

Harvest Jack
Legendary/Spirit/HPB tier
Introduction
Harvest Jack is a Legendary Spirit character in RAID: Shadow Legends. Harvest Jack's role is HP. Faction: Undead Hordes.
On the combined RAID: Shadow Legends tier list Harvest Jack is B tier, 367th of the 1029 characters ranked, from where 3 community tier lists put Harvest Jack.
Other Spirit characters in RAID: Shadow Legends: Abyssal, Acelin the Stalwart, Acolyte of the Slither, Admiral Blacktusk, Alatreon Blademaster, Anax and 265 more.
What Harvest Jack does
A fear-based controller. The A3 tries to True Fear every enemy, with Decrease SPD and Turn Meter loss on those it lands on and a 75% Sleep chance on those it misses.
The A2 turns enemy Increase ATK into Decrease ATK and Continuous Heals into Poison, and the A1 steals buffs, with a 100% Fear chance if it takes every last one.
Background
Teleria is rich in nightmares, whether they be real or imagined. Tales of headless horsemen, beasts under the bed, things that go bump in the night, for every genuine account of a horrifying creature, there is a frightening story meant to delight children on a stormy autumn night. While most of these monsters stay safely in the world of the imaginary, there is one in particular that inhabits both the dream and the real. All must beware of the wrath of Harvest Jack, who cackles his way across the fields of Kaerok with scythe in hand.
Harvest Jack's story began as a happy one, one of a mischievous spirit who inhabited the carved vegetable lanterns of Lozrayn, Kaerok's annual harvest festival. He played harmless pranks, possessed nearby scarecrows to make them dance, and sang for the delight of all who saw him. Jack was also a cunning trickster, often challenging local farmers to games of riddles. If someone solved one of Jack's puzzles, he would bless them with a bountiful harvest for the next year. If they failed at his game, he would give his playmate a scare, but all in good jest. For many generations, the appearance of this jolly apparition was cause for great celebration, signaling the start of the harvest, and much revelry among the people of Kaerok.
However, as Siroth's darkness encroached further into Teleria and the War of Kaerok saw its once peaceful fields watered with blood, Jack's playful spirit became twisted with malice and hate. His pranks grew more and more vicious, and his good-hearted scares became truly terrifying. During one fateful celebration, Jack's usual merry dance became a waltz of blood, with him taking up a scythe and cutting down his audience as if they were wheat ready for reaping. Possessing the festival's most prized pumpkin, Jack transformed it, carving into it the blood-chilling grimace that now so terrorizes the farmfolk of Kaerok each autumn. During that season, farmers listen in fear for the sound of Jack's ear-splitting cackle, the signal that his dreadful harvest has begun.
No longer do people in Kaerok leave pumpkins and turnips sitting outside their homes at harvest time as they once did, waiting for a once playful apparition to make his appearance. No longer does that harmlessly rebellious sprite feature in the ghost stories told to children around campfires. Now, all that remains are the chilling tales of Harvest Jack, and countless souls fear that to speak his name is to invite his wrath.
Stats
- HP4th of 1,05126,925
- ATK777th of 1,051859
- DEF723rd of 1,051925
- SPD281st of 1,051102
- C. RATE15%
- C. DMG50%
- RES183rd of 1,05140
- ACC4th of 1,05120
At 6 stars, level 60 and fully ascended, before gear, Masteries and Blessings. Each bar is measured against the highest value in the RAID: Shadow Legends roster, and the place is out of every character with that stat.
6 stars, level 60
- HPNo Ascension: 24,285Ascension 1: 24,450Ascension 2: 24,780Ascension 3: 25,110Ascension 4: 25,440Ascension 5: 26,100Ascension 6: 26,925
- ATKNo Ascension: 793Ascension 1: 804Ascension 2: 815Ascension 3: 826Ascension 4: 837Ascension 5: 848Ascension 6: 859
- DEFNo Ascension: 892Ascension 1: 892Ascension 2: 892Ascension 3: 892Ascension 4: 892Ascension 5: 903Ascension 6: 925
- SPDNo Ascension: 102Ascension 1: 102Ascension 2: 102Ascension 3: 102Ascension 4: 102Ascension 5: 102Ascension 6: 102
- C. RATENo Ascension: 15%Ascension 1: 15%Ascension 2: 15%Ascension 3: 15%Ascension 4: 15%Ascension 5: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 1: 50%Ascension 2: 50%Ascension 3: 50%Ascension 4: 50%Ascension 5: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 1: 30Ascension 2: 30Ascension 3: 30Ascension 4: 30Ascension 5: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 1: 0Ascension 2: 0Ascension 3: 0Ascension 4: 0Ascension 5: 0Ascension 6: 20
- HPNo Ascension: 24,285Ascension 6: 26,925
- ATKNo Ascension: 793Ascension 6: 859
- DEFNo Ascension: 892Ascension 6: 925
- SPDNo Ascension: 102Ascension 6: 102
- C. RATENo Ascension: 15%Ascension 6: 15%
- C. DMGNo Ascension: 50%Ascension 6: 50%
- RESNo Ascension: 30Ascension 6: 40
- ACCNo Ascension: 0Ascension 6: 20
Base values before gear, Masteries, Blessings and Great Hall bonuses.
Skills
Upgrade planner
Harvest of Fear
A1Attacks 1 enemy 3 times. Each hit has a 50% chance of stealing 1 random buff from the target. Each hit also has a 50% chance of placing a Fear debuff for 1 turn. This chance increases to 100% if the target has no active buffs.
- Damage
- 0.06 x MAX HP
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +5%
- Level 5 Buff/Debuff Chance +5%
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Dreams to Ash
A2Cooldown 4 turns, 3 fully booked
Attacks all enemies. Removes all buffs from each target. Then places a 50% Decrease ATK debuff and a Block Buffs debuff on all enemies for 2 turns. Then grants an Extra Turn.
- Damage
- 0.16 x MAX HP
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Damage +5%
- Level 5 Damage +5%
- Level 6 Cooldown -1
Block Buffs All buffs that are applied to the Champion with this debuff are automatically blocked and have no effect.
Decrease ATK Decreases the Champion's Battle ATK by 25% or 50%.

Lord of Terror
A3Cooldown 4 turns, 3 fully booked
Attacks all enemies. Has a 75% chance of placing a True Fear debuff for 2 turns. Also places a 30% Decrease SPD debuff for 2 turns and decreases each target's Turn Meter by 30% if the True Fear debuff is placed. Has a 75% chance of placing an unresistable Sleep debuff for 1 turn if the True Fear debuff is not placed. Also decreases each target's Turn Meter by 30%.
- Damage
- 0.21 x MAX HP
- Turn Meter reduction
- 0.3 x full Turn Meter
- Turn Meter reduction
- 0.3 x full Turn Meter
- Level 2 Damage +5%
- Level 3 Damage +5%
- Level 4 Buff/Debuff Chance +10%
- Level 5 Buff/Debuff Chance +15%
- Level 6 Cooldown -1
Sleep The Champion with this debuff is unable to act X Turns. Cooldowns are not refreshed while Sleep is active. Continuous Heal, Poisons, and HP Burn work as normal while the Champion is asleep, so do any Passive Skills that heal the Champion.
This debuff can be removed from the target by inflicting any kind of active damage (except the turn when the Sleep debuff was placed).
Decrease SPD Decreases the Champion's Battle SPD by 15% or 30%.
Fear There are two versions of this debuff: Fear and True Fear.
When a Champion with Fear Debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn.
When a Champion with True Fear debuff attempts to use a skill, there is a 50% chance that the skill will not activate, and the Champion will lose their turn. The skill they attempted to use will go on cooldown.

Leering Grin [P]
PassiveUnlocked at Ascension 3
Whenever an ally is attacked, has a 50% chance of decreasing the duration of all buffs on the attacker by 1 turn. Whenever this Champion is attacked, the chance increases to 100%. This Champion is immune to Fear debuffs.
Aura: Increases Ally ACC in all Battles by 70.
How to get Harvest Jack
Harvest Jack can be summoned from Ancient Shard, Sacred Shard and Primal Shard as a Legendary champion.
Upgrade costs
Open in the plannerAscension
- Ascension 1
Superior Spirit Potion ×1
Greater Arcane Potion ×5 - Ascension 2
Superior Spirit Potion ×2
Superior Arcane Potion ×2 - Ascension 3
Superior Spirit Potion ×3
Superior Arcane Potion ×2 - Ascension 4
Superior Spirit Potion ×4
Superior Arcane Potion ×3 - Ascension 5
Superior Spirit Potion ×5
Superior Arcane Potion ×4 - Ascension 6
Superior Spirit Potion ×6
Superior Arcane Potion ×4















