Whitney & Girafarig

Johto

Whitney & Girafarig

★★★★

/Normal/Strike (Special)

Ctier

Introduction

Whitney & Girafarig is a 4-star Normal sync pair in Pokémon Masters EX. Whitney & Girafarig's role is Strike (Special). Faction: Johto.

On the Pokémon Masters EX tier list Whitney & Girafarig is C tier, 396th of the 608 sync pairs ranked.

Other Normal sync pairs in Pokémon Masters EX: Anabel & Snorlax, Arven & Skwovet, Chase & Eevee, Cheren & Stoutland, Cheryl & Blissey, Elaine & Eevee and 37 more.

Stats

  • HP445th779
  • Attack296th408
  • Defense653rd152
  • Sp. Atk194th454
  • Sp. Def654th152
  • Speed330th387

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 98Lv. 30: 169Lv. 45: 235Lv. 100: 499Lv. 120: 555Lv. 140: 611Lv. 200: 779
  • AttackLv. 1: 13Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
  • DefenseLv. 1: 7Lv. 30: 22Lv. 45: 37Lv. 100: 92Lv. 120: 104Lv. 140: 116Lv. 200: 152
  • Sp. AtkLv. 1: 10Lv. 30: 56Lv. 45: 98Lv. 100: 274Lv. 120: 310Lv. 140: 346Lv. 200: 454
  • Sp. DefLv. 1: 7Lv. 30: 22Lv. 45: 37Lv. 100: 92Lv. 120: 104Lv. 140: 116Lv. 200: 152
  • SpeedLv. 1: 9Lv. 30: 48Lv. 45: 84Lv. 100: 227Lv. 120: 259Lv. 140: 291Lv. 200: 387

Sync pair

TrainerWhitney
PokémonGirafarig
TypeNormal
WeaknessBug
RoleStrike
Base rarity4★
How to getStory
Released1 Aug 2026
6★ EXAvailable since 1 Aug 2026
ThemesNormal, Johto, Gym Leader, Pigtails

Moves

5
  • Hyper Beam
    Normal·Special·Power 223-267·Accuracy 90·4 gauge·Opponent (one)

    No additional effect.

  • X Sp. Atk
    Status·2 MP·Self

    Raises the user's Sp. Atk by 2 stat ranks.

  • Hyper Voice
    Normal·Special·Power 63-75·Accuracy 100·2 gauge·Opponent (all)

    No additional effect.

  • I Really Want to Battle!Trainer move
    Status·1 MP·Self

    Raises the user's critical-hit rate by 3 stat ranks. Applies the Free Move Next effect to the user. Increases the user's Special Moves ↑ Next effect by 2 ranks.

  • Perfect for a Cutie Like Me Normal BeamSync move
    Normal·Special·Power 300-360·Opponent (one)

    No additional effect.

Passive skills

3
  • Sync Thinker 9

    Increases the user's Special Moves ↑ Next effect by 1 rank after using its sync move.

  • Mind Games 9

    Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful.

  • Unflappable

    Prevents the user from flinching.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+52 energySpe+52 energyDef+52 energySpD+52 energyHP+102 energyHyper Be…Power +23 energyHyper Be…Power +23 energyHyper Be…Power +23 energyHyper Be…Move Gau…7 energyGrand En…lv 210 energyBraintea…10 energySpA+52 energyClearhea…5 energyDef+52 energySpD+52 energyHyper Vo…Power +23 energyHyper Vo…Power +23 energyHyper Vo…Power +23 energyHyper Vo…Move Gau…7 energyNatural …7 energyHyper Be…Move Gau…7 energyGobsmacklv 910 energySpe+52 energyHP+102 energyHyper Vo…Power +23 energyHyper Vo…Power +23 energyTrip Uplv 47 energyQuick Cu…7 energyX Sp. AtkMP Refre…7 energyHyper Vo…Satisfie…10 energyT-Move: …lv 910 energyDef+52 energySpD+52 energyHyper Be…Power +23 energyHyper Be…Power +23 energyHyper Be…Acc +105 energySpA+104 energyI Really…MP Refre…7 energySync Fre…10 energyBrain Sy…lv 510 energyPerfect …Power +255 energyPerfect …Power +255 energy

48 tiles, 204 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Hyper Voice: Power +2Hyper Voice: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Voice: Power +2Hyper Voice: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Voice: Power +2Hyper Voice: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Hyper Voice: Power +2Hyper Voice: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Voice: Power +2Hyper Voice: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Hyper Beam: Power +2Hyper Beam: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • ClearheadedPrevents the user from becoming confused. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Hyper Beam: Accuracy +10Hyper Beam: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Perfect for a Cutie Like Me Normal Beam: Power +25Perfect for a Cutie Like Me Normal Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Perfect for a Cutie Like Me Normal Beam: Power +25Perfect for a Cutie Like Me Normal Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Hyper Beam: Move Gauge Refresh 3Move: Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Hyper Voice: Move Gauge Refresh 3Move: Hyper Voice Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Hyper Beam: Move Gauge Refresh 3Move: Hyper Beam Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Trip Up 4Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • X Sp. Atk: MP Refresh 2Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • I Really Want to Battle!: MP Refresh 2Move: I Really Want to Battle! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Grand Entry 2Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • BrainteaserThe more the target's Sp. Def is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Gobsmack 9Leaves the target confused when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hyper Voice: Satisfied Snicker 9Move: Hyper Voice Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • T-Move: Special Boost ↑1 9Increases the user's Special Moves ↑ Next effect by 1 rank when its Trainer uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sync FreebieApplies the Free Move Next effect to the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Brain Sync 5Powers up the user's sync move when its Sp. Atk is raised. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Whitney & Girafarig

Art

Whitney & Girafarig key art

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