Grappler

Grappler

RareSpiritDefenseC tier

Introduction

Grappler is a Rare Spirit character in RAID: Shadow Legends. Grappler's role is Defense. Faction: Skinwalkers.

On the combined RAID: Shadow Legends tier list Grappler is C tier, 773rd of the 1029 characters ranked, from where 4 community tier lists put Grappler.

Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.

What Grappler does

The A3 is the useful part: a Shield on every ally worth 20% of their HP plus 15% Reflect Damage, both for two turns. A 19% HP aura for all battles comes with it, while the attacks add small Poisons and a rare Weaken.

Stats

  • HP778th14,700
  • ATK777th859
  • DEF296th1,189
  • SPD893rd94
  • C. RATE15%
  • C. DMG50%
  • RES30
  • ACC193rd10

At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.

6 stars, level 60

  • HPNo Ascension: 13,215Ascension 1: 13,380Ascension 2: 13,545Ascension 3: 13,710Ascension 4: 13,875Ascension 5: 14,205Ascension 6: 14,700
  • ATKNo Ascension: 837Ascension 1: 837Ascension 2: 837Ascension 3: 837Ascension 4: 837Ascension 5: 848Ascension 6: 859
  • DEFNo Ascension: 1,035Ascension 1: 1,046Ascension 2: 1,057Ascension 3: 1,079Ascension 4: 1,101Ascension 5: 1,145Ascension 6: 1,189
  • SPDNo Ascension: 94Ascension 1: 94Ascension 2: 94Ascension 3: 94Ascension 4: 94Ascension 5: 94Ascension 6: 94
  • C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 10
  • HPNo Ascension: 13,215Ascension 6: 14,700
  • ATKNo Ascension: 837Ascension 6: 859
  • DEFNo Ascension: 1,035Ascension 6: 1,189
  • SPDNo Ascension: 94Ascension 6: 94
  • C. RATENo Ascension: 15%Ascension 6: 15%
  • C. DMGNo Ascension: 50%Ascension 6: 50%
  • RESNo Ascension: 30Ascension 6: 30
  • ACCNo Ascension: 0Ascension 6: 10

Base values before gear, Masteries, Blessings and Great Hall bonuses.

  • Hoodoo

    A1

    Attacks 2 times at random. Has a 15% chance of placing a 15% Weaken debuff for 2 turns.

    Damage
    2.3 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Damage +5%
    4. Level 5 Damage +5%
    5. Level 6 Buff/Debuff Chance +10%
    • Weaken Increases damage received by the Target Champion by 15% or 25%.
  • Soul Sizzle

    A2

    Cooldown 4 turns, 3 fully booked

    Attacks 1 enemy 2 times. Each hit has a 50% chance of placing two 2.5% Poison debuffs for 2 turns.

    Damage
    3.7 x ATK
    1. Level 2 Damage +5%
    2. Level 3 Damage +5%
    3. Level 4 Buff/Debuff Chance +10%
    4. Level 5 Buff/Debuff Chance +15%
    5. Level 6 Cooldown -1
    • Poison Damages the target Champion by 2,5% or 5% of their MAX HP at the beginning of their Turn. This damage is not affected by any other effects except Poison Sensitivity debuff, and only scales per Target's MAX HP. Block Damage blocks it. If the Target Champion has a Shield, Poison damage will be applied to the Shield first.
  • Envelop

    A3

    Cooldown 5 turns, 4 fully booked, Upgraded at Ascension 3

    Places a Shield buff on all allies equal to 20% of their HP and a 15% Reflect Damage buff on all allies for 2 turns.

    1. Level 2 Shield +5%
    2. Level 3 Shield +5%
    3. Level 4 Shield +5%
    4. Level 5 Shield +5%
    5. Level 6 Cooldown -1
    Before Ascension 3

    Cooldown 5 turns

    Places a Shield buff on all allies equal to 20% of their HP for 2 turns.

    1. Level 2 Shield +5%
    2. Level 3 Shield +5%
    3. Level 4 Shield +5%
    4. Level 5 Shield +5%
    5. Level 6 Cooldown -1
    • Shield The Champion's HP bar is reinforced with a Shield for the indicated number of turns. Damage is calculated as normal but is first applied to the Shield (unless the attack is stated to ignore Shields). When the Shield buff expires, or the value of the Shield reaches 0, the buff is removed and any further damage is applied as normal.
    • Reflect Damage The attacker will take back 15% or 30% of the damage dealt.
  • Aura: Increases Spirit Ally HP in all Battles by 19%.

How to get Grappler

Grappler can be summoned from Mystery Shard, Ancient Shard and Primal Shard as a Rare champion.

Upgrade costs

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Ascension

  • Ascension 1Lesser Spirit Potion ×4Lesser Arcane Potion ×2
  • Ascension 2Lesser Spirit Potion ×6Lesser Arcane Potion ×3
  • Ascension 3Greater Spirit Potion ×2Greater Arcane Potion ×1
  • Ascension 4Greater Spirit Potion ×2Greater Arcane Potion ×2
  • Ascension 5Greater Spirit Potion ×5Greater Arcane Potion ×3
  • Ascension 6Greater Spirit Potion ×6Greater Arcane Potion ×4

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