Delaaja

Delaaja

EpicSpiritHPC tier

Introduction

Delaaja is an Epic Spirit character in RAID: Shadow Legends. Delaaja's role is HP. Faction: Lizardmen.

On the combined RAID: Shadow Legends tier list Delaaja is C tier, 527th of the 1029 characters ranked, from where 3 community tier lists put Delaaja.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Delaaja does

A defensive support with some bite. Restorative Froth shields every ally for 20% of Delaaja's max HP and adds a 1-turn Continuous Heal, Blades Dissolved tries to cut the whole enemy team's ATK by 50%, and the basic attack heals a little and can Poison.

There's also a 30% chance to counterattack when another Lizardmen ally is attacked.

Background

The clans of the Sorrowlakes have many tales about Lizardmen and many make much of those with ruthless natures. But Delaaja's story is not a quest to avenge some wrong or become the master of her people, it is a quest for alchemical perfection. Her purpose is to turn common metals into something altogether more precious: not gold, but a metal known as ta-chen. Such material is said to have been used by the warriors of the Dragonkin Empire, and is believed to be the perfect alloy, light, unbreakable, and able to be honed to an exquisitely keen edge.

Lizardmen metalworkers have sought to recreate ta-chen for many hundreds of years, using a few rare fragments of the original metal as basis for their work. Though no new ta-chen has yet been created, the smiths' work has seen the emergence of a sect dedicated to alchemical experimentation. Delaaja no part of them yet those who know of her believe her to be greater than them all.

Delaaja departed from her spawn-kin many years ago after surviving her clan's deadly coming-of-age rituals. Lost in a remote area of the eastern Sorrowlakes, she came across the great Lizardman alchemist Grenbar of whom she'd heard many stories. Seeing great determination in her, he agreed that Delaaja would become his apprentice and she quickly proved herself worthy of his tutelage. She learned and contributed much and Grenbar showed her the secrets of azoth, a rare substance that had both powerful corrosive and restorative properties depending on what it was combined with and how it was used.

Grenbar and Delaaja worked together to forge ta-chen, but when their efforts came to naught Delaaja decided that she had learned all she could and that her tutor was no longer useful and, obeying her clan's culture and the natural instincts of her subspecies, killed and ate him. She saved his chitin hide to use as makeshift armor.

When representatives of another clan arrived hoping to enlist Grenbar's aid, Delaaja was forced to defend herself from their assault, slaying many before escaping. Thus did her notoriety begin. She went into hiding, fearing reprisal and that she might have brought dishonor on her clan and legacy. She has stalked the Sorrowlakes alone ever since, working with others only out of necessity, questing through the bleakest stretches of mire in a hunt for ingredients for her experiments, hoping that reproducing ta-chen might earn her redemption.

At times, Delaaja is still forced to fight, and when she does there are few who can beat her. With a host of poisons and chemicals, she can torture and kill her foes, dissolve their weapons and armor, or heal wounds. Nor are her physical combat skills to be underestimated, her instincts and reflexes are razor-keen and her blows with her twin azoth-tipped blades are rarely stopped by either armor or weapon parries. It is claimed by some that they are old Dragonkin Empire relics, or that they are in fact made from fresh ta-chen. If that is the case, it would be a brave Lizardman indeed who would seek to take her knowledge.

Stats

  • HP161st20,640
  • ATK949th760
  • DEF337th1,167
  • SPD587th98
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC116th15

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 18,330Ascension 1: 18,495Ascension 2: 18,660Ascension 3: 18,990Ascension 4: 19,320Ascension 5: 19,980Ascension 6: 20,640
  • ATKNo Ascension: 705Ascension 1: 705Ascension 2: 705Ascension 3: 716Ascension 4: 727Ascension 5: 738Ascension 6: 760
  • DEFNo Ascension: 1,101Ascension 1: 1,112Ascension 2: 1,123Ascension 3: 1,134Ascension 4: 1,145Ascension 5: 1,156Ascension 6: 1,167
  • SPDNo Ascension: 98Ascension 1: 98Ascension 2: 98Ascension 3: 98Ascension 4: 98Ascension 5: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 15
  • HPNo Ascension: 18,330Ascension 6: 20,640
  • ATKNo Ascension: 705Ascension 6: 760
  • DEFNo Ascension: 1,101Ascension 6: 1,167
  • SPDNo Ascension: 98Ascension 6: 98
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 15

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Bath of Azoth

    A1

    Attacks 1 enemy 2 times. Each hit heals this Champion by 2% of their MAX HP. Each hit also has a 20% chance of placing a 5% Poison debuff for 2 turns.

    Damage
    0.12 x MAX HP
    Heal
    0.02 x MAX HP
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +5%
    4. Level 5 Buff/Debuff Chance +5%
    • Poison Damages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target's MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first.
  • Blades Dissolved

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff for 2 turns.

    Damage
    0.24 x MAX HP
    1. Level 2 Damage +10%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
  • Restorative Froth

    A3

    Cooldown 6 turns, 4 fully booked

    Places a 15% Continuous Heal buff on all allies for 1 turn. Also places a Shield buff equal to 20% of this Champion's MAX HP on all allies for 2 turns.

    1. Level 2 Cooldown -1
    2. Level 3 Cooldown -1
    • Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
  • Instincts [P]

    Passive

    Unlocked at Ascension 3

    Has a 30% chance of counterattacking when ally Lizardmen except this Champion are attacked.

    1. Level 2 Buff/Debuff Chance +10%
    2. Level 3 Buff/Debuff Chance +10%
  • Aura: Increases Ally HP in Faction Crypts by 30%.

How to get Delaaja

Delaaja can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Epic champion.

Upgrade costs

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Ascension

  • Ascension 1Greater Spirit Potion ×4Greater Arcane Potion ×3
  • Ascension 2Greater Spirit Potion ×7Greater Arcane Potion ×5
  • Ascension 3Greater Spirit Potion ×9Greater Arcane Potion ×7
  • Ascension 4Superior Spirit Potion ×3Superior Arcane Potion ×1
  • Ascension 5Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 6Superior Spirit Potion ×4Superior Arcane Potion ×2

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