
Paldea
Juliana (Anniversary 2026) & Terapagos
★★★★★
/
Normal/Strike (Special)
Introduction
Juliana (Anniversary 2026) & Terapagos is a 5-star Normal sync pair in Pokémon Masters EX. Juliana (Anniversary 2026) & Terapagos's role is Strike (Special). Faction: Paldea.
On the Pokémon Masters EX tier list Juliana (Anniversary 2026) & Terapagos is S tier, 3rd of the 608 sync pairs ranked.
Other Normal sync pairs in Pokémon Masters EX: Anabel & Snorlax, Arven & Skwovet, Chase & Eevee, Cheren & Stoutland, Cheryl & Blissey, Elaine & Eevee and 37 more.
Juliana (Anniversary 2026) & Terapagos's banners
All banners- 27 February 2026 to 13 April 2026Presents ×2! Paid gems only! (2026-02)
Stats
- HP158th of 765869
- Attack325th of 765391
- Defense531st of 765197
- Sp. Atk2nd of 765658
- Sp. Def539th of 765197
- Speed258th of 765404
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 110Lv. 30: 188Lv. 45: 263Lv. 100: 549Lv. 120: 613Lv. 140: 677Lv. 200: 869
- AttackLv. 1: 13Lv. 30: 52Lv. 45: 88Lv. 100: 231Lv. 120: 263Lv. 140: 295Lv. 200: 391
- DefenseLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- Sp. AtkLv. 1: 28Lv. 30: 93Lv. 45: 156Lv. 100: 398Lv. 120: 450Lv. 140: 502Lv. 200: 658
- Sp. DefLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- SpeedLv. 1: 11Lv. 30: 51Lv. 45: 90Lv. 100: 244Lv. 120: 276Lv. 140: 308Lv. 200: 404
As Terapagos (Terastal Form)
- HPLv. 1: 110Lv. 30: 188Lv. 45: 263Lv. 100: 549Lv. 120: 613Lv. 140: 677Lv. 200: 869
- AttackLv. 1: 13Lv. 30: 52Lv. 45: 88Lv. 100: 231Lv. 120: 263Lv. 140: 295Lv. 200: 391
- DefenseLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- Sp. AtkLv. 1: 28Lv. 30: 93Lv. 45: 156Lv. 100: 398Lv. 120: 450Lv. 140: 502Lv. 200: 658
- Sp. DefLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- SpeedLv. 1: 11Lv. 30: 51Lv. 45: 90Lv. 100: 244Lv. 120: 276Lv. 140: 308Lv. 200: 404
As Terapagos (Stellar Form)
- HPLv. 1: 110Lv. 30: 188Lv. 45: 263Lv. 100: 549Lv. 120: 613Lv. 140: 677Lv. 200: 869
- AttackLv. 1: 13Lv. 30: 52Lv. 45: 88Lv. 100: 231Lv. 120: 263Lv. 140: 295Lv. 200: 391
- DefenseLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- Sp. AtkLv. 1: 28Lv. 30: 93Lv. 45: 156Lv. 100: 398Lv. 120: 450Lv. 140: 502Lv. 200: 658
- Sp. DefLv. 1: 14Lv. 30: 33Lv. 45: 51Lv. 100: 117Lv. 120: 133Lv. 140: 149Lv. 200: 197
- SpeedLv. 1: 11Lv. 30: 51Lv. 45: 90Lv. 100: 244Lv. 120: 276Lv. 140: 308Lv. 200: 404
Sync pair
Moves
5- Tera Starstorm
Normal·Special·Power 150-180·Accuracy 100·4 gauge·Opponent (one)Replaces the effects of the user's moves with the following when it is in Stellar Form. This move's type becomes Stellar type. This attack's power becomes double that of when the user is in Normal Form or Terastal Form. The target becomes all opposing sync pairs.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Kaleidoscopic Tera Starstorm
Normal·Special·Power 200-240·2 gauge·2 MP·Opponent (one)Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Never misses. Lowers the target's Normal Type Rebuff by 3 ranks. Reduces the user's sync move countdown by 3. Replaces the effects of the user's moves with the following when it is in Stellar Form. This move's type becomes Stellar type. This attack's power becomes double that of when the user is in Normal Form or Terastal Form. The target becomes all opposing sync pairs. Never misses. Lowers the target's Stellar Type Rebuff by 3 ranks.
- Stellar Shine!Trainer moveStatus·1 MP·Self
Increases the user's Special Moves ↑ Next effect by 3 ranks. Increases the user's Sync Move ↑ Next effect by 5 ranks. Applies the Enduring effect to the user. If the user is in Stellar Form, also grants all of the following effects: Increases the user's Special Moves ↑ Next effect by 2 ranks. Increases the user's Sync Move ↑ Next effect by 5 ranks.
- Ancient Indigo Disk Tera StarstormSync move
Normal·Special·Power 300-360·Opponent (one)No additional effect.
Passive skills
4- Paldea's Grand Mystery
Powers up the moves and sync moves of all allied sync pairs by 20%. Reduces attack move and sync move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Paldea theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) Reduces damage when the user is hit by an attack move or sync move when its HP is full.
- Prepare for Battle
The user changes to Terastal Form the first time it enters a battle each battle.
- Debut: Sync CD ↓ & Sp. Atk ↑6
Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. Raises the user's Sp. Atk by 6 stat ranks the first time it enters a battle each battle.
- Terastal Shell
Reduces the MP for the user's move by one and grants all of the following effects when its HP drops to half or below: Restores the user's HP by approximately 60% of its maximum HP. Increases the user's Special Moves ↑ Next effect by 3 ranks.
Sync grid
5050 tiles, 204 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- The Hidden Treasure of Area Zero's LightTurns the field of play's zone into a Normal Zone the first time the user enters a battle each battle. Turns the field of play's zone into a Normal Zone the first time the user's move is successful each battle. (A Normal Zone powers up Normal-type attacks.) Extends the duration of the Normal Zone when the zone turns into a Normal Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)0 energy · 5 orbs
- S-Tera & Hit: Free Move Next 9Applies the Free Move Next effect to the user when its attack move is successful while it is Sync Terastallized. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)0 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Tera Starstorm: Power +2Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Tera Starstorm: Power +2Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Tera Starstorm: Power +2Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Kaleidoscopic Tera Starstorm: Power +2Kaleidoscopic Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Kaleidoscopic Tera Starstorm: Power +2Kaleidoscopic Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Kaleidoscopic Tera Starstorm: Power +2Kaleidoscopic Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Tera Starstorm: Power +2Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Kaleidoscopic Tera Starstorm: Power +2Kaleidoscopic Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Rainbow Jewel Tera Starstorm: Power +2Rainbow Jewel Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Rainbow Jewel Tera Starstorm: Power +2Rainbow Jewel Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rainbow Jewel Tera Starstorm: Power +2Rainbow Jewel Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rainbow Jewel Tera Starstorm: Power +2Rainbow Jewel Tera Starstorm: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Ancient Indigo Disk Tera Starstorm: Power +25Ancient Indigo Disk Tera Starstorm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Ancient Indigo Disk Tera Starstorm: Power +25Ancient Indigo Disk Tera Starstorm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Kaleidoscopic Tera Starstorm: Move Gauge Refresh 3Move: Kaleidoscopic Tera Starstorm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Rainbow Jewel Tera Starstorm: Move Gauge Refresh 3Move: Rainbow Jewel Tera Starstorm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Normal Zone: MG → 2Quickly charges the move gauge when the zone is a Normal Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Normal Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Normal Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Rainbow Jewel Tera Starstorm: Power +100Rainbow Jewel Tera Starstorm: Power ↑ +100 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- T-Move: Allied Field MG → 9Applies the Move Gauge Acceleration effect to the allied field of play when the user's Trainer uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Potion: MP Refresh 1Move: Potion Has a chance (20%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Tera Starstorm: Hit: Sp. Atk ↓ & Sp. Def ↓ 9Move: Tera Starstorm Lowers the target's Sp. Atk and Sp. Def by 1 stat rank when the user's attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Kaleidoscopic Tera Starstorm: Move: Special Boost ↑2 9Move: Kaleidoscopic Tera Starstorm Increases the user's Special Moves ↑ Next effect by 2 ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- S-Move: Special Boost ↑2 9Increases the user's Special Moves ↑ Next effect by 2 ranks after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- EnduranceApplies the Enduring effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Normal Zone: Team Moves ↑ 3Powers up the moves of all allied sync pairs when the zone is a Normal Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Juliana (Anniversary 2026) & Terapagos
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