

Introduction
Kiris is a 3-star Earth character in Epic Seven. Kiris's weapon type is bow and class is Ranger. Horoscope: Capricorn.
On the Epic Seven tier list Kiris is D tier, 242nd of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
What Kiris does
A 3-star poisoner who plays in two steps.
Preparation pushes her 50% (an extra turn once awakened) and powers up her next attack, so her basic poisons with a 100% chance and stacks up to three poisons, or her volley extends every debuff on the enemy team by two turns instead of one.
Best build for Kiris
From 932 player buildsArtifacts
5 options- 132%
Andre's Crossbow - 211%
Sword of Judgment - 39%
Rosa Hargana - 44%
Bloodstone - 54%
Oath Key
Typical stats
- Speed
- 219
- Attack
- 2,048
- Health
- 14,719
- Defense
- 1,151
- Crit Chance
- 40%
- Crit Damage
- 169%
- Effectiveness
- 141%
- Effect Resistance
- 17%
Gear sets
4 options- 156%
Speed(4)
Hit(2) - 212%
Speed(4) - 34%
Hit(2) - 44%
Speed(4)
Health(2)
Profile
An Elf of Dun Blyraia, Kiris left her home after losing her lover to the Archdemon War and joined the Sicar assassin organization. She is often absent-minded, but as you get to know her you discover she possesses an acute sense.
Kiris carries the title "A Sicar assassin with a lot to hide". Kiris is voiced by Sumalee Montano in English, 長妻樹里 in Japanese, and 김현지 in Korean. Kiris's hobby is spacing out, walking mindlessly and dozing off with her eyes open, and Kiris's good at exerting strong mental strength momentarily and eliminating assassination targets. Kiris likes the moment she's so immersed in her missions she forgets all other thoughts and the moment she falls asleep. Kiris was released on 30 August 2018.
Kiris's introduction: Ah... did you call me?
Stats
- Health268th of 3915,057
- Attack297th of 391857
- Defense298th of 391543
- Speed188th of 391110
- Critical Hit Chance15%
- Critical Hit Damage150%
- Effectiveness3rd of 39130%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 4,108Level 60, 6 stars: 5,057
- AttackLevel 50, 5 stars: 717Level 60, 6 stars: 857
- DefenseLevel 50, 5 stars: 438Level 60, 6 stars: 543
- SpeedLevel 50, 5 stars: 110Level 60, 6 stars: 110
- Critical Hit ChanceLevel 50, 5 stars: 15%Level 60, 6 stars: 15%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 30%Level 60, 6 stars: 30%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Venomous Arrow
Skill 1gains 1 Soul
Attacks the enemy with a poison arrow, with a 50% chance to inflict poison for 2 turns.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% effect chance
- +4 +5% damage dealt
- +5 +10% effect chance
- +6 +10% damage dealt
- +7 +15% damage dealt
Before enhancement
Attacks the enemy with a poison arrow, with a 35% chance to inflict poison for 2 turns.
Poison At the start of the turn, suffers damage equivalent to 5% of max Health.

Corrosive Volley
Skill 2Cooldown 4 turns (5 before enhancement), gains 2 Souls
Attacks all enemies with a corrosion-inducing arrow, extending debuff durations by 1 turn.
Soul Burn (20 Souls): Ignores Effect Resistance.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +5% damage dealt
- +6 +5% damage dealt

Preparation
Skill 3Cooldown 4 turns (5 before enhancement), gains 1 Soul
Strengthens the caster's next attack and increases Combat Readiness by 50%. Venomous Arrow: Increases effect chance to 100% and poison effects can be stacked up to 3 times. Corrosive Volley: Extends debuff duration by 2 turns.
- +1 +2 Soul acquired
- +2 -1 turn cooldown
After awakening stage 3
Cooldown 4 turns
Strengthens the caster's next attack and grants an extra turn. Venomous Arrow: Increases effect chance to 100% and poison effects can be stacked up to 3 times. Corrosive Volley: Extends debuff duration by 2 turns.
Poison At the start of the turn, suffers damage equivalent to 5% of max Health.- Extra Turn Grants an extra turn.
Imprint
- BImprint Release: Health: 300Imprint Concentration: Health: 460
- AImprint Release: Health: 375Imprint Concentration: Health: 575
- SImprint Release: Health: 450Imprint Concentration: Health: 690
- SSImprint Release: Health: 525Imprint Concentration: Health: 805
- SSSImprint Release: Health: 600Imprint Concentration: Health: 920
Imprint Release gives the bonus to the team; Imprint Concentration gives Kiris the bonus instead.
Awakening
Upgrade planner- Stage 1Speed +2, Attack +20, Health +60
- Stage 2Effectiveness +6%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Preparation
- Stage 4Effectiveness +12%, Attack +30, Health +80
- Stage 5Speed +4, Attack +30, Health +80
- Stage 6Effectiveness +12%, Attack +30, Health +80
Relationships
4

KluriTrustWhen Kiris was living in Dun Blyraia, Kluri was someone she felt she could confide in, and vice versa.
SariaGrudgeYour so-called "hope"? All you've given me is pain.\nKiris no longer puts her faith in Saria.
Kiris's motto: The fate of the weak is to be forsaken by the world.
Kiris dislikes insomnia, feeling drowsy and sluggish, migraines (due to lack of sleep) and the detestable world.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×5 - Stage 2
Life Rune ×9 - Stage 3
Life Rune ×12
Greater Life Rune ×6 - Stage 4
Greater Life Rune ×15 - Stage 5
Epic Life Rune ×4
Rare Sniper Catalyst ×9 - Stage 6
Epic Life Rune ×6
Epic Sniper Catalyst ×6
Venomous Arrow enhancement
- +1
Gold ×1,000
Stigma ×50 - +2
Gold ×2,000
Stigma ×120 - +3
Gold ×4,000
Stigma ×230 - +4
Gold ×21,000
Stigma ×400
Rare Sniper Catalyst ×3 - +5
Gold ×29,000
Stigma ×650
Rare Sniper Catalyst ×4 - +6
Gold ×39,000
Stigma ×1,000
Rare Sniper Catalyst ×5 - +7
Gold ×50,000
Stigma ×1,450
Rare Sniper Catalyst ×6
Corrosive Volley enhancement
- +1
Gold ×2,000
Stigma ×80 - +2
Gold ×3,000
Stigma ×180 - +3
Gold ×10,000
Stigma ×320
Rare Sniper Catalyst ×1 - +4
Gold ×18,000
Stigma ×530
Rare Sniper Catalyst ×2 - +5
Gold ×32,000
Stigma ×850
Rare Sniper Catalyst ×4 - +6
Gold ×48,000
Stigma ×1,340
Rare Sniper Catalyst ×6
Preparation enhancement
- +1
Gold ×14,000
Stigma ×250
Rare Sniper Catalyst ×2 - +2
Gold ×24,000
Stigma ×650
Rare Sniper Catalyst ×3
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