

Bivald of the Thorn
Legendary/Spirit/HPA tier
Introduction
Bivald of the Thorn is a Legendary Spirit character in RAID: Shadow Legends. Bivald of the Thorn's role is HP. Faction: Sacred Order.
On the combined RAID: Shadow Legends tier list Bivald of the Thorn is A tier, 222nd of the 1029 characters ranked, from where 3 community tier lists put Bivald of the Thorn.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Bivald of the Thorn does
A
Provoke tank who also heals off damage.
Admonition of Barbs hits every enemy twice with 75% chances at
Provoke and Leech, both of which land even on weak hits, and allies take 15% less damage from any Provoked enemy.
Briar Nexus deals 5% more damage per debuff on each target, then heals and shields the team for 20% of the damage dealt.
Background
In the early days of the Sacred Order, much credence was given to Lumaya's capacity for forgiveness, how even the most wicked souls could be redeemed through her love and grace. Many believed that only a tiny shaft of her Light was needed to pierce the veil of ignorance blinding someone, and the troubled would abandon their wickedness for piety and charity. Such was the case with a man called Jorvik, for he only needed to experience Lumaya's kindness once for him to renounce his avarice and sin, and be reborn as Bivald of the Thorn.
Once a bandit king who terrorized the routes around Kaerok's Land of Rebirth, Jorvik was more mountain than man, unflinching, rugged, and cruel. His band of cutthroats pillaged any caravan they could find, stripping the possessions from anyone whether they were merchants, pilgrims, or nobles. Local garrisons, lordly armies, and even rival bandit groups tried to best Jorvik, but his greed was outmatched only by his ferocity in battle, and he defeated them all. Locals whispered that his treasure hoard could make a dragon jealous and, if he willed it, he could have toppled more than one of Kaerok's fledgling Free Cities with little effort. However, a chance meeting with one pilgrim caravan, apparently no different to any he had attacked before, changed Jorvik's life forever.
This humble caravan was transporting no gold or possessions worth speaking of. Its people were making the journey to the Land of Rebirth, where the Sacred Order had established a stronghold for those willing to absolve themselves of past sin. Enraged by their lack of riches, Jorvik prepared to strike the pilgrims down in cold blood, but an elderly man among their number walked forward, grasped the bandit king's hand, and looked deep into his eyes. What exactly came to pass has been lost to time, some claim this was just an ordinary man, while others claim he was one of Lumaya's Lightbringers disguised in mortal form.
Whatever the truth was, Jorvik's face transformed as the man spoke soft words to him. His eyes, it is said, changed from milky blue to ink black, and the whites disappeared. The pilgrim spoke of Lumaya, and that no matter the darkness in Jorvik's heart, there was always time to repent. Jorvik wept bloody tears, beseeching Lumaya for forgiveness for his myriad crimes. He turned to his former friends and pleaded with them to also beg for Lumaya's mercy. Most of them ran at the sight of their leader sobbing blood and his death-black eyes.
Jorvik beseeched the old man and his fellow pilgrims, asking for their guidance as to how to right his wrongs. They requested that Jorvik accompany them to the Land of Rebirth, where he would surely find the forgiveness he sought in service to Lumaya. His tears stilled. Wiping the blood from his eyes, Jorvik agreed, and followed the pilgrims into that valley of repentance. It was there that Jorvik was 'reborn', his sins washed away by years of devoted service and good deeds. He defended pilgrims from bandits, spent hours reading holy scripture, smote unholy creatures, and helped villagers in times of hardship.
Yet Jorvik's crimes continued to torment him. He prayed, self-flagellated, and fasted, but to no avail, he could not rid himself of his unbearable guilt. He spent many moons examining what he might do to relieve his anguish, and came to many conclusions. First he decided he must always be in pain, and so anointed himself with a wreath of thorns that also acted as a constant demonstration of his penance. Second he bound his eyes, for he was not worthy of looking upon Lumaya's creations. He decided also that he must become a man of peace, not of war, for he had killed enough. He took up the name of Bivald, that of a martyr of Lumaya famed for his refusal to shed blood, as it might pollute the Goddess' world, even though it cost him his life.
Bivald set out to become a protector of the caravans entering and leaving the Land of Rebirth. While he still carried an immense, lavishly decorated war hammer wreathed in barbs, he hoped to never use it. Should bandits attack, he hoped to offer them kindness, mercy, and a way out of the cycle of violence that was shown to him. Bivald hoped maybe, just maybe, that by bringing souls to Lumaya his guilt might be assuaged. But if raiders refused his offer, he saw them worthy only of death, as he was before he saw the Light. Wielding his hammer in a whirlwind of death, he obliterated his enemies, reducing them to little more than a paste of blood, broken bone, and pulverized flesh.
Stats
- HP62nd of 1,05122,470
- ATK688th of 1,051903
- DEF317th of 1,0511,178
- SPD587th of 1,05198
- C. RATE15%
- C. DMG50%
- RES17th of 1,05150
- ACC193rd of 1,05110
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 20,145Ascension 1: 20,310Ascension 2: 20,475Ascension 3: 20,805Ascension 4: 21,135Ascension 5: 21,810Ascension 6: 22,470
- ATKNo Ascension: 848Ascension 1: 848Ascension 2: 848Ascension 3: 859Ascension 4: 870Ascension 5: 881Ascension 6: 903
- DEFNo Ascension: 1,112Ascension 1: 1,123Ascension 2: 1,134Ascension 3: 1,145Ascension 4: 1,156Ascension 5: 1,167Ascension 6: 1,178
- SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
- HPNo Ascension: 20,145Ascension 6: 22,470
- ATKNo Ascension: 848Ascension 6: 903
- DEFNo Ascension: 1,112Ascension 6: 1,178
- SPDNo Ascension: 98Ascension 6: 98
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 50
- ACCNo Ascension: 0Ascension 6: 10
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Thorn Maul
A1Attacks 1 enemy. Has a 30% chance of placing a Provoke debuff for 1 turn. Also heals the ally with the lowest HP by 15% of the damage inflicted. The Provoke debuff can be placed even if this attack lands as a weak hit.
- Damage
- 0.25 x MAX HP
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +10%
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.

Admonition of Barbs
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies 2 times. The first hit has a 75% chance of placing a Provoke debuff for 1 turn. The second hit has a 75% chance of placing a Leech debuff for 2 turns. Also places a 25% Strengthen buff on this Champion for 2 turns. The Leech and Provoke debuffs can be placed even if this attack lands as weak hits.
- Damage
- 0.15 x MAX HP
- Damage
- 0.15 x MAX HP
- Level 2 Damage +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Buff/Debuff Chance +15%
- Level 5 Cooldown -1
Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
Leech Any Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage.
Strengthen Reduces the value of the received damage by 15% or 25%.

Briar Nexus
A3Cooldown 5 turns, 4 fully booked
Attacks all enemies. Damage increases by 5% for each debuff on each enemy. Also heals all allies by 20% of the damage inflicted and places a Shield buff on them for 2 turns equal to 20% of the damage inflicted.
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Cooldown -1
Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.

Dethorned [P]
PassiveUnlocked at Ascension 3
Decreases the damage taken by all allies from enemies under Provoke debuffs by 15%.
Aura: Increases Ally HP in all Battles by 28%.
How to get Bivald of the Thorn
Bivald of the Thorn can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Spirit Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Spirit Potion ×6
Superior Arcane Potion ×4















