
Gnut
Introduction
Gnut is a character in RAID: Shadow Legends.
On our RAID: Shadow Legends tier list Gnut is S tier, 32nd of the 1029 characters ranked, from where 6 current tier lists put Gnut.
Is Gnut good?
A Dwarves fusion Legendary for tough bosses, at his best against Clan Boss, Fire Knight and Hydra. Dwarven Might hits three times and knocks Turn Meter back on each hit, or places Freeze on targets immune to Turn Meter reduction, which makes him great for Hard Fire Knight, the Dark Fae and
Spider progression.
His A2 lands AoE Decrease ATK and Weaken and gives him Counterattack, and his counters hit at full strength. His A3 scales with his DEF and the target's MAX HP, stacks a DEF reduction and heals him for part of the damage.
Strengths
- Turn Meter control that switches to Freeze on immune bosses
- AoE Decrease ATK and Weaken
- Counterattacks deal full damage
- DEF and Enemy MAX HP scaling on his A3
- Self healing from his A3
Weaknesses
- Weak in Arena
- Hydra is a step behind his best areas
Skills
4Dwarven Might
Ability 1Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a Freeze debuff on the target for 1 turn instead. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff chance +10% Lvl. 5: Buff/Debuff chance +10%
Fury of the King
Ability 2 · Cooldown 4 turnsAttacks all enemies. Has a 75% chance of placing a 50% Decrease ATK debuff and a 25% Weaken debuff on all enemies for 2 turns. Also places a Counterattack buff on this Champion for 2 turns. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Buff/Debuff chance +10% Lvl. 5: Buff/Debuff chance +15% Lvl. 6: Cooldown -1
Blessed Bash
Ability 3 · Cooldown 5 turnsAttacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt. Lvl. 2: Damage +10% Lvl. 3: Damage +10% Lvl. 4: Cooldown -1
No Holding Back
PassiveWhen counterattacking, deals 100% of damage instead of 75%



