

Gnut
Legendary/Spirit/DefenseS tier
Introduction
Gnut is a Legendary Spirit character in RAID: Shadow Legends. Gnut's role is Defense. Faction: Dwarves.
On the combined RAID: Shadow Legends tier list Gnut is S tier, 11th of the 1029 characters ranked, from where 3 community tier lists put Gnut.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Gnut does
Each A1 hit has an 80% chance to knock 15% off the target's Turn Meter, and if that doesn't happen, an 80% chance to Freeze instead. The A2 puts 50% Decrease ATK and 25% Weaken on the whole enemy team and gives Gnut Counterattack, and the passive makes those counters hit at full damage.
Background
Gnut was born in an era of envy. His father, Duran, the Mountain King of Gloomdeep Hold, had watched for decades as the wealth and sophistication of foreigners outshined that of his own kingdom. King Duran had visited Gloomdeep's only port, Port Wretched, many times, and on each occasion he found himself more and more incensed at what he found in the markets there. How had the outsiders managed to create such wonders? How were their ships so fine, their clothes so rich, and their magics so clever?
Duran's anger wasn't only for the other races who visited Port Wretched. Indeed, the King's greatest envy was for some of his own people. The Dwarven treasure fleets from the distant Skyiron Dominion had visited Port Wretched for centuries, their arrival as regular as clockwork. Each and every time King Duran greeted the Skyiron Admiral, he nearly shook with rage at how much a mere officer garbed themselves better than he. He railed at how the Dominion's ceremonial gifts were always looked upon with awe by his court, and how his own gifts to the Dominion were always received with little more polite gratitude.
The wealth of the Skyiron Dominion shamed King Duran, for he thought himself a great king, but would a great king not have a great kingdom? The Mountains of Despair were a hard home, and Gloomdeep Hold, buried in the heart of those same mountains, produced a hard people. They were proud. They were strong. They were great. Finally, after half a lifetime of envy and shame, King Duran declared his intention to lay such a mound of opulence at the foot of the next Admiral that there could be no doubt that Gloomdeep Hold was the equal of the Skyiron Dominion. Any Dwarf who could find or forge a treasure to match a Skyiron prize would be hailed as a hero.
And all eyes were on Gnut to produce the greatest treasure of all.
If only Gnut had been remotely prepared for such scrutiny. He had spent much of his youth tinkering with whatever whimsy came to mind, first in the forge, then the training yard, then the tavern, then the council chamber. And so Gnut became a master of nothing, not a great smith, nor a mighty warrior, nor a talented diplomat. His greatest talent was for producing bawdy versions of common tavern songs. He made for a delightful friend, but a poor hero.
With the King's decree ringing through the austere halls of Gloomdeep Hold, Gnut found himself wondering how he might meet the expectations of his father's court. He quickly discarded the idea of crafting something, he lacked the skill, but, he reasoned, even a poor warrior can luck his way into a victory. So, he clad himself in royal armor, and prepared himself for war.
Despite the age of their kingdom, the Dwarves of Gloomdeep Hold had made only small and scattered settlements across the Mountains of Despair, leaving great tracks of territory unexplored. Gloomdeep's depths were no less mysterious, with its underground reaches vanishing into a complex warren of abandoned tunnels whose age stretched back into the mists of history, tunnels once part of an empire that stretched beneath the whole of Teleria. There was no lack of possible places to uncover hidden treasures, both above and below.
Most reputed among these rumored sites of buried treasure was an ancient castle, once a Dwarven holdfast but now the home of a terrible monster, known as the Fire Knight, the demon was a flaming brute clad in molten steel, wielding mace and fury such that none could defend against them. The treasures said to lie at the Fire Knight's feet were glorious beyond measure, and the Fire Knight's sacred shield bore a centerpiece that was said to be forged by the gods themselves. The gleaming mass of treasure that lay at his feet were said to be the possessions of fools who had taken their chances in a duel, and lost.
Gnut did not think it the wisest place to seek his gift to the king, but with no skill to tender, he knew he must try. With trepidation in his heart, Gnut announced an expedition to slay the Fire Knight. A celebration was held in honor of this great quest, and over the course of it, Gnut became intoxicated by the heady perfume of public approval. So intoxicated, in fact, that even he began to dismiss the dangers of his quest…
Stats
- HP233rd of 1,05119,650
- ATK970th of 1,051749
- DEF25th of 1,0511,520
- SPD489th of 1,05199
- C. RATE15%
- C. DMG50%
- RES183rd of 1,05140
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 18,330Ascension 1: 18,495Ascension 2: 18,660Ascension 3: 18,825Ascension 4: 18,990Ascension 5: 19,320Ascension 6: 19,650
- ATKNo Ascension: 694Ascension 1: 694Ascension 2: 694Ascension 3: 705Ascension 4: 716Ascension 5: 727Ascension 6: 749
- DEFNo Ascension: 1,387Ascension 1: 1,398Ascension 2: 1,409Ascension 3: 1,432Ascension 4: 1,454Ascension 5: 1,487Ascension 6: 1,520
- SPDNo Ascension: 99Ascension 1: 99Ascension 2: 99Ascension 3: 99Ascension 4: 99Ascension 5: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 18,330Ascension 6: 19,650
- ATKNo Ascension: 694Ascension 6: 749
- DEFNo Ascension: 1,387Ascension 6: 1,520
- SPDNo Ascension: 99Ascension 6: 99
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Dwarven Might
A1Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target's Turn Meter by 15%. If the target's Turn Meter is not decreased, each hit has an 80% chance of placing a Freeze debuff on the target for 1 turn instead.
- Damage
- 1.1 x DEF
- Turn Meter reduction
- 0.15 x full Turn Meter
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +10%
Freeze The Champion with Freeze debuff is unable to act X Turns. Cooldowns are not refreshed while this debuff is active. The Champion only receives 75% of incoming damage.

Fury of the King
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff and a 25% Weaken debuff on all enemies for 2 turns. Also places a Counterattack buff on this Champion for 2 turns.
- Damage
- 3.5 x DEF
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +15%
- Level 6 Cooldown -1
Counterattack When attacked, the Champion with Counterattack buff strikes back at their attacker using their Default Skill. This attack deals 75% of the normal Default Skill damage. Can only counterattack once when attacked with a Multi-hit skill. Does not counterattack in response to the enemy's own counterattack. Does not count as a Turn.
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.
Weaken Increases damage received by the Target Champion by 15% or 25%.

Blessed Bash
A3Cooldown 5 turns, 4 fully booked
Attacks 1 enemy 3 times. Each hit decreases the target's DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.
- Damage
- 1.5 x DEF + 0.1 x target MAX HP
- Level 2 Damage +10%
- Level 3 Damage +10%
- Level 4 Cooldown -1

No Holding Back [P]
PassiveUnlocked at Ascension 3
When counterattacking, deals 100% of damage instead of 75%.
Aura: Increases Ally ACC in Dungeons by 80.
How to get Gnut
Gnut can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Skins
2Classic Gnut Skin, Fire Knight Gnut Skin.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Spirit Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Spirit Potion ×6
Superior Arcane Potion ×4















