

Ghrush the Mangler
Epic/Spirit/DefenseB tier
Introduction
Ghrush the Mangler is an Epic Spirit character in RAID: Shadow Legends. Ghrush the Mangler's role is Defense. Faction: Ogryn Tribes.
On the combined RAID: Shadow Legends tier list Ghrush the Mangler is B tier, 230th of the 1029 characters ranked, from where 3 community tier lists put Ghrush the Mangler.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Ghrush the Mangler does
Two AoE skills that both keep the team alive. The A2 tries to put 50% Decrease ATK or 30% Decrease C.DMG on every enemy, and the A3 gives all allies a 15% Continuous Heal for two turns, plus a second 7.5% one if any hit crits.
Background
Much of Ghrush's early life was spent serving as an Aravian auxiliary, fighting in defense of Felwin's Wall. Dutiful and intelligent, Ghrush received one of the highest ranks available to an Ogryn, that of Torchief, placing him in command of Eastlie Tower, close to the city of Tilshire. He likely would have continued in such a position were it not for what became known as Tharlin's Raid.
Tharlin was a Dark Elf lord and slaver, infuriated that the Aravian policy of garrisoning Felwin's Wall with Skinwalkers, Ogryn, and other undesirables made it all but impossible to strike at the High Elves directly. He hoped to foment a revolt among their auxiliaries by showing them just how little their masters might care for them.
Tharlin and his Dark Elves attacked Eastlie Tower. They anticipated that if they took prisoners the High Elves would refuse the Ogryn permission to leave the Wall in pursuit, thus fomenting dissent and unrest. When Ghrush discovered that the raiders had made off with a number of his kin, he petitioned his High Elf superiors to allow him to pursue. His request was forbidden in no uncertain terms, for the auxiliaries were not allowed to abandon their posts, whether to journey into Aravia or go beyond it.
Ignoring his orders, Ghrush set out with a few volunteers, pursuing Tharlin and his captives. The Dark Elves had not anticipated being hunted, assuming the auxiliaries would grudgingly obey orders from their Aravian masters. When Ghrush struck, the Dark Elves were quickly scattered and the prisoners freed. Tharlin himself was thrown down after he tried to hamstring Ghrush with his knives, and was then crushed by one powerful stomp from the Ogryn.
While the pursuit had been successful, Ghrush knew that he and the other survivors could not return to Felwin's Wall, the High Elves would likely execute them for disobedience. Instead, the Ogryn set out across Anhelt, many choosing to go their separate ways.
Ghrush journeyed alone for some months, working as a seasonal laborer. That changed when he encountered Zengar, a traveling Dwarf smith looking for bodyguards and raw muscle. Happy to take more permanent employment, Ghrush accepted the Dwarf's offer.
Initially, Zengar had intended to simply use Ghrush for dumb labor and protection, but he soon discovered that the Ogryn was uncommonly intelligent, and willing to do more than simply heft Zengar's anvil off wagons and intimidate thieves. He began teaching him the basic precepts of metalworking, though Ghrush's primary function remained that of a protector. When Zengar's caravan came under attack by Orc bandits, Ghrush snatched up the great hammer used in Zengar's smelting, wielding it against his attackers until it was slick with their gore.
In the aftermath of the attack, Zengar found Ghrush tending to the wounds of those injured by the Orcs. Realizing that Ghrush was truly no common Ogryn, Zengar forged him a fine broadsword, but he continued to favor the hammer, or his own brute weight, one stomp was sufficient to shatter bones and stave in armor. Ghrush has continued to serve Zengar as the Dwarf smith plies his trade, sometimes venturing alone on errands Zengar considers particularly dangerous or of great importance.
The High Elves have never stopped hunting Ghrush. While bringing in deserters is usually the duty of the feared Iron Wallmaster, it is Andryssia, the Warden of the Crystal Halls who has been tasked with making an example of Ghrush. She will need all of her cold-hearted skill to bring the liberated Ogryn to heel.
Stats
- HP268th of 1,05119,320
- ATK1021st of 1,051694
- DEF134th of 1,0511,321
- SPD893rd of 1,05194
- C. RATE15%
- C. DMG50%
- RES106th of 1,05145
- ACC0
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 17,670Ascension 1: 17,835Ascension 2: 18,000Ascension 3: 18,330Ascension 4: 18,660Ascension 5: 18,990Ascension 6: 19,320
- ATKNo Ascension: 639Ascension 1: 639Ascension 2: 639Ascension 3: 650Ascension 4: 661Ascension 5: 672Ascension 6: 694
- DEFNo Ascension: 1,211Ascension 1: 1,222Ascension 2: 1,233Ascension 3: 1,255Ascension 4: 1,277Ascension 5: 1,299Ascension 6: 1,321
- SPDNo Ascension: 94Ascension 1: 94Ascension 2: 94Ascension 3: 94Ascension 4: 94Ascension 5: 94Ascension 6: 94
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 0
- HPNo Ascension: 17,670Ascension 6: 19,320
- ATKNo Ascension: 639Ascension 6: 694
- DEFNo Ascension: 1,211Ascension 6: 1,321
- SPDNo Ascension: 94Ascension 6: 94
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 45
- ACCNo Ascension: 0Ascension 6: 0
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Gore-Slick Maul
A1Attacks 1 enemy. Has a 50% chance of placing a Leech debuff on the target for 2 turns before attacking.
- Damage
- 3.5 x DEF
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +5%
- Level 5 Buff/Debuff Chance +10%
- Level 6 Buff/Debuff Chance +10%
Leech Any Champion that attacks a Champion with Leech debuff heals for 18% of inflicted damage.

Bonebreaker Stomp
A2Cooldown 5 turns, 4 fully booked
Attacks all enemies. Has a 60% chance of placing a 50% Decrease ATK debuff or a 25% Decrease C. DMG debuff for 2 turns.
- Damage
- 3.6 x DEF
- Level 2 Damage +5%
- Level 3 Damage +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +10%
- Level 6 Buff/Debuff Chance +20%
- Level 7 Cooldown -1
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
Decrease C. DMG Decreases the current value of the Champion's Critical Damage by 15% or 25%.

Smothering Swath
A3Cooldown 6 turns, 4 fully booked
Attacks all enemies. Places a 15% Continuous Heal buff on all allies for 2 turns. Places an additional 7.5% Continuous Heal buff on all allies for 1 turn if at least one enemy is hit with a critical hit.
- Damage
- 4 x DEF
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Cooldown -1
- Level 5 Cooldown -1
Continuous Heal Heals the target Champion by 7.5% or 15% of their MAX HP at the beginning of their turn.
Aura from Ascension 3: Increases Ally DEF in Faction Crypts by 30%.
How to get Ghrush the Mangler
Ghrush the Mangler can be summoned from Ancient Shard as a Epic champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Greater Spirit Potion ×4
Greater Arcane Potion ×3 - Ascension 2
Greater Spirit Potion ×7
Greater Arcane Potion ×5 - Ascension 3
Greater Spirit Potion ×9
Greater Arcane Potion ×7 - Ascension 4
Superior Spirit Potion ×3
Superior Arcane Potion ×1 - Ascension 5
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 6
Superior Spirit Potion ×4
Superior Arcane Potion ×2















