

Ghostborn
Legendary/Spirit/SupportB tier
Introduction
Ghostborn is a Legendary Spirit character in RAID: Shadow Legends. Ghostborn's role is Support. Faction: Dark Elves.
On the combined RAID: Shadow Legends tier list Ghostborn is B tier, 355th of the 1029 characters ranked, from where 4 community tier lists put Ghostborn.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Ghostborn does
A debuffer whose A3 hits every enemy with a 60% Decrease DEF that can't be resisted and gives the team 50% Increase ATK at the same time. The A2 spreads 100% Heal Reduction across the enemy team, and even the A1 has a 50% chance at Decrease DEF.
Background
Though he was born the son of Lumaya worshipers, the Elf who would become known as Ghostborn knew at an early age that he was destined for a different, darker path. He grew to adulthood on the frontiers of Aravia, an odd, sickly child among a clan of haughty aristocrats overseeing a community of Human farmers. He lacked the forceful nature of his kin, preferring his own company to that of his peers. He hid himself away, content to spend his days haunting the family library, or else sending away for books from other archives, at no small expense. The subject matter of these volumes was invariably the same; the history of Aravia, its peoples, its wars… and its religions.
While his family worshiped Lumaya, Ghostborn had no interest in such an uncommunicative deity. There were other beings who were less remote and, more importantly, willing to talk to their worshipers. He was fascinated by spirits such as the Dreamwalker and the Lord of Fangs. But one in particular drew his interest… the fell entity known as the Heartrender.
The Heartrender is one of the more enigmatic spirits in Aravian cosmology; like the Lord of Fangs, it is not a god, but something else… a totemic ancestral spirit, revered only by certain Elven families. In return for their devotion, the Heartrender supposedly supplied them with mystic power and protection. Ghostborn's research revealed that his family was one of those with a link to the Heartrender, though they had long since forgotten. He became obsessed with making contact with the spirit.
But in order to communicate with the Heartrender, Ghostborn needed to be able to perform the correct rites. To that end, as he grew older, he studied the mystic arts. His family, having long despaired of him doing anything useful, were pleased by this sudden change of heart. But his studies soon took a worrying turn as he experimented with ancient blood-rituals long forbidden by Aravian society.
It started small; a few drops to increase the potency of a sending. Then, the sacrifice of a small animal in order to commune with an ancient spirit bound to a boundary stone. Finally, Ghostborn took blood from one of his family's Human servants in an attempt to bind the ghost of an ancestor, so that he could question the dead Elf on certain matters pertaining to worship of the Heartrender. This was the final straw for his family, who had turned a blind eye to his earlier experiments. Necromancy was a step too far.
When confronted, Ghostborn swore that these indiscretions were merely harmless inquiries into a long-neglected field of study. He readily acquiesced to the demand that he cease and concentrate on more practical spellcraft. Or so he appeared to do. In reality, Ghostborn continued his experiments, and as his skill at blood magic increased, the former recluse became, to all intents and purposes, a charming, handsome example of Elven nobility.
It was at this time that Ghostborn succeeded in making contact with the object of his quest, albeit not in the way he intended. Instead, the Heartrender, or something claiming to be it, appeared to him during his daily meditations. It told him that it needed a far greater sacrifice to fully manifest… one with meaning. Animals would not do, nor would the blood of servants. Instead, he must give it the blood of those closest to him.
Ghostborn understood and, upon awakening he immediately set about giving the Heartrender what it wanted… the lives of his family. Ghostborn's skill at magic far exceeded that of his kin and he soon baptized himself in their blood, as the Heartrender commanded. As it washed over him, the Heartrender whispered to him that this was but the first step. For there were others, like him, and it was his duty to see them all baptized in blood as he had been, and given over into the service of the Heartrender.
Ghostborn left Aravia soon after. Acting on his earlier research, he traveled to Durham Forest, where he soon tracked down more descendants of the original Heartrender worshipers and gathered them to him, using promises of power and his own eerie charm. Soon, he'd recreated the ancient cult, with all its attendant blood-sacrifices.
But if the Heartrender is pleased with this, Ghostborn can't say, for the spirit has not spoken to him since he killed his family; a fact he has not revealed to his ardent followers. Yet Ghostborn holds out hope that his master will visit him again, if only he provides the correct sacrifice.
As such, Ghostborn and his new followers now stalk the undergrowth-settlements of Durham Forest, spreading their dark gospel to any who will listen… and claiming the blood of those who do not.
Stats
- HP322nd of 1,05118,825
- ATK388th of 1,0511,211
- DEF415th of 1,0511,112
- SPD336th of 1,051101
- C. RATE15%
- C. DMG50%
- RES183rd of 1,05140
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 17,010Ascension 1: 17,175Ascension 2: 17,340Ascension 3: 17,670Ascension 4: 18,000Ascension 5: 18,330Ascension 6: 18,825
- ATKNo Ascension: 1,112Ascension 1: 1,123Ascension 2: 1,134Ascension 3: 1,145Ascension 4: 1,156Ascension 5: 1,178Ascension 6: 1,211
- DEFNo Ascension: 1,057Ascension 1: 1,057Ascension 2: 1,068Ascension 3: 1,079Ascension 4: 1,090Ascension 5: 1,101Ascension 6: 1,112
- SPDNo Ascension: 91Ascension 1: 91Ascension 2: 91Ascension 3: 91Ascension 4: 91Ascension 5: 91Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 17,010Ascension 6: 18,825
- ATKNo Ascension: 1,112Ascension 6: 1,211
- DEFNo Ascension: 1,057Ascension 6: 1,112
- SPDNo Ascension: 91Ascension 6: 101
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Energy Bolt
A1Attacks 1 enemy. Has a 50% chance of placing a 60% Decrease DEF debuff for 2 turns.
- Damage
- 4.5 x ATK
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +20%
Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.

Petrify
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Has a 75% chance of placing a 100% Heal Reduction debuff for 2 turns.
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +15%
- Level 4 Cooldown -1
Heal Reduction Any healing received by the Champion with Heal Reduction debuff is reduced by 50% or 100%.

Ancestral Spirits
A3Cooldown 5 turns, 4 fully booked, Upgraded at Ascension 3
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns. This debuff cannot be resisted. Places a 50% Increase ATK buff on all allies for 2 turns.
- Damage
- 3.8 x ATK
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +15%
- Level 4 Cooldown -1
Before Ascension 3
Cooldown 5 turns
Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff for 2 turns.
- Damage
- 3.8 x ATK
- Level 2 Buff/Debuff Chance +10%
- Level 3 Buff/Debuff Chance +15%
- Level 4 Cooldown -1
Increase ATK Increases the Champion's Battle ATK (current ATK value) by 25% or 50%.
Decrease DEF Decreases the Champion's Battle DEF by 30% or 60%.
Aura: Increases Ally ACC in Faction Crypts by 65.
How to get Ghostborn
Ghostborn can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Spirit Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Spirit Potion ×6
Superior Arcane Potion ×4















