Falconer Kluri

A sharp-eyed mercenary, and friend of Fluri

Falconer Kluri

★★★

/Earth/Knight

Aries

Dtier

Introduction

Falconer Kluri is a 3-star Earth character in Epic Seven. Falconer Kluri's class is Knight. Horoscope: Aries.

On the Epic Seven tier list Falconer Kluri is D tier, 196th of the 386 characters ranked.

Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.

What Falconer Kluri does

A 3-star tank whose third skill sends her bird in with a 75% chance to strip every buff, then a 75% chance to provoke for two turns (with Defense Down once awakened). She heals 5% HP at the start of each turn, and her basic scales with Defense while pushing her own Combat Readiness 15%.

Best build for Falconer Kluri

From 982 player builds

Artifacts

6 options
  1. 1
    Justice for All
    26%
  2. 2
    Aurius
    19%
  3. 3
    War Horn
    6%
  4. 4
    Hilag Lance
    4%
  5. 5
    Adamant Shield
    4%
  6. 6
    Bastion of Perlutia
    4%

Gear sets

3 options
  1. 1
    Speed(4)Hit(2)
    53%
  2. 2
    Speed(4)
    9%
  3. 3
    Speed(4)Health(2)
    6%

Typical stats

Speed
228
Attack
1,503
Health
19,197
Defense
1,524
Crit Chance
24%
Crit Damage
158%
Effectiveness
113%
Effect Resistance
31%

Profile

Kluri started raising a falcon in hope of reducing her workload. Although it ended up doing the exact opposite, she's carried on raising it for fun. Perhaps it learned from its master, because it will never do anything too difficult unless Kluri orders it to.

Falconer Kluri carries the title "A sharp-eyed mercenary, and friend of Fluri". Falconer Kluri is voiced by Kat Cressida in English, 木村珠莉 in Japanese, and 김하영 in Korean. Falconer Kluri's hobby is lying down doing nothing at home and counting money she earned from requests, and Falconer Kluri's good at thinking with a carefree attitude. Falconer Kluri likes easy requests with generous reward money, fixed incomes and a comfortable life. Falconer Kluri was released on 25 October 2018.

Falconer Kluri's introduction: I'm Kluri, a mercenary. My motto is minimum effort, maximum reward, so don't give me anything too difficult.

Stats

  • Health117th5,914
  • Attack341st703
  • Defense184th625
  • Speed119th114
  • Critical Hit Chance15%
  • Critical Hit Damage150%
  • Effectiveness40th18%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 4,789Level 60, 6 stars: 5,914
  • AttackLevel 50, 5 stars: 594Level 60, 6 stars: 703
  • DefenseLevel 50, 5 stars: 504Level 60, 6 stars: 625
  • SpeedLevel 50, 5 stars: 114Level 60, 6 stars: 114
  • Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 18%Level 60, 6 stars: 18%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. They include the fully trained Specialty Change tree: Defense +5%, Speed +4, Speed +5. Passives that raise a stat in battle are not counted.

  • Light Step

    Skill 1

    gains 1 Soul

    Slams the enemy, increasing Combat Readiness of the caster by 20%. Damage dealt increases proportional to the caster's Defense.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% Combat Readiness
    4. +4 +5% damage dealt
    5. +5 +10% damage dealt
    6. +6 +15% damage dealt
    Before enhancement

    Slams the enemy, increasing Combat Readiness of the caster by 15%. Damage dealt increases proportional to the caster's Defense.

  • Magic Resist

    Skill 2

    At the start of every turn, recovers Health by 10.0%.

    Before enhancement

    At the start of every turn, recovers Health by 5.0%.

  • Fluri, Attack!

    Skill 3

    Cooldown 5 turns (6 before enhancement), gains 3 Souls

    Fluri flies towards the enemy, with a 75% chance to dispel all buffs, before a 100% chance to provoke for 2 turns.

    Soul Burn (20 Souls): Ignores Effect Resistance.

    1. +1 +10% provoke chance
    2. +2 -1 turn cooldown
    3. +3 +15% provoke chance
    Before enhancement

    Fluri flies towards the enemy, with a 75% chance to dispel all buffs, before a 75% chance to provoke for 2 turns.

    After awakening stage 3

    Cooldown 5 turns

    By casting off Fluri toward the enemy, has a 75% chance to dispel all buffs before a 100% chance each to inflict provoke and decreased Defense for 2 turns.

    Soul Burn (20 Souls): Ignores Effect Resistance.

    • Provoke At the start of the turn, forcibly uses basic skill on the target that inflicted provoke.
    • Decrease Defense Decreases Defense by 70%.

Imprint

  • BImprint Release: Defense: 32Imprint Concentration: Defense: 44
  • AImprint Release: Defense: 40Imprint Concentration: Defense: 55
  • SImprint Release: Defense: 48Imprint Concentration: Defense: 66
  • SSImprint Release: Defense: 56Imprint Concentration: Defense: 77
  • SSSImprint Release: Defense: 64Imprint Concentration: Defense: 88

Imprint Release gives the bonus to the team; Imprint Concentration gives Falconer Kluri the bonus instead.

  1. Stage 1Health +3%, Attack +20, Health +60
  2. Stage 2Effectiveness +6%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Fluri, Attack!
  4. Stage 4Speed +4, Attack +30, Health +80
  5. Stage 5Health +6%, Attack +30, Health +80
  6. Stage 6Effectiveness +12%, Attack +30, Health +80

Specialty Change

Falconer Kluri is the Specialty Change of Kluri.

  • Mineral Rune

    Tier 1
    1. Level 1: Increases Defense by 1%.
    2. Level 2: Increases Defense by 2.5%.
    3. Level 3: Increases Defense by 5%.
  • Achievement Rune

    Tier 1
    1. Level 1: Has a 25% chance to inflict resource reduction on the target by 40% when using Light Step on the caster's turn.
    2. Level 2: Has a 50% chance to inflict resource reduction on the target by 40% when using Light Step on the caster's turn.
    3. Level 3: Has a 100% chance to inflict resource reduction on the target by 40% when using Light Step on the caster's turn.
  • Wealth Rune

    Tier 1
    1. Level 1: When Magic Resist is activated, if the caster is at full Health, grants a barrier equivalent to 1% of max Health for 2 turns.
    2. Level 2: When Magic Resist is activated, if the caster is at full Health, grants a barrier equivalent to 2.5% of max Health for 2 turns.
    3. Level 3: When Magic Resist is activated, if the caster is at full Health, grants a barrier equivalent to 5% of max Health for 2 turns.
  • Speed Rune

    Tier 2, 3 points spent
    1. Level 1: When using Light Step, increases Combat Readiness by an additional 1%.
    2. Level 2: When using Light Step, increases Combat Readiness by an additional 2.5%.
    3. Level 3: When using Light Step, increases Combat Readiness by an additional 5%.
  • Life Rune

    Tier 2, 3 points spent
    1. Level 1: When Magic Resist is activated, recovers Health of all allies by 0.5%.
    2. Level 2: When Magic Resist is activated, recovers Health of all allies by 1%.
    3. Level 3: When Magic Resist is activated, recovers Health of all allies by 2%.
  • Prosperity Rune

    Tier 3, 6 points spent
    1. Level 1: Increases Speed by 1.
    2. Level 2: Increases Speed by 2.
    3. Level 3: Increases Speed by 4.
  • Language Rune

    Tier 3, 6 points spent
    1. Level 1: Increases Fluri, Attack!'s buff dispel chance by 5%.
    2. Level 2: Increases Fluri, Attack!'s buff dispel chance by 15%.
    3. Level 3: Increases Fluri, Attack!'s buff dispel chance by 25%.
  • Mercy Rune

    Tier 4, 9 points spent
    1. Level 1: When using Light Step, has a 25% chance to increase Combat Readiness of a random ally by 10%.
    2. Level 2: When using Light Step, has a 50% chance to increase Combat Readiness of a random ally by 10%.
    3. Level 3: When using Light Step, has a 100% chance to increase Combat Readiness of a random ally by 10%.
  • Trust Rune

    Tier 4, 9 points spent
    1. Level 1: At the end of the turn, has a 2% chance to increase Combat Readiness by 50%.
    2. Level 2: At the end of the turn, has a 5% chance to increase Combat Readiness by 50%.
    3. Level 3: At the end of the turn, has a 10% chance to increase Combat Readiness by 50%.
  • Fruition Rune

    Tier 5, 12 points spent
    1. Level 1: Increases Speed by 1.
    2. Level 2: Increases Speed by 3.
    3. Level 3: Increases Speed by 5.

Relationships

4
  • ArminTrust

    Kluri's commander in the Longtail Company. Kluri worries she is squandering all of her money on frivolous things.

  • SilkRivals

    Kluri seems to have a sense of rivalry against Silk. Now that she's stronger, Kluri thinks she'll be able to surpass her.

  • KirisTrust

    An Elf she once knew in Dun Blyraia. No matter how Kiris changes, Kluri will always trust her.

  • BasarLonging

    Seeing how skilled Basar is, Kluri hopes to one day be employed as an escort for his merchant guild.

Falconer Kluri's motto: Minimum effort, maximum reward!

Falconer Kluri dislikes armin's impulse purchases, dangerous requests and hassles.

Upgrade costs

Open in the planner

Awakening

  • Stage 1Life Rune ×5
  • Stage 2Life Rune ×9
  • Stage 3Life Rune ×12Greater Life Rune ×6
  • Stage 4Greater Life Rune ×15
  • Stage 5Epic Life Rune ×4Rare Oath Catalyst ×9
  • Stage 6Epic Life Rune ×6Epic Oath Catalyst ×6

Light Step enhancement

  • +1Gold ×2,000Stigma ×80
  • +2Gold ×3,000Stigma ×180
  • +3Gold ×10,000Stigma ×320Rare Oath Catalyst ×1
  • +4Gold ×18,000Stigma ×530Rare Oath Catalyst ×2
  • +5Gold ×32,000Stigma ×850Rare Oath Catalyst ×4
  • +6Gold ×48,000Stigma ×1,340Rare Oath Catalyst ×6

Magic Resist enhancement

  • +1Gold ×2,000Stigma ×80
  • +2Gold ×3,000Stigma ×180
  • +3Gold ×10,000Stigma ×320Rare Oath Catalyst ×1
  • +4Gold ×18,000Stigma ×530Rare Oath Catalyst ×2
  • +5Gold ×32,000Stigma ×850Rare Oath Catalyst ×4
  • +6Gold ×48,000Stigma ×1,340Rare Oath Catalyst ×6

Fluri, Attack! enhancement

  • +1Gold ×13,000Stigma ×200Rare Oath Catalyst ×2
  • +2Gold ×21,000Stigma ×450Rare Oath Catalyst ×3
  • +3Gold ×37,000Stigma ×850Rare Oath Catalyst ×5

Art

Falconer Kluri key art

More Earth characters

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