
Carmine (Alt.) & Mightyena
5-star/Dark/Support
Introduction
Carmine (Alt.) & Mightyena is a 5-star Dark character in Pokémon Masters EX. Carmine (Alt.) & Mightyena's role is Support. Faction: Paldea.
Other Dark characters in Pokémon Masters EX: Akari & Samurott, Archer & Houndoom, Arven & Mabosstiff, Brycen-Man & Zoroark, Caitlin (Fall 2021) & Sableye, Calem (Champion) & Greninja and 30 more.
Stats
- HP1,292
- ATK492
- DEF539
- SP.ATK431
- SP.DEF542
- SPD567
5 Star Max Potential EX Role & Superawakened Stats. Each bar is measured against the highest value in the Pokémon Masters EX roster.
Skills
10Paldea Rush
Passive · MasterReduces the user's sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Dazzling Jinbei Look
PassiveApplies Paldea Circle (Physical) to the allied field of play the first time the user enters a battle each battle. Applies the Endure and Restore effect to the user the first time it enters a battle each battle.
Talent for Oustin' Ogres
PassiveReduces the user's sync move countdown by one when it applies Paldea Circle (Physical) to the allied field of play. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user applies Paldea Circle (Physical) to the allied field of play.
Vigilance
PassiveProtects the user against critical hits.
Ogre Balloon-Busting Champion
Passive · SuperawakenedReduces the user's sync move countdown by one the first time its sync move is used each battle. Turns the field of play's zone into a Dark Zone the first time the user's Trainer uses a move each battle. (A Dark Zone powers up Dark-type attacks.) Extends the duration of the Dark Zone when the zone turns into a Dark Zone while the user is on the field.
Bite
Move · Dark · Physical · Power 42-50 · Accuracy 100 · 2 (Gauge) · OpponentHas a moderate chance of making the target flinch
Paldea Passion
Move · 2 (Gauge) 2 (Max Uses) · Allied SideIncreases the Physical Moves ↑ Next effect of all allied sync pairs by one rank. Applies Paldea Circle (Physical) to the allied field of play. Paldea Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Paldea theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Sharp Fangs Crunch
Move · Dark · Physical · Power 150-180 · 1 (Gauge) 2 (Max Uses) · OpponentActivation Condition: When a circle is applied to the allied field of play. Deactivation Condition: When there are no longer any circles applied to the allied field of play. Never misses. Lowers the target’s Defense by three stat ranks. Applies the Physical Move Break effect to the target the first time this attack move is successful each battle. Turns the field of play’s zone into a Dark Zone the first time this attack move is successful each battle. (A Dark Zone powers up Dark-type attacks.) Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks.
First One Wins!
Move · 2 (Max Uses) · All alliesReduces the user’s sync move countdown by one. Raises the Attack of all allied sync pairs by three stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank.
Ogre Balloon-Busting Champion Crunch
Sync Move · Dark · Power 250-300No additional effect EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.



