Deathless

Deathless

EpicSpiritDefenseC tier

Introduction

Deathless is an Epic Spirit character in RAID: Shadow Legends. Deathless's role is Defense. Faction: Knights Revenant.

On the combined RAID: Shadow Legends tier list Deathless is C tier, 840th of the 1029 characters ranked, from where 4 community tier lists put Deathless.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Deathless does

A kit that gets stronger as the team falls. Grave Whispers adds Decrease DEF, SPD and ACC as one, two and three allies die, and Grim Revenge's AoE always crits once two allies are down, hitting harder for each one. Vile Insults puts up 30% Reflect Damage and tries to Provoke a target.

Stats

  • HP304th18,990
  • ATK727th881
  • DEF357th1,156
  • SPD971st92
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 17,670Ascension 1: 17,835Ascension 2: 18,000Ascension 3: 18,165Ascension 4: 18,330Ascension 5: 18,660Ascension 6: 18,990
  • ATKNo Ascension: 837Ascension 1: 837Ascension 2: 837Ascension 3: 848Ascension 4: 859Ascension 5: 870Ascension 6: 881
  • DEFNo Ascension: 1,013Ascension 1: 1,024Ascension 2: 1,035Ascension 3: 1,057Ascension 4: 1,079Ascension 5: 1,112Ascension 6: 1,156
  • SPDNo Ascension: 92Ascension 1: 92Ascension 2: 92Ascension 3: 92Ascension 4: 92Ascension 5: 92Ascension 6: 92
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 17,670Ascension 6: 18,990
  • ATKNo Ascension: 837Ascension 6: 881
  • DEFNo Ascension: 1,013Ascension 6: 1,156
  • SPDNo Ascension: 92Ascension 6: 92
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Grave Whispers

    A1

    Attacks 1 enemy. Has a 70% chance of placing a 60% Decrease DEF debuff for 2 turns if 1 or more allies are dead, a 30% Decrease SPD debuff for 2 turns if 2 or more allies are dead, and a 50% Decrease ACC debuff for 2 turns if 3 or more allies are dead. Damage inflicted is proportional to DEF.

    Damage
    4.5 x DEF
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    5. Level 6 Buff/Debuff Chance +10%
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
    • Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
    • Decrease ACC Reduces the Champion's Battle ACC by 25% or 50%.
  • Vile Insults

    A2

    Cooldown 3 turns

    Places a 30% Reflect Damage buff on this Champion for 2 turns, then attacks 1 enemy. Has an 80% chance of placing a Provoke debuff for 1 turn.

    Damage
    6.2 x DEF
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +10%
    • Provoke Champions under a Provoke debuff can only attack the enemy that applied the Provoke debuff to them. A Champion attacking while under a Provoke debuff can only use their default skill.
    • Reflect Damage The attacker will take back 15% or 30% of the damage dealt.
  • Grim Revenge

    A3

    Cooldown 7 turns, 5 fully booked, Upgraded at Ascension 4

    Attacks all enemies. This attack will always be critical if there are 2 or more dead allies. Damage increases according to the number of dead allies.

    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    5. Level 6 Cooldown -1
    Before Ascension 4

    Cooldown 7 turns

    Attacks all enemies. Damage inflicted is proportional to DEF and increases according to the number of dead allies.

    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
    5. Level 6 Cooldown -1
  • Aura: Increases Ally RES in Arena battles by 70.

How to get Deathless

Deathless can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Spirit Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Spirit Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Spirit Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Spirit Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Spirit Potion ×4Superior Arcane Potion ×2

More Spirit characters

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