Genzin

Genzin

LegendarySpiritAttackB tier

Introduction

Genzin is a Legendary Spirit character in RAID: Shadow Legends. Genzin's role is Attack. Faction: Shadowkin.

On the combined RAID: Shadow Legends tier list Genzin is B tier, 255th of the 1029 characters ranked, from where 4 community tier lists put Genzin.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Genzin does

Runs on Turn Meter. Each A1 hit refills 6%, each crit on the AoE Decrease DEF refills 10%, and the A3 refills 30% to 60% while ignoring Unkillable and Shield buffs and cutting both cooldowns on a kill. Against Bosses, or when outnumbered, Genzin also gets 10 SPD and 50 RES.

Background

Genzin grew up in both awe and fear of the Mistwood. While the stories of the Sylvan Elves who resided there were fascinating to him, tales that emphasized their wisdom and nobility, it was the other denizens of the Mistwood that he found particularly alluring. The Fae, creatures of spirit and otherworldly substance that took on the most peculiar of visages, seemed to forever be at the edges of Genzin's mind. Growing up in the shadow of the Mistwood just a few miles north of its border, he often found himself staring at the forest, as if beckoned by some spectral whisper. Though he always resisted the temptation to venture inside, knowing full well what often happened to those who entered into the Mistwood uninvited, the feeling persisted that something, or someone, was waiting for him, there in the unknowable depths of the trees. He was taken away from his home for many years after being conscripted into the military of the Mikage Autocracy. He served aboard the great warship, the Atatsu, named for a legendary fire-breathing snake-spirit of the sea. For years he raided distant lands, later becoming a captain of marines, earning the monikers 'the Steel Flow' and the 'Deathflame' for his brutally effective tactics, use of the terror-weapon known as 'unquenchable fire', and incredible bladesmanship. After his time of service was complete, he returned to his home, having always felt a deep yearning to return the great wood.

One late summer evening, while the sun was still high, Genzin found himself at the very foot of the forest. He did not know how he arrived there, for he certainly did not set out for this place, but as he stood and stared into the darkness of the wood he was certain he could hear his name being called in the whistle of the wind in the trees. Drawing up all the courage he could muster, he crossed into the lush expanse, where he was struck by an immediate sense of direction and purpose. Striding forward with inexplicable knowledge of where he was going, but not what his destination was, Genzin drove further and further into the forest's depths. He kept on at a rapid pace, unable to slow himself even if he wanted to, until he came to a halt in a clearing. Flowers of dazzling colors painted the floor, shimmering mists lingered in the air, and the light that pierced the canopy bathed the scene in a golden glow. At the center of it all was a small waterfall, delicately cascading into a mirror-like pool.

A hush then descended on this magical place, even the sound of the steady trickle of water ceasing, when a figure emerged from the basin of the waterfall. It was almost Human in appearance, with a face bearing an expression of serene grace. The creature's skin seemed to flow like water over its body, and glistened in the warm light. It was a Fae. She revealed herself to Genzin as the Duchess of Rushing Water, one who had dominion over streams, rivers, glaciers, brooks, all that flows. A silver, glittering tiara with gemstones of crystalline dewdrops seemed to prove her status. The duchess then invited the Shadowkin to speak. Genzin fell to his knees in reverence, and spoke eagerly about the connection he had always felt with the Mistwood, and the deep curiosity he always had for the Fae. The duchess gave a wide, enchanting smile, and revealed that it was she who had called him to the Mistwood. She had foreseen that the forest would need a protector, one unattuned to the Rhythm yet who cared deeply about this place. Genzin offered himself without hesitation, declaring he would gladly give his life to serve a being as wondrous as her. With the vow made, the duchess sent Genzin from her clearing, and told him to return when he felt her summons once again.

Weeks passed as Genzin waited to be called back to the duchess. Those weeks soon turned to months, which turned to years. As time went by, Genzin grew more and more concerned that something was wrong, that perhaps he had missed some sign, signal, or summons. Five years passed, and as day broke on the anniversary of his first encounter with the duchess, he suddenly felt an anguished voice calling out to him from the heart of the Mistwood. Dashing straight to the clearing with the waterfall, he arrived too late, finding the place scorched and desolate. Instead of the duchess, all he found was a pair of skittering Demonspawn, toying with the broken pieces of her tiara, which still glistened, even more radiant when set against the now hideously scarred landscape. Enraged, he charged the two unsuspecting creatures and beheaded both. As his battle-fury subsided, he picked up the pieces of the tiara. Then he fell to his knees, overwhelmed with grief. He made a new vow, avenge the apparent death of the duchess, and kill all the Demonspawn he could find.

Stats

  • HP459th17,505
  • ATK66th1,553
  • DEF832nd859
  • SPD393rd100
  • C. RATE15%
  • C. DMG1st63%
  • RES30
  • ACC0

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 16,515Ascension 1: 16,680Ascension 2: 16,845Ascension 3: 17,010Ascension 4: 17,175Ascension 5: 17,340Ascension 6: 17,505
  • ATKNo Ascension: 1,365Ascension 1: 1,376Ascension 2: 1,398Ascension 3: 1,432Ascension 4: 1,465Ascension 5: 1,509Ascension 6: 1,553
  • DEFNo Ascension: 837Ascension 1: 837Ascension 2: 837Ascension 3: 837Ascension 4: 837Ascension 5: 848Ascension 6: 859
  • SPDNo Ascension: 95Ascension 1: 95Ascension 2: 95Ascension 3: 95Ascension 4: 95Ascension 5: 95Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
  • HPNo Ascension: 16,515Ascension 6: 17,505
  • ATKNo Ascension: 1,365Ascension 6: 1,553
  • DEFNo Ascension: 837Ascension 6: 859
  • SPDNo Ascension: 95Ascension 6: 100
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 63%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 0

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Flowing Cuts

    A1

    Attacks 1 enemy 3 times. Each hit fills this Champion's Turn Meter by 6%.

    Damage
    1.3 x ATK
    Turn Meter fill
    0.06 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
  • Steel Parting

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. Each critical hit fills this Champion's Turn Meter by 10%.

    Damage
    3.8 x ATK
    Turn Meter fill
    0.1 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
  • Fated Vengeance

    A3

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy. Will ignore Unkillable buffs and Shield buffs. Fills this Champion's Turn Meter by 30%. Fills this Champion's Turn Meter by 60% instead if the target has 50% HP or less after this attack. Also decreases the cooldown of the Steel Parting and Fated Vengeance skills by 1 turn if this attack kills an enemy.

    Damage
    5.5 x ATK
    Turn Meter fill
    0.3 x full Turn Meter
    Turn Meter fill
    0.6 x full Turn Meter
    1. Level 2 Damage +5%
    2. Level 3 Damage +10%
    3. Level 4 Damage +10%
    4. Level 5 Cooldown -1
  • Bushido [P]

    Passive

    Unlocked at Ascension 3

    Increases this Champion's SPD by 10 and RES by 50 if the number of Champions on this Champion's team is equal to or lower than the number of enemies on the enemy team. This effect always works when fighting Bosses.

How to get Genzin

Genzin can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.

Upgrade costs

Open in the planner

Ascension

  • Ascension 1Superior Spirit Potion ×1Greater Arcane Potion ×5
  • Ascension 2Superior Spirit Potion ×2Superior Arcane Potion ×2
  • Ascension 3Superior Spirit Potion ×3Superior Arcane Potion ×2
  • Ascension 4Superior Spirit Potion ×4Superior Arcane Potion ×3
  • Ascension 5Superior Spirit Potion ×5Superior Arcane Potion ×4
  • Ascension 6Superior Spirit Potion ×6Superior Arcane Potion ×4

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