun Blyraia at a young age, she is unaware she is an Elf.
Skills
3Light Step
Kluri strikes in the direction of the enemy, increasing her Combat Readiness by 15%. Damage dealt increases proportional to Kluri's Defense.
Magic Resist
Kluri recovers 5% Health at the beginning of a turn.
Fortitude
Before Awakening: Kluri has a 75% chance to provoke for 2 turns. Soul Burn: Ignores effect resistance. (Consumes 20 .) After Awakening: Kluri has a 75% chance to provoke and decrease Defense for 2 turns. Soul Burn: Ignores effect resistance. (Consumes 20 .)
Art




