Crimson Helm

Crimson Helm

EpicSpiritDefenseC tier

Introduction

Crimson Helm is an Epic Spirit character in RAID: Shadow Legends. Crimson Helm's role is Defense. Faction: Dark Elves.

On the combined RAID: Shadow Legends tier list Crimson Helm is C tier, 636th of the 1029 characters ranked, from where 4 community tier lists put Crimson Helm.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Crimson Helm does

En Garde! gives every ally Revive On Death and 60% Increase DEF for 2 turns, and Vile Tongue makes four random hits with 75% chances to Provoke while putting Block Damage on Crimson Helm. The 33% HP aura only works in Dungeons.

Stats

  • HP653rd15,690
  • ATK998th727
  • DEF21st1,531
  • SPD1045th85
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC116th15

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 14,370Ascension 1: 14,535Ascension 2: 14,700Ascension 3: 14,865Ascension 4: 15,030Ascension 5: 15,360Ascension 6: 15,690
  • ATKNo Ascension: 661Ascension 1: 672Ascension 2: 683Ascension 3: 694Ascension 4: 705Ascension 5: 716Ascension 6: 727
  • DEFNo Ascension: 1,409Ascension 1: 1,421Ascension 2: 1,432Ascension 3: 1,454Ascension 4: 1,476Ascension 5: 1,498Ascension 6: 1,531
  • SPDNo Ascension: 85Ascension 1: 85Ascension 2: 85Ascension 3: 85Ascension 4: 85Ascension 5: 85Ascension 6: 85
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 15
  • HPNo Ascension: 14,370Ascension 6: 15,690
  • ATKNo Ascension: 661Ascension 6: 727
  • DEFNo Ascension: 1,409Ascension 6: 1,531
  • SPDNo Ascension: 85Ascension 6: 85
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 15

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Sucker Punch

    A1

    Attacks 1 enemy. Has a 30% chance of placing a 50% Decrease ATK debuff for 1 turn.

    Damage
    2.7 x ATK + 2 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Vile Tongue

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 4 times at random. Each hit has a 75% chance of placing a Provoke debuff for 1 turn. Places a Block Damage buff on this Champion for 1 turn.

    Damage
    1.4 x DEF
    1. Level 2 Buff/Debuff Chance +5%
    2. Level 3 Buff/Debuff Chance +5%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +5%
    5. Level 6 Cooldown -1
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
    • Block Damage Makes the Champion immune to all forms of damage. Its duration cannot be increased.
  • En Garde!

    A3

    Cooldown 6 turns, 4 fully booked, Upgraded at Ascension 3

    Places a Revive on Death buff and a 60% Increase DEF buff on all allies for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    Before Ascension 3

    Cooldown 6 turns

    Places a 60% Increase DEF buff on all allies for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Increase DEF Increases the Champion's Battle DEF by 30% or 60%.
    • Revive On Death If a Champion with this buff dies, they will immediately revive with 30% HP and 0% Turn Meter. This buff's duration cannot be increased.
  • Aura: Increases Ally HP in Dungeons by 33%.

How to get Crimson Helm

Crimson Helm can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Spirit Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Spirit Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Spirit Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Spirit Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Spirit Potion ×4Superior Arcane Potion ×2

More Spirit characters

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