

Introduction
Yvonna is an EX vanguard in Horizon Walker. Yvonna's role is Support. Race: Human (Noctis Nebula).
On the Horizon Walker tier list Yvonna is S tier, 7th of the 73 vanguards ranked.
Profile
In Tranel, learning the magic of frost is an extremely dangerous endeavor. Those who master it are often seen as people who halt the natural flow, and thus face religious and social suspicion, even if they manage to attain noble titles, often being talked about behind their backs. For this reason, most Frostmancers are orphans who begin learning frost magic from a very young age. Yvonna was one of these orphans. She learned various dangerous frost spells as a child and was selected as an officer in charge of fleet attacks under Vlissing's command.
In the process, she learned to act kindly towards everyone in order not to appear dangerous, and she realized that controlling her emotions allowed her to avoid some of the scrutiny. As a result, she learned to greet others with a smile, almost like a doll. During the process of escaping from Tranel to Earth, she played a significant role, earning the trust of many people, and now, she has become able to work openly in the light.
Yvonna carries the title "Smiling Maiden". Yvonna is a female Human (Noctis Nebula). Her birthday is December 31st, and she stands 167cm tall.
Stats
- Max HP47th of 73768
- Melee ATK37th of 73102
- Ranged ATK27th of 73115
- Magic ATK14th of 73258
- Accuracy102
- Evade42nd of 73141
- SPD49th of 7386
- AP Recovery46th of 73109.7
- Starting AP5th of 7331
At level 60, fully ascended, top class tier, before weapons, Stigmas and bonds. Each bar is measured against the highest value in the Horizon Walker roster, and the place is out of every vanguard with that stat.
- StrengthRecruited (rank EX, level 1): 7Level 60, fully ascended: 7
- TechnicRecruited (rank EX, level 1): 8Level 60, fully ascended: 8
- IntelligenceRecruited (rank EX, level 1): 13Level 60, fully ascended: 18
- VitalityRecruited (rank EX, level 1): 10Level 60, fully ascended: 12
- AgilityRecruited (rank EX, level 1): 10Level 60, fully ascended: 11
- Max HPRecruited (rank EX, level 1): 50Level 60, fully ascended: 768
- Melee ATKRecruited (rank EX, level 1): 8Level 60, fully ascended: 102
- Ranged ATKRecruited (rank EX, level 1): 9Level 60, fully ascended: 115
- Magic ATKRecruited (rank EX, level 1): 15Level 60, fully ascended: 258
- AccuracyRecruited (rank EX, level 1): 8Level 60, fully ascended: 102
- EvadeRecruited (rank EX, level 1): 10Level 60, fully ascended: 141
- SPDRecruited (rank EX, level 1): 86Level 60, fully ascended: 86
- AP RecoveryRecruited (rank EX, level 1): 107.1Level 60, fully ascended: 109.7
- Starting APRecruited (rank EX, level 1): 31Level 60, fully ascended: 31
- Critical HitRecruited (rank EX, level 1): 0Level 60, fully ascended: 0
- Crit RateRecruited (rank EX, level 1): 10%Level 60, fully ascended: 10%
- Crit DMGRecruited (rank EX, level 1): 150%Level 60, fully ascended: 150%
As the stat screen works them out, with the innate traits and before weapons, Stigmas and bonds. The second column is the top class tier after every Ascension. Ranged ATK takes the Strength and Melee ATK trait bonuses, as the game's stat screen does.
Classes and skills
7Yvonna starts in the Aquamancer class and promotes through 2 more tiers. Each promotion keeps the skills already learned and adds the new class's.
First tier
Aquamancer
Support
The ancient magi once perceived the world itself as something that flows, and they longed to seize control of that flow. Those who succeeded came to be known as Flowmancers. Rivers, seas, even the very blood that courses through human veins, Flowmancers could command all that moves. Their power was so great that many nations considered them strategic assets on a national scale. Among the most renowned were the practitioners of Wave Sorcery, whose mastery over the tides made the Republic of Tranel a dominant force in maritime trade across the Noctis Nebula. Yet not every Flowmancer sought to step onto the world stage as the magi of Tranel did. Some remained hidden, their arts diverging in scope and purpose. Thus, the boundaries of Flowmancy grew far broader than those of other schools of magic.

Standby
Active · 15 AP
Waits at the designated location.

Sharp Wave
Active · Slash damage · 45 AP · Levels 1 to 10
Targets an enemy and unleashes blades of water in a 25º, 7m cone. Deals Slash DMG equal to 60/66/72/78/84/90/96/102/108/114% of Magic ATK, restores HP to allies along the path by 20/22/24/26/28/30/32/34/36/38% of Magic ATK, and grants 1 stack of [Tip of the Wave] for 2 rounds.
Numbers in level order, 1 to 10.

Counterwave
Passive · Levels 1 to 10
At the start of each round, 30/33/36/39/42/45/48/51/54/57% chance to gain [Counterwave] for 1 round.
Numbers in level order, 1 to 10.
Second tier
Frost Guardian
Attack
Promotion: Sharp Wave Lv. 3, then 3,000 credits
Despite its power and necessity, the power of frost that freezes the sea has been regarded in the Tranell Republic as an unsettling and impure force, not part of the rightful cycle. For this reason, most Aquamancers chose the path of the Waterweaver, and few opted to become Frost Guardians. However, despite this prejudice, Frost Guardians have been indispensable to Tranell. They freeze the sea to immobilize enemy fleets and summon frost to inflict suffering upon their foes in the cold. Critics, uncomfortable with the power of frost, often point out that many who choose this path are orphans or bastards, but no one denies their importance.

Freezing Grasp
Active · Cold damage · 50 AP · Cooldown 1 rounds · Levels 1 to 10
Perceives the broad current and readies to intervene. Attacks a target within 10.5/11/11.5/12/12.5/13/13.5/14/14.5/15m. Deals Cold DMG equal to 45/50/54/59/63/68/72/77/81/86% of Magic ATK to the target and enemies within a 2m radius. Then gains [World Where Flow Stops] for 2 rounds, enhancing support attacks.
Numbers in level order, 1 to 10.

Frost Resonance
Passive · Levels 1 to 10
Inflicts [Frost] on enemies hit, lasting for 2 rounds. When an ally attacks an enemy afflicted with [Frost] during their turn, you gain 1 stack of [Presence of Frost]. [Presence of Frost]: Automatically triggers a [Condensed Chill] support attack against either the enemy your ally attacked this turn or a currently targetable enemy. [Lingering Cold]: Harnesses nearby cold to strike the target. Deals 55/61/66/72/77/83/88/94/99/105% of Magic ATK as Frost DMG.
Numbers in level order, 1 to 10.
Third tier
Frost Queen
Attack
Promotion: Freezing Grasp Lv. 3, then 7,000 credits
Among the Frost Guardians, those sorcerers who have awakened to the destructive properties of cold are given the special title of Frost Queens. These experts go beyond merely freezing and controlling water; they destroy their enemies by freezing, then exploding or expanding the ice. In Noctis Nebula, they have played the role of destroying extremely dangerous enemy ships and have earned their reputation as battlefield executioners, carrying out the execution of unforgivable foes.

The Coldsnap
Active · Cold damage · 15 AP · Levels 1 to 10
When performing a support attack, gain [Chill]. Stacks up to 5 times. When holding 5 stacks of [Frostbite], all stacks are consumed to activate this skill. Summons a raging froststorm, attacking enemies. Deals Cold DMG equal to 200/220/240/260/280/300/320/340/360/380% of Magic ATK to enemies within a 9m, 150º cone and inflicts [Slow] for 2Rs. While using this skill, Accuracy temporarily increases by 300%.
Numbers in level order, 1 to 10.
The Coldsnap
Passive
On support attack, gains the [Chill] effect. Can stack up to 5 times.
Traits
7
Fate trait
Tranel's Cold-blooded Commander
She has extensive experience from countless battles. The forces under her command are as cold and decisive as ice, finishing off enemies with precision and leaving no gaps in their assault.
Activates the Level 1 passive skill [Tranel's Cold Commander]. [Tranel's Cold Commander]: During battle, increases allies' Support Attack DMG by 12%, and increases all allies' Basic Attack DMG (excluding self) by 12%.

Race trait
Marlon
Humans from the planet Noctis Nebula, nearly identical to those on Earth but with a culture where magic advance beyond science.
Strength +1, Technic +1, Intelligence +1

Class trait
Hoarfrost
Aquamancers who have mastered the art of cold can even manipulate the moisture in the air.
Activates the Level 3 passive skill [Snowfall]. [Snowfall]: At the Start of Round, gain the [Snowfall] effect. [Snowfall]: Cold Boost increases by 12%. This effect stacks up to 3 times.

Bond trait
Interested
Interested in the Human God.

Starting trait
Cold
Cold Boost +6%

Starting trait
Rational
Magic ATK +6%, Crit Rate -2%

Starting trait
Competent
AP Recovery +2%
Exclusive weapon

Skadia
Rank EX
Magic ATK x1.21 (+0.11 a level), Cold Boost +7.7 (+0.7 a level)
Unique: Frozen Tears
Increases Cold Boost by 20/25/30/35/40%. Each time an ally attacks during battle, increases own magic ATK by 16/20/24/28/32% for 1 round. Can stack up to 5 times.
Yvonna Signature: Frozen Smile
When successfully attacking with an action other than a response, gains an additional [Chill] effect at the end of the turn.
Skadia is a staff modeled after the pure and beautiful forms of ice crystals, once a legendary weapon that shone in the hands of great frost sorcerers. Each blade tip is imbued with a cool and powerful magic, said to possess the miraculous ability to freeze whatever the wielder's gaze touches. However, despite the overwhelming power demonstrated by the frost sorcerers on the battlefield, it is said that Skadia faded into the shadows of history, never achieving the glory of victory solely due to its association with frost magic.
Starting weapon: Tranel Aquamancer's Staff.
Liked gifts
2
Snow Globe
Americano Voucher
Costumes
2
The Smiling Devil

Frostfire Smile Maid
Art
















