

Introduction
Marhim is an EX vanguard in Horizon Walker. Marhim's role is Attack. Race: Catsidhe.
On the Horizon Walker tier list Marhim is C tier, 47th of the 73 vanguards ranked.
Profile
Marhim is a girl with clear likes and dislikes. Her sharp and straightforward personality often left her isolated, but she believed that as long as she demonstrated exceptional skill, people would eventually acknowledge her. With this mindset, she dedicated herself to her career as an assassin. Unfortunately, while she earned recognition as a highly skilled assassin, she never managed to make friends. After arriving on Earth, Marhim spent her days idly, which eventually led her to struggle with depression. Fortunately, she found a friend in Nika, someone her own age. Afterward, she applied to become a Vanguard alongside Nika, eager to showcase her abilities. Marhim dreams of becoming a Vanguard and one day building a small house where she and Nika can live together. She thinks of Nika as a sister and cannot imagine ever being separated from her, to the point of even imagining marrying the same man as Nika.
Marhim carries the title "The Bloodbath". Marhim is a female Catsidhe. Her birthday is April 2nd, and she stands 161cm tall.
Stats
- Max HP60th of 73576
- Melee ATK18th of 73179
- Ranged ATK24th of 73128
- Magic ATK59th of 7377
- Accuracy102
- Evade4th of 73296
- SPD4th of 73138
- AP Recovery6th of 73132.5
- Starting AP48th of 737
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank EX, level 1): 12Level 60, fully ascended: 14
- TechnicRecruited (rank EX, level 1): 10Level 60, fully ascended: 10
- IntelligenceRecruited (rank EX, level 1): 6Level 60, fully ascended: 6
- VitalityRecruited (rank EX, level 1): 8Level 60, fully ascended: 9
- AgilityRecruited (rank EX, level 1): 16Level 60, fully ascended: 19
- Max HPRecruited (rank EX, level 1): 40Level 60, fully ascended: 576
- Melee ATKRecruited (rank EX, level 1): 12Level 60, fully ascended: 179
- Ranged ATKRecruited (rank EX, level 1): 10Level 60, fully ascended: 128
- Magic ATKRecruited (rank EX, level 1): 6Level 60, fully ascended: 77
- AccuracyRecruited (rank EX, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank EX, level 1): 20Level 60, fully ascended: 296
- SPDRecruited (rank EX, level 1): 138Level 60, fully ascended: 138
- AP RecoveryRecruited (rank EX, level 1): 125.0Level 60, fully ascended: 132.5
- Starting APRecruited (rank EX, level 1): 7Level 60, fully ascended: 7
- Critical HitRecruited (rank EX, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank EX, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank EX, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
6Marhim starts in the Shadow Cat class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Shadow Cat
Attack
Despite their exceptional physical abilities, Catsidhe are naturally fearful and have an instinct to avoid threats. To fully utilize their talents, they need thorough training and the conviction that their actions are just. The Shadow Cats, a term for new recruits in this cat assassin group, are at a stage where they are trained more in self-preservation and stealth rather than in killing enemies. If they fail to master the art of staying hidden and retreating effectively on the battlefield, they can never progress to the next level.

Standby
Active · 15 AP
Waits at the designated location.

Cat Attack
Active · Pierce damage · 30 AP · Levels 1 to 10
After attacking the designated enemy, leaps low backward to move 4m away from the target. Deals Pierce DMG equal to 60/66/72/78/84/90/96/102/108/114% of Melee ATK.
Numbers in level order, 1 to 10.

Shadow Step
Passive · Levels 1 to 10
If not under the Stealth effect at the end of the turn, and there are no enemies within a 5m radius, gains the [Shadow Steps] effect for 1R. At the start of own turn, if under the Stealth effect, gains the [Shining Steps from the Shadows] effect. While in Stealth, can perform a support attack using the 'Dirty Pair · Dagger Throw' skill. - [Shadow Steps]: Enters Stealth, preventing the user from becoming a target of enemy skills. - [Shining Steps from the Shadows]: Increases SPD by 30/33/36/39/42/45/48/51/54/57. This effect is removed at the end of the turn.
Numbers in level order, 1 to 10.
Second tier
Puss In Bloody Boots
Attack
Promotion: Cat Attack Lv. 3, then 3,000 credits
The Catsidhe assassins known as "Puss In Bloody Boots" are those who begin to learn the art of assassinating truly evil foes. To uphold their sense of justice and ensure a successful assassination, they learn techniques focused on inflicting large wounds and causing significant bleeding. Notably, the trails of blood they leave behind after an assassination are a form of spectacle, serving to emphasize the justice they believe their kills represent.

Mark of Silent Blood
Active · 15 AP · Cooldown 1 rounds · Levels 1 to 10
Grants the [Assassin's mark] effect to the designated target for the current round, while increasing own SPD by 50/55/60/65/70/75/80/85/90/95% for 1R. - [Assassin's mark]: Reduces Pierce DEF by 150/165/180/195/210/225/240/255/270/285 and prevents counterattacks.
Numbers in level order, 1 to 10.
Third tier
Queen Puss of Bloodbath
Attack
Promotion: Mark of Silent Blood Lv. 3, then 7,000 credits
The Queen Puss of Bloodbath originally leads the assassin group alongside the Queen Puss of Venom. As the leader of the faction focused on righteous and flamboyant assassinations, the Queen Puss of Bloodbath takes on missions that are impossible for regular members, using the most exceptional assassination skills.

Bloodsoaked Execution
Active · Pierce damage · 60 AP · Cooldown 3 rounds · Levels 1 to 10
Unleashes a lethal flurry on the target. Deals 120/132/144/156/168/180/192/204/216/228% of Melee ATK as Pierce DMG. On Weak Point hit, cooldown is reset. If the target is killed, gain 60AP.
Numbers in level order, 1 to 10.

Crimson Terror
Passive · Levels 1 to 10
When the user defeats an enemy, gains the [Crimson Terror] effect for 2R and applies the [Crimson Oppression] effect to all enemies within a 5m radius. - [Crimson Terror]: Increases Melee ATK by 30/33/36/39/42/45/48/51/54/57%. - [Crimson Oppression]: Prevents counterattacks until the end of the turn in which they are attacked.
Numbers in level order, 1 to 10.
Traits
7
Fate trait
Dirty Pair · Nika
Marhim and Nika are best friends. Despite their completely different personalities, they would give their lives for each other.
Activates the Level 1 passive skill [Dirty Pair · Nika]. [Dirty Pair · Nika]: When Nika attacks, supports with the 'Dirty Pair · Dagger Throw' skill. Gains [Shadow Step] effect for 1 round afterwards. [#sepline]Dirty Pair · Dagger Throw Throws a dagger at an enemy within 7m, dealing Pierce DMG equal to 40% of Melee ATK.

Race trait
Catsidhe
A mysterious feline race of unknown planetary and national origin.
Agility +2

Class trait
Crimson Momentum
Grows stronger with every drop of blood spilled, an unstoppable force that never relents.
Activates the Level 3 passive skill [Momentum]. [Momentum]: On a successful Weakness Attack, reduces the target's AP by 9 and gains the [Momentum] effect until the start of the next round. - [Momentum]: Increases AP Recovery by 12%. Stacks up to 5 times.

Bond trait
Interested
Interested in the Human God.

Starting trait
Agile
Evade +5%

Starting trait
Piercing
Pierce Boost +6%

Starting trait
Arrogant
Knockback Resistance +10, Evade +5%
Exclusive weapon

The Crimson Executioner
Rank EX
Melee ATK x1.21 (+0.11 a level), Crit Rate +7.7 (+0.7 a level)
Unique: The Crimson Executioner
Increases Pierce Boost by 20/25/30/35/40% during battle. On attack, temporarily increases Melee ATK proportionally based on the distance moved in a straight line this turn, up to 2m, increasing by 40/50/60/70/80%.
Marhim Signature: The Bloodbath
Using the 'Bloodsoaked Execution' skill during battle reduces its cooldown by 2 rounds.
The Crimson Executioner is a highly renowned assassination tool. The pairing of assassination and fame is not without reason; this weapon has a track record that leans more towards wholesale slaughter than stealthy kills. Crafted in accordance with the ignorant creed of a certain Catsidhe that states no witnesses should remain, this assassination tool carries an excessive amount of blood, exuding an unmistakable stench of gore.
Starting weapon: Parrying Dual Dagger.
Liked gifts
4
Catnip pouch
Setflix Membership Voucher
Frog Plush
Strawberry Chubby Macaron
Costumes
3
Black Cat Vacation

Resort Manager

Purrfectly Wet
Art
















